d7403ad2d1
demo to match. Also fixed some deprecation warnings. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27049 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
133 lines
3.9 KiB
Python
133 lines
3.9 KiB
Python
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import wx
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#----------------------------------------------------------------------
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logicList = [
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('wx.AND', wx.AND),
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('wx.AND_INVERT', wx.AND_INVERT),
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('wx.AND_REVERSE', wx.AND_REVERSE),
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('wx.CLEAR', wx.CLEAR),
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('wx.COPY', wx.COPY),
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('wx.EQUIV', wx.EQUIV),
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('wx.INVERT', wx.INVERT),
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('wx.NAND', wx.NAND),
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# this one causes an assert on wxGTK, and doesn't seem to
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# do much on MSW anyway, so I'll just take it out....
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#('wxNOR', wxNOR),
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('wx.NO_OP', wx.NO_OP),
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('wx.OR', wx.OR),
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('wx.OR_INVERT', wx.OR_INVERT),
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('wx.OR_REVERSE', wx.OR_REVERSE),
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('wx.SET', wx.SET),
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('wx.SRC_INVERT', wx.SRC_INVERT),
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('wx.XOR', wx.XOR),
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]
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import images
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class TestMaskWindow(wx.ScrolledWindow):
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def __init__(self, parent):
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wx.ScrolledWindow.__init__(self, parent, -1)
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self.SetBackgroundColour(wx.Colour(0,128,0))
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# A reference bitmap that we won't mask
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self.bmp_nomask = images.getTestStar2Bitmap()
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# One that we will
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self.bmp_withmask = images.getTestStar2Bitmap()
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# this mask comes from a monochrome bitmap
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self.bmp_themask = images.getTestMaskBitmap()
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mask = wx.Mask(self.bmp_themask)
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# set the mask on our bitmap
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self.bmp_withmask.SetMask(mask)
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# Now we'll create a mask in a bit of an easier way, by picking a
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# colour in the image that is to be the transparent colour.
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self.bmp_withcolourmask = images.getTestStar2Bitmap()
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mask = wx.Mask(self.bmp_withcolourmask, wx.WHITE)
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self.bmp_withcolourmask.SetMask(mask)
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self.SetScrollbars(20, 20, 700/20, 460/20)
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self.Bind(wx.EVT_PAINT, self.OnPaint)
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def OnPaint (self, e):
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self.SetBackgroundColour(wx.Colour(0,128,0))
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dc = wx.PaintDC(self)
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self.PrepareDC(dc)
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dc.SetTextForeground(wx.WHITE)
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# make an interesting background...
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dc.SetPen(wx.MEDIUM_GREY_PEN)
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for i in range(100):
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dc.DrawLine(0,i*10, i*10,0)
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# draw raw image, mask, and masked images
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dc.DrawText('original image', 0,0)
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dc.DrawBitmap(self.bmp_nomask, 0,20, 0)
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dc.DrawText('with colour mask', 0,100)
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dc.DrawBitmap(self.bmp_withcolourmask, 0,120, 1)
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dc.DrawText('the mask image', 0,200)
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dc.DrawBitmap(self.bmp_themask, 0,220, 0)
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dc.DrawText('masked image', 0,300)
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dc.DrawBitmap(self.bmp_withmask, 0,320, 1)
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cx,cy = self.bmp_themask.GetWidth(), self.bmp_themask.GetHeight()
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# draw array of assorted blit operations
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mdc = wx.MemoryDC()
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i = 0
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for text, code in logicList:
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x,y = 120+150*(i%4), 20+100*(i/4)
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dc.DrawText(text, x, y-20)
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mdc.SelectObject(self.bmp_withcolourmask)
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dc.Blit(x,y, cx,cy, mdc, 0,0, code, True)
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i = i + 1
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# On wxGTK there needs to be a panel under wx.ScrolledWindows if they are
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# going to be in a wxNotebook...
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class TestPanel(wx.Panel):
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def __init__(self, parent, ID):
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wx.Panel.__init__(self, parent, ID)
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self.win = TestMaskWindow(self)
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self.Bind(wx.EVT_SIZE, self.OnSize)
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def OnSize(self, evt):
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self.win.SetSize(evt.GetSize())
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, -1)
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return win
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#----------------------------------------------------------------------
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overview = """\
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This class encapsulates a monochrome mask bitmap, where the masked area is black
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and the unmasked area is white. When associated with a bitmap and drawn in a device
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context, the unmasked area of the bitmap will be drawn, and the masked area will
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not be drawn.
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This example shows not only how to create a Mask, but the effects of the Device
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Context (dc) <code>Blit()</code> method's logic codes.
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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