wxWidgets/include/wx/msw/statbmp.h
Vadim Zeitlin 4438caf41a 1. DoSetSize() simplified, DoGetBestSize() introduced
2. code cleanup here and there
3. attempts to make static boxes behave better (i.e. stay below other controls)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2947 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-02 22:02:05 +00:00

91 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: statbmp.h
// Purpose: wxStaticBitmap class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#ifdef __GNUG__
#pragma interface "statbmp.h"
#endif
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr;
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmap : public wxControl
{
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr)
{
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr);
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) { SetBitmap(icon); }
virtual void SetBitmap(const wxBitmap& bitmap);
// assert failure is provoked by an attempt to get an icon from bitmap or
// vice versa
const wxIcon& GetIcon() const
{ wxASSERT( m_isIcon ); return *m_image.icon; }
const wxBitmap& GetBitmap() const
{ wxASSERT( !m_isIcon ); return *m_image.bitmap; }
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
// IMPLEMENTATION
#ifdef __WIN16__
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WIN16__
protected:
void Init() { m_isIcon = TRUE; m_image.icon = NULL; }
void Free();
// TRUE if icon/bitmap is valid
bool ImageIsOk() const;
// we can have either an icon or a bitmap
bool m_isIcon;
union
{
wxIcon *icon;
wxBitmap *bitmap;
} m_image;
virtual wxSize DoGetBestSize();
};
#endif
// _WX_STATBMP_H_