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wxPython README --------------- Welcome to the wonderful world of wxPython! So where do you go from here? The best thing to do is to run the demo and use its source code to help you learn how to use wxPython. Most of the classes available are demonstrated there, and you can view the sources directly in the demo so it is designed to help you learn. If you are on Windows or OS X then you can run the demo just by double clicking it's icon. If you are on Linux/Unix then change to the directory containing the demo and type: python demo.py There are also some sample mini applications available for you to run and to play with as a learning exercise. The next thing you should do is join the wxPython-users maillist where you can interact with a community of other users and developers who are willing to help you learn, answer questions and solve problems. To join the mail list just go to this web page and follow the instructions there: http://wxpython.org/maillist.php There is also a good set of class reference documentation available for wxPython, but currently it is geared for the C++ user. This may be a little daunting at first, but with a little practice you'll easily be able to "mentally translate" from the C++ shown into Python. (See http://wiki.wxpython.org/index.cgi/C_2b_2bGuideForwxPythoneers for a little help on this process.) Not all classes documented are available in Python, but most of the GUI related classes are. Other Info ---------- Please also see the following files in this directory: CHANGES.txt Information about new features, fixes, etc. in each release. ../README.1st.txt Instructions for building wxGTK and wxPython on Unix-like platforms the "new way." BUILD.unix.txt Instructions for building wxPython on various Unix-like platforms the "old way." BUILD.win32.txt Instructions for building wxPython on Windows. BUILD.osx.txt Instructions for building wxPython on Mac OS X. licence/* Text of the wxWindows license. ----------------- Robin Dunn robin@alldunn.com