062c486171
* wxStream fix (Read(wxStreamBase)) * wxEvent: GTK idle loop waking up was actually good, reenabled. * wxSocket: all features working on Linux/RH6 (including high-level protocols) Needs testing on other platforms now. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2563 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
210 lines
4.7 KiB
C++
210 lines
4.7 KiB
C++
/*
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* File: server.cpp
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* Purpose: wxSocket: server demo
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* Author: LAVAUX Guilhem
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* Created: June 1997
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* CVS Id: $Id$
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* Copyright: (C) 1997, LAVAUX Guilhem
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*/
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/socket.h"
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#include "wx/thread.h"
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#if defined(__WXMOTIF__) || defined(__WXGTK__)
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#include "mondrian.xpm"
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#endif
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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bool OnInit(void);
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};
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class MyServer;
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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DECLARE_EVENT_TABLE()
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public:
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wxSocketServer *sock;
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int nb_clients;
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MyFrame(wxFrame *frame);
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virtual ~MyFrame();
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void Menu_Exit(wxCommandEvent& evt);
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void OnSockRequest(wxSocketEvent& evt);
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void OnSockRequestServer(wxSocketEvent& evt);
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void ExecTest1(wxSocketBase *sock_o);
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void UpdateStatus(int incr);
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};
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#define SKDEMO_QUIT 101
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#define SKDEMO_SOCKET_SERV 102
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#define SKDEMO_SOCKET 103
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
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EVT_SOCKET(SKDEMO_SOCKET_SERV, MyFrame::OnSockRequestServer)
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EVT_SOCKET(SKDEMO_SOCKET, MyFrame::OnSockRequest)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL);
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// Give it an icon
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frame->SetIcon(wxICON(mondrian));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(SKDEMO_QUIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "File");
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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(void)new wxPanel(frame, 0, 0, 300, 100);
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// Show the frame
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frame->Show(TRUE);
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// Return the main frame window
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return TRUE;
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}
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extern wxList wxPendingDelete;
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void MyFrame::OnSockRequest(wxSocketEvent& evt)
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{
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/* this routine gets called from within the
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waiting socket thread, i.e. here we are
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not in the main GUI thread and thus we
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must not call any GUI function here. */
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/* Wrong ! This routine is called by the main GUI thread
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because the main GUI thread received a signal from the other
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thread using wxEvent::ProcessThreadEvent */
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wxSocketBase *sock = evt.Socket();
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printf("OnSockRequest OK\n");
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printf("OnSockRequest (event = %d)\n",evt.SocketEvent());
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switch (evt.SocketEvent()) {
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case wxSocketBase::EVT_READ:
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unsigned char c;
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sock->Read((char *)&c, 1);
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if (c == 0xbe)
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ExecTest1(sock);
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break;
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case wxSocketBase::EVT_LOST:
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printf("Destroying socket\n");
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wxPendingDelete.Append(sock);
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UpdateStatus(-1);
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return;
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break;
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}
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printf("OnSockRequest Exiting\n");
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sock->SetNotify(wxSocketBase::REQ_READ | wxSocketBase::REQ_LOST);
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}
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void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
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{
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/* this routine gets called from within the
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waiting socket thread, i.e. here we are
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not in the main GUI thread and thus we
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must not call any GUI function here. */
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/* Wrong ! This routine is called by the main GUI thread
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because the main GUI thread received a signal from the other
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thread using wxEvent::ProcessThreadEvent */
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wxSocketBase *sock2;
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wxSocketServer *server = (wxSocketServer *) evt.Socket();
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printf("OnSockRequestServer OK\n");
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printf("OnSockRequest (Main = %d) (event = %d)\n",wxThread::IsMain(), evt.SocketEvent());
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sock2 = server->Accept();
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if (sock2 == NULL)
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return;
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UpdateStatus(1);
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sock2->SetFlags(wxSocketBase::SPEED);
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sock2->Notify(TRUE);
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sock2->SetEventHandler(*this, SKDEMO_SOCKET);
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server->SetNotify(wxSocketBase::REQ_ACCEPT);
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}
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// My frame Constructor
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MyFrame::MyFrame(wxFrame *frame):
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wxFrame(frame, -1, "wxSocket sample (server)", wxDefaultPosition,
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wxSize(300, 200))
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{
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wxIPV4address addr;
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addr.Service(3000);
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// Init all
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wxSocketHandler::Master();
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sock = new wxSocketServer(addr);
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wxSocketHandler::Master().Register(sock);
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sock->SetNotify(wxSocketBase::REQ_ACCEPT);
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sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
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sock->SetFlags(wxSocketBase::SPEED);
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sock->Notify(TRUE);
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nb_clients = 0;
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CreateStatusBar(1);
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UpdateStatus(0);
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}
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MyFrame::~MyFrame()
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{
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delete sock;
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}
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// Intercept menu commands
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void MyFrame::Menu_Exit(wxCommandEvent& WXUNUSED(event))
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{
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Close(TRUE);
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}
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void MyFrame::ExecTest1(wxSocketBase *sock_o)
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{
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char *buf = new char[50];
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size_t l;
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l = sock_o->Read(buf, 50).LastCount();
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sock_o->Write(buf, l);
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}
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void MyFrame::UpdateStatus(int incr)
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{
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char s[30];
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nb_clients += incr;
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sprintf(s, "%d clients connected", nb_clients);
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SetStatusText(s);
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}
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