wxWidgets/wxPython/wxSWIG/SWIG/cplus.cxx
Robin Dunn c90f71dd8c Since I have made several changes to SWIG over the years to accomodate
special cases and other things in wxPython, and since I plan on making
several more, I've decided to put the SWIG sources in wxPython's CVS
instead of relying on maintaining patches.  This effectivly becomes a
fork of an obsolete version of SWIG, :-( but since SWIG 1.3 still
doesn't have some things I rely on in 1.1, not to mention that my
custom patches would all have to be redone, I felt that this is the
easier road to take.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15307 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-04-29 19:56:57 +00:00

2683 lines
77 KiB
C++

/*******************************************************************************
* Simplified Wrapper and Interface Generator (SWIG)
*
* Author : David Beazley
*
* Department of Computer Science
* University of Chicago
* 1100 E 58th Street
* Chicago, IL 60637
* beazley@cs.uchicago.edu
*
* Please read the file LICENSE for the copyright and terms by which SWIG
* can be used and distributed.
*******************************************************************************/
#include "internal.h"
/*******************************************************************************
* $Header$
*
* File : cplus.cxx
*
* This module defines parser entry points for supporting C++. Primarily
* this module is in charge of keeping track of the contents of C++ classes,
* organizing inheritance, and other things.
*
* Eventually this module will be merged with the type handling mechanism
* in SWIG 2.0 so it's a little messy right now.
*
* General comments :
*
* 1. The words "simple" and "C++" are rarely used in the same
* sentence. Therefore this module is going to be some sort
* of compromise.
*
* 2. I'm using the "Annotated C++ Reference Manual" (ARM) as my
* reference for handling certain cases. Of course, there
* is a high probability that I have misinterpreted or overlooked
* certain cases.
*
* 3. It is not my intent to write a full C++ compiler.
*
* My goals are simple :
* - Support simple ANSI C-like class member functions and data.
* - Support constructors and destructors.
* - static member functions.
* - basic inheritance.
* - virtual functions.
* - References
*
* I do not plan to support the following anytime in the near future
* - Operator overloading
* - templates
*
* Caution :
*
* The control flow in this module is completely insane. But here's the
* rough outline.
*
* Stage 1 : SWIG Parsing
* cplus_open_class() - Open up a new class
* cplus_* - Add members to class
* cplus_inherit() - Inherit from base classes
* cplus_class_close() - Close class
*
* ...
* cplus_open_class()
* ...
* cplus_class_close()
*
* ... and so on, until the end of the file
*
* After stage 1, all classes have been read, but nothing has been
* sent to the language module yet.
*
* Stage 2 : Code generation
* For each class we've saved, do this :
* lang->cpp_open_class() - Open class
* lang->cpp_* - Emit members
* lang->cpp_inherit() - Inherit
* lang->cpp_close_class() - Close class
*
* This two-stage approach solves a number of problems related to working
* with multiple files, mutually referenced classes, add adding methods.
* Just keep in mind that all C++ code is emitted *after* an entire SWIG
* file has been parsed.
*
* Improved code generation and inheritance of added methods (2/18/97):
*
* Each C++ declaration now has an associated function name attached to it.
* For example :
*
* class Foo {
* void bar();
* }
*
* Generates a member function "bar()" with a accessor function named
* "Foo_bar()". We will use this recorded accessor function to generate
* better code for inheritance. For example :
*
* class Foo2 : public Foo {
*
* ...
* }
*
* Will create a function called "Foo2_bar()" that is really mapped
* onto the base-class method "Foo_bar()". This should improve
* code generation substantially.
*
* Tricky stuff :
* - Each target language is responsible for naming wrapper
* functions.
*
*******************************************************************************/
// Some status variables
static int Inherit_mode = 0; // Set if we're inheriting members
static char *ccode = 0; // Set to optional C code (if available)
static Hash *localtypes; // Localtype hash
static int abstract =0; // Status bit set during code generation
static int cpp_id = 0;
// Forward references
void cplus_member_func(char *, char *, DataType *, ParmList *, int);
void cplus_constructor(char *, char *, ParmList *);
void cplus_destructor(char *, char *);
void cplus_variable(char *, char *, DataType *);
void cplus_static_func(char *, char *, DataType *, ParmList *);
void cplus_declare_const(char *, char *, DataType *, char *);
void cplus_static_var(char *, char *, DataType *);
void cplus_inherit_decl(char **);
// -----------------------------------------------------------------------------
// void add_local_type(char *type, char *classname)
// void add_local_type(DataType *type, char *classname)
//
// Adds a new datatype to the local datatype hash. This is used to handle
// datatypes defined within a class.
//
// Inputs : Datatype to place in hash
//
// Output : None
//
// Side Effects : Updates localtypes hash.
// -----------------------------------------------------------------------------
static void add_local_type(char *type, char *classname) {
String str;
if (!localtypes) return; // No hash table initialized, ignore this
str << classname << "::" << type;
localtypes->add(type,copy_string(str));
}
void add_local_type(DataType *type, char *classname) {
add_local_type(type->name,classname);
}
// -----------------------------------------------------------------------------
// void update_local_type(DataType *type)
//
// Checks to see whether this datatype is part of a class definition. If so,
// we update the type-name by appending the class prefix to it. Uses the
// name stored in current_class unless unavailable.
//
// Inputs : type = Datatype
//
// Output : type is updated with a new name.
//
// Side Effects : None
// -----------------------------------------------------------------------------
static void update_local_type(DataType *type) {
char *newname = 0;
// Lookup the datatype in the hash table
if (!localtypes) return;
newname = (char *) localtypes->lookup(type->name);
if (newname) {
strcpy(type->name, newname);
}
}
// -----------------------------------------------------------------------------
// void update_parms(ParmList *l)
//
// Updates all of the parameters in a parameter list with the proper C++ prefix
// (if neccessary).
//
// Inputs : l = Parameter list
//
// Output : Parameter list l is updated (make sure its a copy!)
//
// Side Effects : None
// -----------------------------------------------------------------------------
static void update_parms(ParmList *l) {
Parm *p;
p = l->get_first();
while (p) {
update_local_type(p->t);
// Check for default arguments
if ((p->defvalue) && (localtypes)) {
char *s;
s = (char *) localtypes->lookup(p->defvalue);
if (s) {
delete p->defvalue;
p->defvalue = copy_string(s);
}
}
p = l->get_next();
}
}
// -----------------------------------------------------------------------
// class CPP_member
//
// Base class for various kinds of C++ members
// -----------------------------------------------------------------------
class CPP_member {
public:
char *name; // Name of the member
char *iname; // Name of member in the interpreter
int is_static; // Is this a static member?
int new_method; // Is this a new method (added by SWIG)?
int line; // What line number was this member on
char *file; // What file was this in?
char *code; // Was there any supplied code?
char *base; // Base class where this was defined
int inherited; // Was this member inherited?
DocEntry *de; // Documentation entry
CPP_member *next; // Next member (for building linked lists)
int id; // type id when created
virtual void inherit(int) { }; // Inheritance rule (optional)
virtual void emit() = 0; // Emit rule
};
// ----------------------------------------------------------------------
// class CPP_function : public CPP_member
//
// Structure for handling a C++ member function
// ----------------------------------------------------------------------
class CPP_function : public CPP_member {
public:
DataType *ret_type;
ParmList *parms;
int new_object;
int is_virtual;
CPP_function(char *n, char *i, DataType *t, ParmList *l, int s, int v = 0) {
name = copy_string(n);
iname = copy_string(i);
ret_type = new DataType(t);
parms = new ParmList(l);
is_static = s;
is_virtual = v;
new_method = AddMethods;
new_object = NewObject;
inherited = Inherit_mode;
de = 0;
next = 0;
line = line_number;
file = input_file;
if (Inherit_mode) {
id = cpp_id;
} else {
id = type_id;
}
if (AddMethods) {
if (strlen(CCode.get()))
code = copy_string(CCode.get());
else
code = 0;
} else {
code = 0;
}
}
void inherit(int mode) {
doc_entry = 0; // No documentation for an inherited member
if (mode & INHERIT_FUNC) {
// Set up the proper addmethods mode and provide C code (if provided)
int oldaddmethods = AddMethods;
int oldnewobject = NewObject;
AddMethods = new_method;
NewObject = new_object;
CCode = code;
if (is_static) {
cplus_static_func(name, iname, ret_type, parms);
} else {
cplus_member_func(name, iname, ret_type, parms, is_virtual);
}
AddMethods = oldaddmethods;
NewObject = oldnewobject;
CCode = "";
}
}
void emit() {
ParmList *l;
DataType *t;
AddMethods = new_method;
NewObject = new_object;
doc_entry = de; // Restore documentation entry
line_number = line; // Restore line and file
input_file = file;
ccode = code;
// Make a copy of the parameter list and upgrade its types
l = new ParmList(parms);
t = new DataType(ret_type);
update_parms(l);
update_local_type(t);
if (is_static) {
lang->cpp_static_func(name, iname, t, l);
} else {
lang->cpp_member_func(name, iname, t, l);
}
l->check_defined();
t->check_defined();
delete l;
delete t;
}
};
// --------------------------------------------------------------------------
// class CPP_constructor : public CPP_member
//
// Class for holding a C++ constructor definition.
// --------------------------------------------------------------------------
class CPP_constructor : public CPP_member {
public:
ParmList *parms;
CPP_constructor(char *n, char *i, ParmList *l) {
name = copy_string(n);
iname = copy_string(i);
parms = new ParmList(l);
new_method = AddMethods;
inherited = 0;
de = 0;
next = 0;
line = line_number;
file = input_file;
id = type_id;
if (AddMethods) {
if (strlen(CCode.get()))
code = copy_string(CCode.get());
else
code = 0;
} else {
code = 0;
}
}
void emit() {
if (1) {
ParmList *l;
AddMethods = new_method;
doc_entry = de;
line_number = line;
input_file = file;
ccode = code;
// Make a copy of the parameter list and upgrade its types
l = new ParmList(parms);
update_parms(l);
lang->cpp_constructor(name,iname,l);
l->check_defined();
delete l;
} else {
if (Verbose) {
fprintf(stderr,"%s:%d: Constructor for abstract base class ignored.\n",
file,line);
}
}
}
};
// --------------------------------------------------------------------------
// class CPP_destructor : public CPP_member
//
// Class for holding a destructor definition
// --------------------------------------------------------------------------
class CPP_destructor : public CPP_member {
public:
CPP_destructor(char *n, char *i) {
name = copy_string(n);
iname = copy_string(i);
new_method = AddMethods;
de = 0;
next = 0;
inherited = 0;
line = line_number;
file = input_file;
id = type_id;
if (AddMethods) {
if (strlen(CCode.get()))
code = copy_string(CCode.get());
else
code = 0;
} else {
code = 0;
}
}
void emit() {
AddMethods = new_method;
doc_entry = de;
line_number = line;
input_file = file;
ccode = code;
lang->cpp_destructor(name, iname);
}
};
// -------------------------------------------------------------------------
// class CPP_variable : public CPP_member
//
// Class for a managing a data member
// -------------------------------------------------------------------------
class CPP_variable : public CPP_member {
public:
DataType *type;
int status;
CPP_variable(char *n, char *i, DataType *t, int s) {
name = copy_string(n);
iname = copy_string(i);
type = new DataType(t);
is_static = s;
status = Status;
de = 0;
next = 0;
new_method = AddMethods;
line = line_number;
file = input_file;
if (Inherit_mode) {
id = cpp_id;
} else {
id = type_id;
}
code = 0;
inherited = 0;
}
// Emit code for this
void emit() {
DataType *t;
int old_status = Status;
doc_entry = de;
AddMethods = new_method;
Status = status;
line_number = line;
input_file = file;
ccode = code;
t = new DataType(type);
if (t->qualifier) {
// if (strcmp(t->qualifier,"const") == 0) Status = Status | STAT_READONLY;
}
update_local_type(t);
if (!is_static) {
lang->cpp_variable(name,iname,t);
} else {
lang->cpp_static_var(name,iname,t);
}
t->check_defined();
Status = old_status;
delete t;
}
// Inherit into another class
void inherit(int mode) {
int oldstatus = Status;
Status = status;
doc_entry = 0;
if (mode & INHERIT_VAR) {
if (!is_static) {
int oldaddmethods = AddMethods;
AddMethods = new_method;
CCode = code;
cplus_variable(name,iname,type);
AddMethods = oldaddmethods;
CCode = "";
} else {
cplus_static_var(name,iname,type);
}
}
Status = oldstatus;
}
};
// -------------------------------------------------------------------------
// class CPP_constant : public CPP_member
//
// Class for managing constant values
// -------------------------------------------------------------------------
class CPP_constant : public CPP_member {
public:
char *value;
DataType *type;
CPP_constant(char *n, char *i, DataType *t, char *v) {
name = copy_string(n);
iname = copy_string(i);
type = new DataType(t);
value = copy_string(v);
de = 0;
new_method = AddMethods;
next = 0;
line = line_number;
file = input_file;
if (Inherit_mode)
id = cpp_id;
else
id = type_id;
code = 0;
inherited = 0;
}
void emit() {
doc_entry = de;
AddMethods = new_method;
line_number = line;
input_file = file;
ccode = code;
lang->cpp_declare_const(name,iname,type,value);
type->check_defined();
}
void inherit(int mode) {
doc_entry = 0;
if (mode & INHERIT_CONST)
cplus_declare_const(name, iname, type, value);
}
};
// ----------------------------------------------------------------------
// class CPP_class
//
// Class for managing class members (internally)
// ----------------------------------------------------------------------
static char *inherit_base_class = 0;
class CPP_class {
public:
char *classname; // Real class name
char *classrename; // New name of class (if applicable)
char *classtype; // class type (struct, union, class)
int strip; // Strip off class declarator
int wextern; // Value of extern wrapper variable for this class
int have_constructor; // Status bit indicating if we've seen a constructor
int have_destructor; // Status bit indicating if a destructor has been seen
int is_abstract; // Status bit indicating if this is an abstract class
int generate_default; // Generate default constructors
int objective_c; // Set if this is an objective C class
int error; // Set if this class can't be generated
int line; // Line number
char **baseclass; // Base classes (if any)
Hash *local; // Hash table for local types
Hash *scope; // Local scope hash table
DocEntry *de; // Documentation entry of class
CPP_member *members; // Linked list of members
CPP_class *next; // Next class
static CPP_class *classlist; // List of all classes stored
Pragma *pragmas; // Class pragmas
CPP_class(char *name, char *ctype) {
CPP_class *c;
classname = copy_string(name);
classtype = copy_string(ctype);
classrename = 0;
baseclass = 0;
de = doc_entry;
local = new Hash; // Create hash table for storing local datatypes
scope = 0;
error = 0;
pragmas = 0;
line = line_number;
// Walk down class list and add to end
c = classlist;
if (c) {
while (c->next) {
c = c->next;
}
c->next = this;
} else {
classlist = this;
}
next = 0;
members = 0;
strip = 0;
wextern = WrapExtern;
have_constructor = 0;
have_destructor = 0;
is_abstract = 0;
generate_default = GenerateDefault;
objective_c = ObjCClass;
}
// ------------------------------------------------------------------------------
// Add a new C++ member to this class
// ------------------------------------------------------------------------------
void add_member(CPP_member *m) {
CPP_member *cm;
// Set base class where this was defined
if (inherit_base_class)
m->base = inherit_base_class;
else
m->base = classname;
if (!members) {
members = m;
return;
}
cm = members;
while (cm->next) {
cm = cm->next;
}
cm->next = m;
}
// ------------------------------------------------------------------------------
// Search for a member with the given name. Returns the member on success, 0 on failure
// ------------------------------------------------------------------------------
CPP_member *search_member(char *name) {
CPP_member *m;
char *c;
m = members;
while (m) {
c = m->iname ? m->iname : m->name;
if (strcmp(c,name) == 0) return m;
m = m->next;
}
return 0;
}
// ------------------------------------------------------------------------------
// Inherit. Put all the declarations associated with this class into the current
// ------------------------------------------------------------------------------
void inherit_decls(int mode) {
CPP_member *m;
m = members;
while (m) {
inherit_base_class = m->base;
cpp_id = m->id;
m->inherit(mode);
m = m->next;
}
inherit_base_class = 0;
}
// ------------------------------------------------------------------------------
// Emit all of the declarations associated with this class
// ------------------------------------------------------------------------------
void emit_decls() {
CPP_member *m = members;
int last_scope = name_scope(0);
abstract = is_abstract;
while (m) {
cpp_id = m->id;
name_scope(cpp_id); // Set proper naming scope
m->emit();
m = m->next;
}
name_scope(last_scope);
}
// ------------------------------------------------------------------------------
// Search for a given class in the list
// ------------------------------------------------------------------------------
static CPP_class *search(char *name) {
CPP_class *c;
c = classlist;
if (!name) return 0;
while (c) {
if (strcmp(name,c->classname) == 0) return c;
c = c->next;
}
return 0;
}
// ------------------------------------------------------------------------------
// Add default constructors and destructors
//
// ------------------------------------------------------------------------------
void create_default() {
if (!generate_default) return;
// Try to generate a constructor if not available.
CCode = "";
AddMethods = 0;
if ((!have_constructor) && (1)) {
ParmList *l;
l = new ParmList();
doc_entry = new DocDecl(classname,this->de);
cplus_constructor(classname,0,l);
};
if (!have_destructor) {
doc_entry = new DocDecl(classname,this->de);
cplus_destructor(classname,0);
}
}
// ------------------------------------------------------------------------------
// Dump *all* of the classes saved out to the various
// language modules (this does what cplus_close_class used to do)
// ------------------------------------------------------------------------------
static void create_all();
};
CPP_class *CPP_class::classlist = 0;
static CPP_class *current_class;
void CPP_class::create_all() {
CPP_class *c;
c = classlist;
while (c) {
if (!c->error) {
current_class = c;
localtypes = c->local;
if ((!c->wextern) && (c->classtype)) {
ObjCClass = c->objective_c;
doc_entry = c->de;
lang->cpp_open_class(c->classname,c->classrename,c->classtype,c->strip);
lang->cpp_pragma(c->pragmas);
c->create_default();
if (c->baseclass)
cplus_inherit_decl(c->baseclass);
c->emit_decls();
doc_entry = c->de;
lang->cpp_close_class();
}
}
c = c->next;
}
}
// -----------------------------------------------------------------------------
// char *cplus_base_class(char *name)
//
// Given a member name, return the base class that it belongs to.
// -----------------------------------------------------------------------------
char *cplus_base_class(char *name) {
CPP_member *m = current_class->search_member(name);
if (m) {
return m->base;
}
return 0;
}
// -----------------------------------------------------------------------------
// void cplus_open_class(char *name, char *rname, char *ctype)
//
// Opens up a new C++ class. If rname is given, we'll be renaming the
// class. This also sets up some basic type equivalence for the
// type checker.
//
// Inputs :
// name = Name of the class
// rname = New name of the class (using %name() directive)
// ctype = Class type ("class","struct", or "union")
//
// Output : None
//
// Side Effects :
// Creates a new class obect internally.
// Added type-mappings to the SWIG type-checker module.
// Sets a number of internal state variables for later use.
//
// -----------------------------------------------------------------------------
void cplus_open_class(char *name, char *rname, char *ctype) {
extern void typeeq_derived(char *, char *, char *cast=0);
char temp[256];
CPP_class *c;
// Add some symbol table management here
// Search for a previous class definition
c = CPP_class::search(name);
if (c) {
if (c->classtype) {
// Hmmm. We already seem to have defined this class so we'll
// create a new class object for whatever reason
current_class = new CPP_class(name, ctype);
} else {
// Looks like a reference was made to this class earlier
// somehow, but no other information is known. We'll
// make it our current class and fix it up a bit
current_class = c;
c->classtype = copy_string(ctype);
}
} else {
// Create a new class
current_class = new CPP_class(name, ctype);
current_class->de = doc_entry;
}
// Set localtypes hash to our current class
localtypes = current_class->local;
// If renaming the class, set the new name
if (rname) {
current_class->classrename = copy_string(rname);
}
// Make a typedef for both long and short versions of this datatype
if (name) {
if (strlen(name)) {
if (strlen(ctype) > 0 && strcmp(ctype, "class") != 0) {
sprintf(temp,"%s %s", ctype, name);
typeeq_derived(temp,name); // Map "struct foo" to "foo"
typeeq_derived(name,temp); // Map "foo" to "struct foo"
}
}
}
AddMethods = 0; // Reset add methods flag
}
// -----------------------------------------------------------------------------
// DocEntry *cplus_set_class(char *name)
//
// This function sets the current class to a given name. If the class
// doesn't exist, this function will create one. If it already exists,
// we'll just use that.
//
// This function is used primarily to add or manipulate an already
// existing class, but in a different location. For example :
//
// %include "class.h" // Grab some classes
// ...
// %addmethods MyClass { // Add some members for shadow classes
// ... members ...
// }
//
// Sounds weird, but returns the documentation entry to class if it exists.
// The parser needs this so we can generate documentation correctly.
//
// Inputs : name = Name of the class
//
// Output : Documentation entry of class or NULL if it doesn't exist.
// The parser needs the documentation entry to properly associate
// new members.
//
// Side Effects :
// Changes the current class object. Resets a number of internal
// state variables. Should not be called inside of a open class
// declaration.
// -----------------------------------------------------------------------------
DocEntry *cplus_set_class(char *name) {
CPP_class *c;
// Look for a previous class definition
c = CPP_class::search(name);
if (c) {
current_class = c;
localtypes = c->local;
return c->de;
} else {
fprintf(stderr,"%s:%d: Warning class %s undefined.\n",input_file,line_number,name);
current_class = new CPP_class(name,0);
localtypes = current_class->local;
return 0;
}
};
// This function closes a class open with cplus_set_class()
void cplus_unset_class() {
current_class = 0;
}
// -----------------------------------------------------------------------------
// void cplus_class_close(char *name)
//
// Close a C++ class definition. Up to this point, we've only been collecting
// member definitions. This function merely closes the class object and
// stores it in a list. All classes are dumped after processing has completed.
//
// If name is non-null, it means that the name of the class has actually been
// set after all of the definitions. For example :
//
// typedef struct {
// double x,y,z
// } Vector;
//
// If this is the case, we'll use that as our classname and datatype.
// Otherwise, we'll just go with the classname and classtype set earlier.
//
// Inputs : name = optional "new name" for the class.
//
// Output : None
//
// Side Effects : Resets internal variables. Saves class in internal list.
// Registers the class with the language module, but doesn't
// emit any code.
// -----------------------------------------------------------------------------
void cplus_class_close(char *name) {
if (name) {
// The name of our class suddenly changed by typedef. Fix things up
current_class->classname = copy_string(name);
// This flag indicates that the class needs to have it's type stripped off
current_class->strip = 1;
}
// If we're in C++ or Objective-C mode. We're going to drop the class specifier
if ((CPlusPlus) || (ObjCClass)) {
current_class->strip = 1;
}
// Register our class with the target language module, but otherwise
// don't do anything yet.
char *iname;
if (current_class->classrename) iname = current_class->classrename;
else iname = current_class->classname;
lang->cpp_class_decl(current_class->classname, iname, current_class->classtype);
// Clear current class variable and reset
current_class = 0;
localtypes = 0;
}
// -----------------------------------------------------------------------------
// void cplus_abort(void)
//
// Voids the current class--some kind of unrecoverable parsing error occurred.
// -----------------------------------------------------------------------------
void cplus_abort(void) {
current_class->error = 1;
current_class = 0;
localtypes = 0;
}
// -----------------------------------------------------------------------------
// void cplus_cleanup(void)
//
// This function is called after all parsing has been completed. It dumps all
// of the stored classes out to the language module.
//
// Inputs : None
//
// Output : None
//
// Side Effects : Emits all C++ wrapper code.
// -----------------------------------------------------------------------------
void cplus_cleanup(void) {
// Dump all classes created at once (yikes!)
CPP_class::create_all();
lang->cpp_cleanup();
}
// -----------------------------------------------------------------------------
// void cplus_inherit(int count, char **baseclass)
//
// Inherit from a baseclass. This function only really registers
// the inheritance, but doesn't do anything with it yet.
//
// Inputs : baseclass = A NULL terminated array of strings with the names
// of baseclasses. For multiple inheritance, there
// will be multiple entries in this list.
//
// Output : None
//
// Side Effects : Sets the baseclass variable of the current class.
// -----------------------------------------------------------------------------
void cplus_inherit(int count, char **baseclass) {
int i;
// printf("Inheriting : count = %d, baseclass = %x\n",count,baseclass);
// If there are baseclasses, make copy of them
if (count) {
current_class->baseclass = (char **) new char*[count+1];
for (i = 0; i < count; i++)
current_class->baseclass[i] = copy_string(baseclass[i]);
current_class->baseclass[i] = 0;
} else {
baseclass = 0;
}
}
// -----------------------------------------------------------------------------
// cplus_generate_types(char **baseclass)
//
// Generates the type-mappings between the current class and any associated
// base classes. This is done by performing a depth first search of the
// class hierarchy. Functions for performing correct type-casting are
// generated for each base-derived class pair.
//
// Inputs : baseclass = NULL terminated list of base classes
//
// Output : None
//
// Side Effects : Emits pointer conversion functions. Registers type-mappings
// with the type checking module.
//
// -----------------------------------------------------------------------------
static Hash convert; // Hash table of conversion functions
void cplus_generate_types(char **baseclass) {
CPP_class *bc;
int i;
String cfunc, temp1, temp2, temp3;
extern void typeeq_derived(char *, char *, char *);
if (!baseclass) {
return;
}
// Generate type-conversion functions and type-equivalence
i = 0;
while(baseclass[i]) {
cfunc = "";
bc = CPP_class::search(baseclass[i]);
if (bc) {
// Generate a conversion function (but only for C++)
if (!current_class->objective_c) {
temp3 = "";
temp3 << "Swig" << current_class->classname << "To" << bc->classname;
if (convert.add(temp3,(void *) 1) != -1) {
// Write a function for casting derived type to parent class
cfunc << "static void *Swig" << current_class->classname << "To" << bc->classname
<< "(void *ptr) {\n"
<< tab4 << current_class->classname << " *src;\n"
<< tab4 << bc->classname << " *dest;\n"
<< tab4 << "src = (" << current_class->classname << " *) ptr;\n"
<< tab4 << "dest = (" << bc->classname << " *) src;\n"
// << tab4 << "printf(\"casting...\\n\");\n"
<< tab4 << "return (void *) dest;\n"
<< "}\n";
fprintf(f_wrappers,"%s\n",cfunc.get());
}
} else {
temp3 = "0";
}
// Make a type-equivalence allowing derived classes to be used in functions of the
if (strlen(current_class->classtype) > 0 &&
strcmp(current_class->classtype, "class") != 0) {
temp1 = "";
temp1 << current_class->classtype << " " << current_class->classname;
temp2 = "";
temp2 << bc->classtype << " " << bc->classname;
// Add various equivalences to the pointer table
typeeq_derived(bc->classname, current_class->classname,temp3.get());
typeeq_derived(temp2.get(), current_class->classname,temp3.get());
typeeq_derived(temp2.get(), temp1.get(),temp3.get());
typeeq_derived(bc->classname, temp1.get(),temp3.get());
} else {
typeeq_derived(bc->classname, current_class->classname,temp3.get());
}
// Now traverse the hierarchy some more
cplus_generate_types(bc->baseclass);
}
i++;
}
}
// -----------------------------------------------------------------------------
// void cplus_inherit_decl(char **baseclass)
//
// This function is called internally to handle inheritance between classes.
// Basically, we're going to generate type-checking information and call
// out to the target language to handle the inheritance.
//
// This function is only called when emitting classes to the language modules
// (after all parsing has been complete).
//
// Inputs : baseclass = NULL terminated list of base-class names.
//
// Output : None
//
// Side Effects : Generates type-mappings. Calls the language-specific
// inheritance function.
// -----------------------------------------------------------------------------
void cplus_inherit_decl(char **baseclass) {
// If not base-classes, bail out
if (!baseclass) return;
Inherit_mode = 1;
lang->cpp_inherit(baseclass); // Pass inheritance onto the various languages
Inherit_mode = 0;
// Create type-information for class hierarchy
cplus_generate_types(baseclass);
}
// -----------------------------------------------------------------------------
// void cplus_inherit_members(char *baseclass, int mode)
//
// Inherits members from a class. This is called by specific language modules
// to bring in members from base classes. It may or may not be called.
//
// This function is called with a *single* base-class, not multiple classes
// like other functions. To do multiple inheritance, simply call this
// with each of the associated base classes.
//
// Inputs :
// baseclass = Name of baseclass
// mode = Inheritance handling flags
// INHERIT_FUNC - Import functions in base class
// INHERIT_VAR - Import variables in base class
// INHERIT_CONST - Inherit constants
// INHERIT_ALL - Inherit everything (grossly inefficient)
//
// Output : None
//
// Side Effects : Imports methods from base-classes into derived classes.
//
// -----------------------------------------------------------------------------
void cplus_inherit_members(char *baseclass, int mode) {
CPP_class *bc;
bc = CPP_class::search(baseclass);
if (bc) {
bc->inherit_decls(mode);
} else {
fprintf(stderr,"%s:%d: Warning. Base class %s undefined (ignored).\n", input_file, current_class->line, baseclass);
}
}
// -----------------------------------------------------------------------------
// void cplus_member_func(char *name, char *iname, DataType *type, ParmList *, is_virtual)
//
// Parser entry point to creating a C++ member function. This function primarily
// just records the function and does a few symbol table checks.
//
// Inputs :
// name = Real name of the member function
// iname = Renamed version (may be NULL)
// type = Return datatype
// l = Parameter list
// is_virtual = Set if this is a pure virtual function (ignored)
//
// Output : None
//
// Side Effects :
// Adds member function to current class.
// -----------------------------------------------------------------------------
void cplus_member_func(char *name, char *iname, DataType *type, ParmList *l,
int is_virtual) {
CPP_function *f;
char *temp_iname;
// First, figure out if we're renaming this function or not
if (!iname)
temp_iname = name;
else
temp_iname = iname;
// If we're in inherit mode, we need to check for duplicates.
// Issue a warning.
if (Inherit_mode) {
if (current_class->search_member(temp_iname)) {
return;
}
}
// Add it to our C++ class list
f = new CPP_function(name,temp_iname,type,l,0,is_virtual);
f->de = doc_entry;
current_class->add_member(f);
// If this is a pure virtual function, the class is abstract
if (is_virtual)
current_class->is_abstract = 1;
}
// -----------------------------------------------------------------------------
// void cplus_constructor(char *name, char *iname, ParmList *l)
//
// Parser entry point for creating a constructor.
//
// Inputs :
// name = Real name of the constructor (usually the same as the class)
// iname = Renamed version (may be NULL)
// l = Parameter list
//
// Output : None
//
// Side Effects :
// Adds a constructor to the current class.
// -----------------------------------------------------------------------------
void cplus_constructor(char *name, char *iname, ParmList *l) {
CPP_constructor *c;
// May want to check the naming scheme here
c = new CPP_constructor(name,iname,l);
c->de = doc_entry;
current_class->add_member(c);
current_class->have_constructor = 1;
}
// -----------------------------------------------------------------------------
// void cplus_destructor(char *name, char *iname)
//
// Parser entry point for adding a destructor.
//
// Inputs :
// name = Real name of the destructor (usually same as class name)
// iname = Renamed version (may be NULL)
//
// Output : None
//
// Side Effects :
// Adds a destructor to the current class
//
// -----------------------------------------------------------------------------
void cplus_destructor(char *name, char *iname) {
CPP_destructor *d;
d = new CPP_destructor(name,iname);
d->de = doc_entry;
current_class->add_member(d);
current_class->have_destructor = 1;
}
// -----------------------------------------------------------------------------
// void cplus_variable(char *name, char *iname, DataType *t)
//
// Parser entry point for creating a new member variable.
//
// Inputs :
// name = name of the variable
// iname = Renamed version (may be NULL)
// t = Datatype
//
// Output : None
//
// Side Effects :
// Adds a member variable to the current class
// -----------------------------------------------------------------------------
void cplus_variable(char *name, char *iname, DataType *t) {
CPP_variable *v;
char *temp_iname;
// If we're in inherit mode, we need to check for duplicates.
if (iname)
temp_iname = iname;
else
temp_iname = name;
if (Inherit_mode) {
if (current_class->search_member(temp_iname)) {
return;
}
}
v = new CPP_variable(name,iname,t,0);
v->de = doc_entry;
current_class->add_member(v);
}
// -----------------------------------------------------------------------------
// void cplus_static_func(char *name, char *iname, DataType *type, ParmList *l)
//
// Parser entry point for creating a new static member function.
//
// Inputs :
// name = Real name of the function
// iname = Renamed version (may be NULL)
// type = Return datatype
// l = Parameter list
//
// Output : None
//
// Side Effects :
// Adds a static function to the current class.
//
// -----------------------------------------------------------------------------
void cplus_static_func(char *name, char *iname, DataType *type, ParmList *l) {
char *temp_iname;
// If we're in inherit mode, we need to check for duplicates.
if (iname) temp_iname = iname;
else temp_iname = name;
if (Inherit_mode) {
if (current_class->search_member(iname)) {
// Have a duplication
return;
}
}
CPP_function *f = new CPP_function(name, temp_iname, type, l, 1);
f->de = doc_entry;
current_class->add_member(f);
}
// -----------------------------------------------------------------------------
// void cplus_declare_const(char *name, char *iname, DataType *type, char *value)
//
// Parser entry point for creating a C++ constant (usually contained in an
// enum).
//
// Inputs :
// name = Real name of the constant
// iname = Renamed constant (may be NULL)
// type = Datatype of the constant
// value = String representation of the value
//
// Output : None
//
// Side Effects :
// Adds a constant to the current class.
// -----------------------------------------------------------------------------
void cplus_declare_const(char *name, char *iname, DataType *type, char *value) {
char *temp_iname;
if (iname) temp_iname = iname;
else temp_iname = name;
// If we're in inherit mode, we need to check for duplicates.
// Possibly issue a warning or perhaps a remapping
if (Inherit_mode) {
if (current_class->search_member(temp_iname)) {
return;
}
}
CPP_constant *c = new CPP_constant(name, temp_iname, type, value);
c->de = doc_entry;
current_class->add_member(c);
// Update this symbol in the symbol table
update_symbol(name, type, value);
// Add this symbol to local scope of a class
add_local_type(name, current_class->classname);
}
// -----------------------------------------------------------------------------
// void cplus_static_var(char *name, char *iname, DataType *type)
//
// Parser entry point for adding a static variable
//
// Inputs :
// name = Name of the member
// iname = Renamed version (may be NULL)
// type = Datatype
//
// Output : None
//
// Side Effects :
// Adds a static variable to the current class.
// -----------------------------------------------------------------------------
void cplus_static_var(char *name, char *iname, DataType *type) {
char *temp_iname;
if (iname) temp_iname = iname;
else temp_iname = name;
// If we're in inherit mode, we need to check for duplicates.
// Possibly issue a warning or perhaps a remapping
if (Inherit_mode) {
if (current_class->search_member(temp_iname)) {
return;
}
}
CPP_variable *v = new CPP_variable(name, temp_iname, type, 1);
v->de = doc_entry;
current_class->add_member(v);
}
// -----------------------------------------------------------------------------
// cplus_add_pragma(char *lang, char *name, char *value)
//
// Add a pragma to a class
// -----------------------------------------------------------------------------
void cplus_add_pragma(char *lang, char *name, char *value)
{
Pragma *pp;
Pragma *p = new Pragma;
p->filename = input_file;
p->lineno = line_number;
p->lang = lang;
p->name = name;
p->value = value;
if (!current_class->pragmas) {
current_class->pragmas = p;
return;
}
pp = current_class->pragmas;
while (pp->next) {
pp = pp->next;
}
pp->next = p;
}
// ------------------------------------------------------------------------------
// C++/Objective-C code generation functions
//
// The following functions are responsible for generating the wrapper functions
// for C++ and Objective-C methods and variables. These functions are usually
// called by specific language modules, but individual language modules can
// choose to do something else.
//
// The C++ module sets a number of internal state variables before emitting various
// pieces of code. These variables are often checked implicitly by these
// procedures even though nothing is passed on the command line.
//
// The code generator tries to be somewhat intelligent about what its doing.
// The member_hash Hash table keeps track of wrapped members and is used for
// sharing code between base and derived classes.
// -----------------------------------------------------------------------------
static Hash member_hash; // Hash wrapping member function wrappers to scripting wrappers
// -----------------------------------------------------------------------------
// void cplus_emit_member_func(char *classname, char *classtype, char *classrename,
// char *mname, char *mrename, DataType *type,
// ParmList *l, int mode)
//
// This is a generic function to produce a C wrapper around a C++ member function.
// This function does the following :
//
// 1. Create a C wrapper function
// 2. Wrap the C wrapper function like a normal C function in SWIG
// 3. Add the function to the scripting language
// 4. Fill in the documentation entry
//
// Specific languages can choose to provide a different mechanism, but this
// function is used to provide a low-level C++ interface.
//
// The mode variable determines whether to create a new function or only to
// add it to the interpreter. This is used to support the %addmethods directive
//
// mode = 0 : Create a wrapper and add it (the normal mode)
// mode = 1 : Assume wrapper was already made and add it to the
// interpreter (%addmethods mode)
//
// Wrapper functions are usually created as follows :
//
// class Foo {
// int bar(args)
// }
//
// becomes ....
// Foo_bar(Foo *obj, args) {
// obj->bar(args);
// }
//
// if %addmethods mode is set AND there is supporting C code detected, make
// a function from it. The object is always called 'obj'.
//
// Then we wrap Foo_bar(). The name "Foo_bar" is actually contained in the parameter
// cname. This is so language modules can provide their own names (possibly for
// function overloading).
//
// This function makes no internal checks of the SWIG symbol table. This is
// up to the caller.
//
// Objective-C support (added 5/24/97) :
//
// If the class member function is part of an objective-C interface, everything
// works the same except that we change the calling mechanism to issue an
// Objective-C message.
//
// Optimizations (added 12/31/97) :
//
// For automatically generated wrapper functions. We now generate macros such
// as
// #define Foo_bar(a,b,c) (a->bar(b,c))
//
// This should make the wrappers a little faster as well as reducing the amount
// of wrapper code.
//
// Inputs :
// classname = Name of C++ class
// classtype = Type of class (struct, union, class)
// classrename = Renamed class (if any)
// mname = Member name
// mrename = Renamed member
// type = Return type of the function
// l = Parameter list
// mode = addmethods mode
//
// Output : None
//
// Side Effects :
// Creates C accessor function in the wrapper file.
// Calls the language module to create a wrapper function.
// -----------------------------------------------------------------------------
void cplus_emit_member_func(char *classname, char *classtype, char *classrename,
char *mname, char *mrename, DataType *type, ParmList *l,
int mode) {
Parm *p;
ParmList *newparms;
int i;
String wrap;
String cname,iname;
String key;
String argname;
char *prefix;
char *prev_wrap = 0;
char *temp_mname;
cname = "";
iname = "";
key = "";
// First generate a proper name for the member function
// Get the base class of this member
if (!mrename) temp_mname = mname;
else temp_mname = mrename;
char *bc = cplus_base_class(temp_mname);
if (!bc) bc = classname;
if (strlen(bc) == 0) bc = classname;
// Generate the name of the C wrapper function (is always the same, regardless
// of renaming).
cname << name_member(mname,bc);
// Generate the scripting name of this function
if (classrename)
prefix = classrename;
else
prefix = classname;
if (mrename)
iname << name_member(mrename,prefix);
else
iname << name_member(mname,prefix);
// Now check to see if we have already wrapped a function like this.
// If so, we'll just use the existing wrapper.
key << cname << "+";
l->print_types(key);
// printf("key = %s\n", (char *) key);
char *temp = copy_string(iname);
if ((member_hash.add(key,temp)) == -1) {
delete [] temp;
prev_wrap = (char *) member_hash.lookup(key);
}
// Only generate code if an already existing wrapper doesn't exist
if (!prev_wrap) {
// If mode = 0: Then we go ahead and create a wrapper macro
if (!mode) {
cname = "";
cname << iname;
wrap << "#define " << cname << "(_swigobj";
// Walk down the parameter list and Spit out arguments
i = 0;
p = l->get_first();
while (p != 0) {
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
wrap << ",_swigarg" << i;
i++;
}
p = l->get_next();
}
wrap << ") (";
if (!ObjCClass) {
wrap << "_swigobj->" << mname << "("; // C++ invocation
} else {
wrap << "[ _swigobj " << mname; // Objective C invocation
}
i = 0;
p = l->get_first();
while(p != 0) {
if (ObjCClass) wrap << " " << p->objc_separator;
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
wrap << "_swigarg" << i;
i++;
}
p = l->get_next();
if ((p != 0) && (!ObjCClass))
wrap << ",";
}
if (!ObjCClass)
wrap << "))\n";
else
wrap << "])\n";
// Emit it
fprintf(f_wrappers,"%s",wrap.get());
} else {
if (ccode) {
wrap << "static ";
if (type->is_reference) {
type->is_pointer--;
}
wrap << type->print_full();
if (type->is_reference) {
wrap << "&";
type->is_pointer++;
}
wrap << " " << cname << "(" << classtype << classname << " *self";
// Walk down the parameter list and Spit out arguments
p = l->get_first();
while (p != 0) {
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
wrap << ",";
if ((p->call_type & CALL_REFERENCE) || (p->t->is_reference)) {
p->t->is_pointer--;
}
wrap << p->t->print_full();
if ((p->call_type & CALL_REFERENCE) || (p->t->is_reference)) {
p->t->is_pointer++;
if (p->t->is_reference)
wrap << "&";
}
wrap << " " << p->name;
}
p = l->get_next();
}
wrap << ") " << ccode;
fprintf(f_wrappers,"%s\n",wrap.get());
}
}
// Now add a parameter to the beginning of the function and call
// a language specific function to add it.
newparms = new ParmList(l);
p = new Parm(0,0);
p->t = new DataType;
p->t->type = T_USER;
p->t->is_pointer = 1;
p->t->id = cpp_id;
p->call_type = 0;
sprintf(p->t->name,"%s%s", classtype,classname);
p->name = "self";
newparms->insert(p,0); // Attach parameter to beginning of list
// Now wrap the thing. The name of the function is iname
lang->create_function(cname, iname, type, newparms);
delete newparms;
} else {
// Already wrapped this function. Just patch it up
lang->create_command(prev_wrap, iname);
}
}
// -----------------------------------------------------------------------------
// void cplus_emit_static_func(char *classname, char *classtype, char *classrename,
// char *mname, char *mrename, DataType *type,
// ParmList *l, int mode)
//
// This is a generic function to produce a wrapper for a C++ static member function
// or an Objective-C class method.
//
// Specific languages can choose to provide a different mechanism, but this
// function is used to provide a low-level C++ interface.
//
// The mode variable determines whether to create a new function or only to
// add it to the interpreter. This is used to support the %addmethods directive
//
// mode = 0 : Create a wrapper and add it (the normal mode)
// mode = 1 : Assume wrapper was already made and add it to the
// interpreter (%addmethods mode)
//
// Wrapper functions are usually created as follows :
//
// class Foo {
// static int bar(args)
// }
//
// becomes a command called Foo_bar()
//
// if %addmethods mode is set AND there is supporting C code detected, make
// a function from it.
//
// Then we wrap Foo_bar(). The name "Foo_bar" is actually contained in the parameter
// cname. This is so language modules can provide their own names (possibly for
// function overloading).
//
// This function makes no internal checks of the SWIG symbol table. This is
// up to the caller.
//
// Inputs :
// classname = Name of C++ class
// classtype = Type of class (struct, union, class)
// classrename = Renamed version of class (optional)
// mname = Member name
// mrename = Renamed member (optional)
// type = Return type of the function
// l = Parameter list
// mode = addmethods mode
//
// Output : None
//
// -----------------------------------------------------------------------------
void cplus_emit_static_func(char *classname, char *, char *classrename,
char *mname, char *mrename, DataType *type, ParmList *l,
int mode) {
Parm *p;
String wrap;
String cname, iname, key;
int i;
char *prefix;
char *prev_wrap = 0;
char *temp_mname;
cname = "";
iname = "";
key = "";
// Generate a function name for the member function
if (!mrename) temp_mname = mname;
else temp_mname = mrename;
char *bc = cplus_base_class(temp_mname);
if (!bc) bc = classname;
if (strlen(bc) == 0) bc = classname;
// Generate the name of the C wrapper function
if ((!mode) && (!ObjCClass)) {
cname << bc << "::" << mname;
} else {
cname << name_member(mname,bc);
}
// Generate the scripting name of this function
if (classrename)
prefix = classrename;
else
prefix = classname;
if (mrename)
iname << name_member(mrename,prefix);
else
iname << name_member(mname,prefix);
// Perform a hash table lookup to see if we've wrapped anything like this before
key << cname << "+";
l->print_types(key);
char *temp = copy_string(iname);
if ((member_hash.add(key,temp)) == -1) {
delete [] temp;
prev_wrap = (char *) member_hash.lookup(key);
}
if (!prev_wrap) {
if (!((mode) || (ObjCClass))) {
// Not an added method and not objective C, just wrap it
lang->create_function(cname,iname, type, l);
} else {
// This is either an added method or an objective C class function
//
// If there is attached code, use it.
// Otherwise, assume the function has been written already and
// wrap it.
wrap << "static " << type->print_full() << " " << cname << "(";
// Walk down the parameter list and Spit out arguments
p = l->get_first();
while (p != 0) {
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
if (p->t->is_reference) {
p->t->is_pointer--;
}
wrap << p->t->print_full();
if (p->t->is_reference) {
p->t->is_pointer++;
wrap << "&";
}
wrap << " " << p->name;
}
p = l->get_next();
if (p) wrap << ",";
}
wrap << ") ";
if ((mode) && (ccode)) {
wrap << ccode;
} else if (ObjCClass) {
// This is an objective-C method
wrap << "{\n" << tab4;
// Emit the function call.
if ((type->type != T_VOID) || (type->is_pointer)) {
// Declare the return value
if (type->is_reference) {
type->is_pointer--;
wrap << tab4 << type->print_full() << "& _result = ";
type->is_pointer++;
} else {
wrap << tab4 << type->print_type() << " _result = " << type->print_cast();
}
} else {
wrap << tab4;
}
wrap << "[ " << classname << " " << mname; // Objective C invocation
i = 0;
p = l->get_first();
while(p != 0) {
wrap << " " << p->objc_separator;
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
if (p->t->is_reference) {
wrap << "*";
}
wrap << p->name;
i++;
}
p = l->get_next();
}
wrap << "];\n";
if ((type->type != T_VOID) || (type->is_pointer)) {
if (type->is_reference) {
wrap << tab4 << "return " << type->print_cast() << " &_result;\n";
} else {
wrap << tab4 << "return _result;\n";
}
}
wrap << "}\n";
}
if (ObjCClass || (mode && ccode))
fprintf(f_wrappers,"%s\n",wrap.get());
lang->create_function(cname,iname,type,l);
}
} else {
// Already wrapped this function. Just hook up to it.
lang->create_command(prev_wrap, iname);
}
}
// -----------------------------------------------------------------------------
// void cplus_emit_destructor(char *classname, char *classtype, char *classrename,
// char *mname, char *mrename, int mode)
//
// Emit a C wrapper around a C++ destructor.
//
// Usually this function is used to do the following :
// class Foo {
// ...
// ~Foo();
// }
//
// becomes ....
// void delete_Foo(Foo *f) {
// delete f;
// }
//
// Then we wrap delete_Foo().
//
// Inputs :
// classname = Name of the C++ class
// classtype = Type of class (struct,class,union)
// classrename = Renamed class (optional)
// mname = Name of the destructor
// mrename = Name of the function in the interpreter
// mode = addmethods mode (0 or 1)
//
// Output : None
//
// Side Effects :
// Creates a destructor function and wraps it.
// -----------------------------------------------------------------------------
void cplus_emit_destructor(char *classname, char *classtype, char *classrename,
char *mname, char *mrename, int mode)
{
Parm *p;
DataType *type;
ParmList *l;
String wrap;
String cname,iname;
char *prefix;
// Construct names for the function
if (classrename)
prefix = classrename;
else
prefix = classname;
cname << name_destroy(classname);
if (mrename)
iname << name_destroy(mrename);
else
iname << name_destroy(prefix);
if (!mode) {
// Spit out a helper function for this member function
wrap << "#define " << cname << "(_swigobj) (";
if (ObjCClass) {
wrap << "[_swigobj " << mname << "])\n"; // Name of the member is the destructor
} else if (CPlusPlus)
wrap << "delete _swigobj)\n";
else
wrap << "free ((char *) _swigobj))\n";
fprintf(f_wrappers,"%s", wrap.get());
} else {
if (ccode) {
wrap << "static void " << cname << "(" << classtype << classname << " *self) " << ccode;
fprintf(f_wrappers,"%s\n",wrap.get());
}
}
// Make a parameter list for this function
l = new ParmList;
p = new Parm(0,0);
p->t = new DataType;
p->t->type = T_USER;
p->t->is_pointer = 1;
p->t->id = cpp_id;
p->call_type = 0;
sprintf(p->t->name,"%s%s", classtype, classname);
p->name = "self";
l->insert(p,0);
type = new DataType;
type->type = T_VOID;
sprintf(type->name,"void");
type->is_pointer = 0;
type->id = cpp_id;
// iname is the desired name of the function in the target language
lang->create_function(cname,iname,type,l);
delete type;
delete l;
}
// -----------------------------------------------------------------------------
// void cplus_emit_constructor(char *classname, char *classtype, char *classrename,
// char *mname, char *mrename, ParmList *l, int mode)
//
// Creates a C wrapper around a C++ constructor
//
// Inputs :
// classname = name of class
// classtype = type of class (struct,class,union)
// classrename = Renamed class (optional)
// mname = Name of constructor
// mrename = Renamed constructor (optional)
// l = Parameter list
// mode = addmethods mode
//
// Output : None
//
// Side Effects :
// Creates a C wrapper and calls the language module to wrap it.
// -----------------------------------------------------------------------------
void cplus_emit_constructor(char *classname, char *classtype, char *classrename,
char *mname, char *mrename, ParmList *l, int mode)
{
Parm *p;
int i;
DataType *type;
String wrap;
String fcall,cname,iname,argname;
char *prefix;
// Construct names for the function
if (classrename)
prefix = classrename;
else
prefix = classname;
cname << name_construct(classname);
if (mrename)
iname << name_construct(mrename);
else
iname << name_construct(prefix);
// Create a return type
type = new DataType;
type->type = T_USER;
sprintf(type->name,"%s%s", classtype,classname);
type->is_pointer = 1;
type->id = cpp_id;
if (!mode) {
wrap << "#define " << iname << "(";
cname = "";
cname << iname;
if (ObjCClass) {
fcall << type->print_cast() << "[" << classname << " " << mname;
} else if (CPlusPlus) {
fcall << "new " << classname << "(";
} else {
fcall << type->print_cast() << " calloc(1,sizeof("
<< classtype << classname << "))";
}
// Walk down the parameter list and spit out arguments
i = 0;
p = l->get_first();
while (p != 0) {
if (ObjCClass) fcall << " " << p->objc_separator;
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
wrap << "_swigarg" << i;
// Emit an argument in the function call if in C++ mode
if ((CPlusPlus) || (ObjCClass)) {
fcall << "_swigarg" << i;
}
}
i++;
p = l->get_next();
if (p) {
wrap << ",";
if ((CPlusPlus) && (!ObjCClass))
fcall << ",";
}
}
wrap << ") ";
if (ObjCClass) fcall << "]";
else if (CPlusPlus) fcall << ")";
wrap << "(" << fcall << ")\n";
fprintf(f_wrappers,"%s",wrap.get());
} else {
if (ccode) {
wrap << "static " << classtype << classname << " *" << cname << "(";
// Walk down the parameter list and spit out arguments
p = l->get_first();
while (p != 0) {
if ((p->t->type != T_VOID) || (p->t->is_pointer)) {
if (p->call_type & CALL_REFERENCE) {
p->t->is_pointer--;
}
wrap << p->t->print_real(p->name);
if (p->call_type & CALL_REFERENCE) {
p->t->is_pointer++;
}
p = l->get_next();
if (p) {
wrap << ",";
}
} else {
p = l->get_next();
}
}
wrap << ") " << ccode << "\n";
fprintf(f_wrappers,"%s\n",wrap.get());
}
}
// If we had any C++ references, get rid of them now
if (!mode) {
p = l->get_first();
while (p) {
// p->t->is_reference = 0;
p = l->get_next();
}
}
// We've now created a C wrapper. We're going to add it to the interpreter
lang->create_function(cname, iname, type, l);
delete type;
}
// -----------------------------------------------------------------------------
// void cplus_emit_variable_get(char *classname, char *classtype, char *classrename,
// char *mname, char *mrename, DataType *type, int mode)
//
// Writes a C wrapper to extract a data member
//
// Usually this function works as follows :
//
// class Foo {
// double x;
// }
//
// becomes :
//
// double Foo_x_get(Foo *obj) {
// return obj->x;
// }
//
// Optimization : 12/31/97
//
// Now emits a macro like this :
//
// #define Foo_x_get(obj) (obj->x)
//
// Inputs :
// classname = name of C++ class
// classtype = type of class (struct, class, union)
// classrename = Renamed class
// mname = Member name
// mrename = Renamed member
// type = Datatype of the member
// mode = Addmethods mode
//
// Output : None
//
// Side Effects :
// Creates a C accessor function and calls the language module
// to make a wrapper around it.
// -----------------------------------------------------------------------------
void cplus_emit_variable_get(char *classname, char *classtype, char *classrename,
char *mname, char *mrename, DataType *type, int mode) {
Parm *p;
ParmList *l;
String wrap;
String cname, iname, key;
char *prefix;
char *tm;
String source;
char *temp_mname;
char *prev_wrap = 0;
cname = "";
iname = "";
key = "";
// First generate a proper name for the get function
// Get the base class of this member
if (!mrename) temp_mname = mname;
else temp_mname = mrename;
char *bc = cplus_base_class(temp_mname);
if (!bc) bc = classname;
if (strlen(bc) == 0) bc = classname;
// Generate the name of the C wrapper function (is always the same, regardless
// of renaming).
cname << name_get(name_member(mname,bc));
// Generate the scripting name of this function
if (classrename)
prefix = classrename;
else
prefix = classname;
if (mrename)
iname << name_get(name_member(mrename,prefix));
else
iname << name_get(name_member(mname,prefix));
// Now check to see if we have already wrapped a variable like this.
key << cname;
char *temp = copy_string(iname);
if ((member_hash.add(key,temp)) == -1) {
delete [] temp;
prev_wrap = (char *) member_hash.lookup(key);
}
// Only generate code if already existing wrapper doesn't exist
if (!prev_wrap) {
if (!mode) {
// Get any sort of typemap that might exist
source << "obj->" << mname;
// Now write a function to get the value of the variable
tm = typemap_lookup("memberout",typemap_lang,type,mname,source,"result");
if ((type->type == T_USER) && (!type->is_pointer)) {
type->is_pointer++;
if (tm) {
wrap << "static " << type->print_type() << " " << cname << "("
<< classtype << classname << " *obj) {\n"
<< tab4 << type->print_type() << " result;\n"
<< tm << "\n"
<< tab4 << "return result;\n"
<< "}\n";
} else {
wrap << "#define " << cname << "(_swigobj) "
<< "(&_swigobj->" << mname << ")\n";
}
type->is_pointer--;
} else {
if (tm) {
wrap << "static " << type->print_type() << " " << cname << "("
<< classtype << classname << " *obj) {\n"
<< tab4 << type->print_type() << " result;\n"
<< tm << "\n"
<< tab4 << "return result;\n"
<< "}\n";
} else {
wrap << "#define " << cname << "(_swigobj) (";
if (!type->is_reference) wrap << type->print_cast();
else
wrap << "&";
wrap << " _swigobj->" << mname << ")\n";
}
}
fprintf(f_wrappers,"%s",wrap.get());
}
// Wrap this function
l = new ParmList;
p = new Parm(0,0);
p->t = new DataType;
p->t->type = T_USER;
p->t->is_pointer = 1;
p->t->id = cpp_id;
p->call_type = 0;
p->name = "self";
sprintf(p->t->name,"%s%s", classtype,classname);
l->insert(p,0);
if ((type->type == T_USER) && (!type->is_pointer)) {
type->is_pointer++;
lang->create_function(cname,iname, type, l);
type->is_pointer--;
} else {
int is_ref = type->is_reference;
type->is_reference = 0;
lang->create_function(cname,iname, type, l);
type->is_reference = is_ref;
}
delete l;
} else {
// Already wrapped this function. Just patch it up
lang->create_command(prev_wrap,iname);
}
}
// -----------------------------------------------------------------------------
// void cplus_emit_variable_set(char *classname, char *classtype, char *mname,
// char *cname, char *iname, DataType *type, int mode)
//
// Writes a C wrapper to set a data member
//
// Usually this function works as follows :
//
// class Foo {
// double x;
// }
//
// becomes :
//
// double Foo_x_set(Foo *obj, double value) {
// return (obj->x = value);
// }
//
// Need to handle special cases for char * and for user defined types.
//
// 1. char *
//
// Will free previous contents (if any) and allocate
// new storage. Could be risky, but it's a reasonably
// natural thing to do.
//
// 2. User_Defined
// Will assign value from a pointer.
// Will return a pointer to current value.
//
//
// Optimization, now defined as a C preprocessor macro
//
// Inputs :
// classname = name of C++ class
// classtype = type of class (struct, class, union)
// mname = Member name
// cname = Name of the C function for this (ie. Foo_bar_get)
// iname = Interpreter name of ths function
// type = Datatype of the member
// mode = Addmethods mode
//
// Output : None
//
// Side Effects :
// Creates a C accessor function and calls the language module
// to wrap it.
// -----------------------------------------------------------------------------
void cplus_emit_variable_set(char *classname, char *classtype, char *classrename,
char *mname, char *mrename, DataType *type, int mode) {
Parm *p;
ParmList *l;
String wrap;
int is_user = 0;
char *tm;
String target;
String cname, iname, key;
char *temp_mname;
char *prefix;
char *prev_wrap = 0;
cname = "";
iname = "";
key = "";
// First generate a proper name for the get function
// Get the base class of this member
if (!mrename) temp_mname = mname;
else temp_mname = mrename;
char *bc = cplus_base_class(temp_mname);
if (!bc) bc = classname;
if (strlen(bc) == 0) bc = classname;
// Generate the name of the C wrapper function (is always the same, regardless
// of renaming).
cname << name_set(name_member(mname,bc));
// Generate the scripting name of this function
if (classrename)
prefix = classrename;
else
prefix = classname;
if (mrename)
iname << name_set(name_member(mrename,prefix));
else
iname << name_set(name_member(mname,prefix));
// Now check to see if we have already wrapped a variable like this.
key << cname;
char *temp = copy_string(iname);
if ((member_hash.add(key,temp)) == -1) {
delete [] temp;
prev_wrap = (char *) member_hash.lookup(key);
}
// Only generate code if already existing wrapper doesn't exist
if (!prev_wrap) {
if (!mode) {
target << "obj->" << mname;
// Lookup any typemaps that might exist
tm = typemap_lookup("memberin",typemap_lang,type,mname,"val",target);
// First write a function to set the variable
if (tm) {
if ((type->type == T_USER) && (!type->is_pointer)) {
type->is_pointer++;
is_user = 1;
}
wrap << "static " << type->print_type() << " " << cname << "("
<< classtype << classname << " *obj, " << type->print_real("val") << ") {\n";
if (is_user) {
type->is_pointer--;
}
wrap << tm << "\n";
// Return the member
if (is_user) type->is_pointer++;
wrap << tab4 << "return " << type->print_cast() << " val;\n";
if (is_user) type->is_pointer--;
wrap << "}\n";
} else {
if ((type->type != T_VOID) || (type->is_pointer)){
if (!type->is_pointer) {
wrap << "#define " << cname << "(_swigobj,_swigval) (";
// Have a real value here (ie. not a pointer).
// If it's a user defined type, we'll do something special.
// Otherwise, just assign it.
if (type->type != T_USER) {
wrap << "_swigobj->" << mname << " = _swigval";
} else {
wrap << "_swigobj->" << mname << " = *(_swigval)";
}
wrap << ",_swigval)\n";
} else {
// Is a pointer type here. If string, we do something
// special. Otherwise. No problem.
if ((type->type == T_CHAR) && (type->is_pointer == 1)) {
String temp;
wrap << "static " << type->print_type() << " " << cname << "("
<< classtype << classname << " *obj, " << type->print_real("val") << ") {\n";
temp << "obj->" << mname;
if (CPlusPlus) {
wrap << tab4 << "if (" << temp << ") delete [] " << temp << ";\n"
<< tab4 << temp << " = new char[strlen(val)+1];\n"
<< tab4 << "strcpy((char *)" << temp << ",val);\n";
} else {
wrap << tab4 << "if (obj->" << mname << ") free(obj->" << mname << ");\n"
<< tab4 << "obj->" << mname << " = (char *) malloc(strlen(val)+1);\n"
<< tab4 << "strcpy((char *)obj->" << mname << ",val);\n";
}
wrap << tab4 << "return (char *) val;\n";
wrap << "}\n";
} else {
// A normal pointer type of some sort
wrap << "#define " << cname << "(_swigobj,_swigval) (";
if (type->is_reference) {
wrap << "_swigobj->" << mname << " = *_swigval, _swigval)\n";
} else {
wrap << "_swigobj->" << mname << " = _swigval,_swigval)\n";
}
}
}
}
}
}
fprintf(f_wrappers,"%s",wrap.get());
// Now wrap it.
l = new ParmList;
p = new Parm(0,0);
p->t = new DataType(type);
p->t->is_reference = 0;
p->call_type = 0;
p->t->id = cpp_id;
if ((type->type == T_USER) && (!type->is_pointer)) p->t->is_pointer++;
if (mrename)
p->name = mrename;
else
p->name = mname;
l->insert(p,0);
p = new Parm(0,0);
p->t = new DataType;
p->t->type = T_USER;
p->call_type = 0;
p->t->is_pointer = 1;
p->t->id = cpp_id;
sprintf(p->t->name,"%s%s", classtype,classname);
p->name = "self";
l->insert(p,0);
if ((type->type == T_USER) && (!type->is_pointer)) {
type->is_pointer++;
lang->create_function(cname,iname, type, l);
type->is_pointer--;
} else {
int is_ref = type->is_reference;
type->is_reference = 0;
lang->create_function(cname,iname, type, l);
type->is_reference = is_ref;
}
delete l;
} else {
lang->create_command(prev_wrap,iname);
}
}
// -----------------------------------------------------------------------------
// void cplus_support_doc(String &f)
//
// This function adds a supporting documentation entry to the
// end of a class. This should only be used if there is an
// alternative interface available or if additional information is needed.
//
// doc_entry should be set to the class entry before calling this. Otherwise,
// who knows where this text is going to end up!
//
// Inputs : f = String with additional text
//
// Output : None
//
// Side Effects :
// Adds a text block to the current documentation entry.
//
// -----------------------------------------------------------------------------
void cplus_support_doc(String &f) {
DocEntry *de;
if (doc_entry) {
de = new DocText(f.get(),doc_entry);
de->format = 0;
}
}
// -----------------------------------------------------------------------------
// void cplus_register_type(char *typename)
//
// Registers a datatype name to be associated with the current class. This
// typename is placed into a local hash table for later use. For example :
//
// class foo {
// public:
// enum ENUM { ... };
// typedef double Real;
// void bar(ENUM a, Real b);
// }
//
// Then we need to access bar using fully qualified type names such as
//
// void wrap_bar(foo::ENUM a, foo::Real b) {
// bar(a,b);
// }
//
// Inputs : name of the datatype.
//
// Output : None
//
// Side Effects : Adds datatype to localtypes.
// -----------------------------------------------------------------------------
void cplus_register_type(char *tname) {
if (current_class)
add_local_type(tname, current_class->classname);
};
// -----------------------------------------------------------------------------
// void cplus_register_scope(Hash *h)
//
// Saves the scope associated with a particular class. It will be needed
// later if anything inherits from us.
//
// Inputs : Hash table h containing the scope
//
// Output : None
//
// Side Effects : Saves h with current class
// -----------------------------------------------------------------------------
void cplus_register_scope(Hash *h) {
if (current_class) {
current_class->scope = h;
}
}
// -----------------------------------------------------------------------------
// void cplus_inherit_scope(int count, char **baseclass)
//
// Given a list of base classes, this function extracts their former scopes
// and merges them with the current scope. This is needed to properly handle
// inheritance.
//
// Inputs : baseclass = NULL terminated array of base-class names
//
// Output : None
//
// Side Effects : Updates current scope with new symbols.
//
// Copies any special symbols if needed.
// -----------------------------------------------------------------------------
void cplus_inherit_scope(int count, char **baseclass) {
CPP_class *bc;
int i;
char *key, *val;
String str;
if (count && current_class) {
for (i = 0; i < count; i++) {
bc = CPP_class::search(baseclass[i]);
if (bc) {
if (bc->scope)
DataType::merge_scope(bc->scope);
if (bc->local) {
// Copy local symbol table
key = bc->local->firstkey();
while (key) {
val = (char *) bc->local->lookup(key);
str = val;
// str.replace(bc->classname,current_class->classname);
localtypes->add(key,copy_string(str));
key = bc->local->nextkey();
}
}
}
}
}
}