3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
169 lines
4.8 KiB
C++
169 lines
4.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msqqueue.h
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// Purpose: Message queues for inter-thread communication
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// Author: Evgeniy Tarassov
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// Created: 2007-10-31
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// Copyright: (C) 2007 TT-Solutions SARL
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSGQUEUE_H_
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#define _WX_MSGQUEUE_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/thread.h"
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#if wxUSE_THREADS
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#include "wx/stopwatch.h"
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#include "wx/beforestd.h"
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#include <queue>
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#include "wx/afterstd.h"
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enum wxMessageQueueError
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{
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wxMSGQUEUE_NO_ERROR = 0, // operation completed successfully
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wxMSGQUEUE_TIMEOUT, // no messages received before timeout expired
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wxMSGQUEUE_MISC_ERROR // some unexpected (and fatal) error has occurred
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};
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// ---------------------------------------------------------------------------
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// Message queue allows passing message between threads.
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//
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// This class is typically used for communicating between the main and worker
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// threads. The main thread calls Post() and the worker thread calls Receive().
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//
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// For this class a message is an object of arbitrary type T. Notice that
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// typically there must be some special message indicating that the thread
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// should terminate as there is no other way to gracefully shutdown a thread
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// waiting on the message queue.
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// ---------------------------------------------------------------------------
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template <typename T>
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class wxMessageQueue
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{
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public:
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// The type of the messages transported by this queue
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typedef T Message;
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// Default ctor creates an initially empty queue
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wxMessageQueue()
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: m_conditionNotEmpty(m_mutex)
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{
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}
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// Add a message to this queue and signal the threads waiting for messages.
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//
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// This method is safe to call from multiple threads in parallel.
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wxMessageQueueError Post(const Message& msg)
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{
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wxMutexLocker locker(m_mutex);
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wxCHECK( locker.IsOk(), wxMSGQUEUE_MISC_ERROR );
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m_messages.push(msg);
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m_conditionNotEmpty.Signal();
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return wxMSGQUEUE_NO_ERROR;
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}
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// Remove all messages from the queue.
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//
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// This method is meant to be called from the same thread(s) that call
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// Post() to discard any still pending requests if they became unnecessary.
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wxMessageQueueError Clear()
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{
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wxCHECK( IsOk(), wxMSGQUEUE_MISC_ERROR );
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wxMutexLocker locker(m_mutex);
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std::queue<T> empty;
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std::swap(m_messages, empty);
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return wxMSGQUEUE_NO_ERROR;
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}
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// Wait no more than timeout milliseconds until a message becomes available.
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//
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// Setting timeout to 0 is equivalent to an infinite timeout. See Receive().
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wxMessageQueueError ReceiveTimeout(long timeout, T& msg)
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{
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wxCHECK( IsOk(), wxMSGQUEUE_MISC_ERROR );
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wxMutexLocker locker(m_mutex);
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wxCHECK( locker.IsOk(), wxMSGQUEUE_MISC_ERROR );
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const wxMilliClock_t waitUntil = wxGetLocalTimeMillis() + timeout;
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while ( m_messages.empty() )
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{
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wxCondError result = m_conditionNotEmpty.WaitTimeout(timeout);
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if ( result == wxCOND_NO_ERROR )
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continue;
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wxCHECK( result == wxCOND_TIMEOUT, wxMSGQUEUE_MISC_ERROR );
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const wxMilliClock_t now = wxGetLocalTimeMillis();
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if ( now >= waitUntil )
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return wxMSGQUEUE_TIMEOUT;
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timeout = (waitUntil - now).ToLong();
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wxASSERT(timeout > 0);
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}
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msg = m_messages.front();
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m_messages.pop();
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return wxMSGQUEUE_NO_ERROR;
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}
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// Same as ReceiveTimeout() but waits for as long as it takes for a message
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// to become available (so it can't return wxMSGQUEUE_TIMEOUT)
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wxMessageQueueError Receive(T& msg)
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{
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wxCHECK( IsOk(), wxMSGQUEUE_MISC_ERROR );
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wxMutexLocker locker(m_mutex);
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wxCHECK( locker.IsOk(), wxMSGQUEUE_MISC_ERROR );
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while ( m_messages.empty() )
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{
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wxCondError result = m_conditionNotEmpty.Wait();
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wxCHECK( result == wxCOND_NO_ERROR, wxMSGQUEUE_MISC_ERROR );
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}
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msg = m_messages.front();
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m_messages.pop();
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return wxMSGQUEUE_NO_ERROR;
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}
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// Return false only if there was a fatal error in ctor
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bool IsOk() const
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{
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return m_conditionNotEmpty.IsOk();
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}
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private:
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// Disable copy ctor and assignment operator
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wxMessageQueue(const wxMessageQueue<T>& rhs);
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wxMessageQueue<T>& operator=(const wxMessageQueue<T>& rhs);
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mutable wxMutex m_mutex;
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wxCondition m_conditionNotEmpty;
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std::queue<T> m_messages;
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};
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#endif // wxUSE_THREADS
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#endif // _WX_MSGQUEUE_H_
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