fe93941fb2
Allow overriding the default build settings in local properties files for VC11 and VC12 builds. See #15780. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75982 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
553 lines
44 KiB
XML
553 lines
44 KiB
XML
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cl /EP /nologo "%(FullPath)" > "$(OutDir)mswud\wx\msw\rcdefs.h"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cl /EP /nologo "%(FullPath)" > "$(OutDir)mswud\wx\msw\rcdefs.h"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)mswud\wx\msw\rcdefs.h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)mswud\wx\msw\rcdefs.h;%(Outputs)</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)mswud\wx\msw;%(AdditionalInputs)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)mswud\wx\msw;%(AdditionalInputs)</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Creating $(OutDir)mswu\wx\msw\rcdefs.h</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Creating $(OutDir)mswu\wx\msw\rcdefs.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cl /EP /nologo "%(FullPath)" > "$(OutDir)mswu\wx\msw\rcdefs.h"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cl /EP /nologo "%(FullPath)" > "$(OutDir)mswu\wx\msw\rcdefs.h"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)mswu\wx\msw\rcdefs.h;%(Outputs)</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)mswu\wx\msw\rcdefs.h;%(Outputs)</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)mswu\wx\msw;%(AdditionalInputs)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)mswu\wx\msw;%(AdditionalInputs)</AdditionalInputs>
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</CustomBuild>
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<ClInclude Include="..\..\include\wx\msw\glcanvas.h" />
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<ClInclude Include="..\..\include\wx\glcanvas.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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