2edb0bdef6
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15779 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
614 lines
24 KiB
Plaintext
614 lines
24 KiB
Plaintext
|
|
Installing wxWindows 2.3.3
|
|
--------------------------
|
|
|
|
This is wxWindows 2.3.3 for Microsoft Windows 9x/ME, Windows NT,
|
|
Windows 2000 and Windows XP. This is an unstable development release.
|
|
|
|
Please note that the library naming conventions for VC++
|
|
compilation have changed after 2.3.1. This means that
|
|
you will need to change your application project files. See the
|
|
relevant section below for details.
|
|
|
|
IMPORTANT NOTE: If you experience problems installing, please
|
|
re-read this instructions and other related files (changes.txt,
|
|
readme.txt, notes on the Web site) carefully before mailing
|
|
wx-users or the author. Preferably, try to fix the problem first and
|
|
then send a patch to the author. Please report bugs using the
|
|
bug report form on the wxWindows web site.
|
|
|
|
Unarchiving
|
|
-----------
|
|
|
|
A setup program is provided (setup.exe) to automatically copy files to a
|
|
directory on your hard disk. Do not install into a path that contains spaces.
|
|
The installation program should set the WXWIN environment variable, which
|
|
will be activated when your machine is rebooted. The setup
|
|
program contains the following:
|
|
|
|
- All common, generic and MSW-specific wxWindows source;
|
|
- samples;
|
|
- documentation in Windows Help format;
|
|
- makefiles for most Windows compilers, plus BC++ and
|
|
VC++ IDE files;
|
|
- JPEG library source;
|
|
- TIFF library source;
|
|
- Object Graphics Library;
|
|
- Tex2RTF source;
|
|
- Dialog Editor binary.
|
|
|
|
Alternatively, you may unarchive the .zip form by hand:
|
|
wxMSW-x.y.z.zip where x.y.z is the version number.
|
|
|
|
Unarchive the required files plus any optional documentation
|
|
files into a suitable directory such as c:\wx.
|
|
|
|
Other add-on packages are available from the wxWindows Web site, such as:
|
|
|
|
- mmedia.zip. Audio, CD, video access for Windows and Linux.
|
|
- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
|
|
- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
|
|
the same document source.
|
|
|
|
General installation notes
|
|
--------------------------
|
|
|
|
Alter your WXWIN environment variable to point to this directory.
|
|
For Cygwin or Mingw32 compilation, make sure WXWIN contains only
|
|
forward slashes.
|
|
|
|
If installing from the CVS server, copy include/wx/msw/setup0.h to
|
|
include/wx/msw/setup.h and edit the resulting file to choose
|
|
the features you would like to compile wxWindows with[out].
|
|
|
|
Compilation
|
|
-----------
|
|
|
|
The following sections explain how to compile wxWindows with each supported
|
|
compiler.
|
|
|
|
Visual C++ 6.0 compilation
|
|
---------------------------
|
|
|
|
Using project files (VC++ 6 only):
|
|
|
|
1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project
|
|
makefiles (already included in wxMSW-x.y.z.zip and the setup version).
|
|
2. Open src/wxWindows.dsp, which has configurations for static
|
|
compilation or DLL compilation, and each of these available in
|
|
Unicode/ANSI and Debug/Release variations. Normally you'll use
|
|
a static linking ANSI configuration. Choose the Win32 Debug or
|
|
Win32 Release configuration for the wxWindows project, and compile.
|
|
Alternatively, use Batch Build to build more than one
|
|
configuration.
|
|
The following libraries will be produced depending on chosen
|
|
configuration:
|
|
|
|
wxmsw.lib wxmswd.lib ; ANSI Release/Debug
|
|
wxmswu.lib wxmswud.lib ; UNICODE Release/Debug
|
|
wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug
|
|
wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug
|
|
|
|
It will also produce similar variations on jpeg.lib, png.lib,
|
|
tiff.lib, zlib.lib, and regex.lib.
|
|
3. Open a sample project file, choose a configuration such as
|
|
Win32 Debug using Build | Set Active Configuration..., and compile.
|
|
The project files don't use precompiled headers, to save disk
|
|
space, but you can switch PCH compiling on for greater speed.
|
|
NOTE: you may also use samples/samples.dsw to access all
|
|
sample projects without opening each workspace individually.
|
|
You can use the Batch Build facility to make several samples
|
|
at a time.
|
|
|
|
Using makefiles:
|
|
|
|
1. Make sure your WXWIN variable is set.
|
|
2. If you do NOT have the TIFF or JPEG source code, please remove
|
|
the tiff and jpeg targets from the 'all' target in
|
|
src\msw\makefile.vc. Also ensure the settings in
|
|
include\wx\msw\setup.h specify not to use JPEG or TIFF.
|
|
3. Change directory to wx\src\msw. Type:
|
|
|
|
'nmake -f makefile.vc'
|
|
|
|
to make the wxWindows core library with debug information
|
|
(wx\lib\wxd.lib), then
|
|
|
|
'nmake -f makefile.vc cleanall FINAL=1'
|
|
'nmake -f makefile.vc FINAL=1'
|
|
|
|
to make the wxWindows core library without debug information.
|
|
4. Change directory to wx\samples and type 'nmake -f makefile.vc'
|
|
to make all the samples. You can also make them individually.
|
|
|
|
Makefile notes:
|
|
|
|
Use the 'cleanall' target to clean all objects, libraries and
|
|
executables.
|
|
|
|
To build the release version using makefiles, add FINAL=1 to your
|
|
nmake invocation, both when building the library and for samples.
|
|
You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
|
|
before making a different configuration, because otherwise
|
|
object files used to build the previous configuration may be
|
|
used accidentally for the current configuration. You might see
|
|
this manifested in unexpected link errors or warnings. This problem
|
|
doesn't occur when using project files to build wxWindows.
|
|
|
|
To build Unicode versions of the libraries, add UNICODE=1
|
|
to the nmake invocation ( default is UNICODE=0 ).
|
|
|
|
Note that the wxWindows core library allows you to have debug
|
|
and release libraries available simultaneously, by compiling the
|
|
objects in different subdirectories, whereas samples must be
|
|
cleaned and re-made to build a different configuration.
|
|
|
|
To build the DLL version using makefiles:
|
|
|
|
1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch'
|
|
to make both a suitable DLL and import library, and to build a
|
|
suitable precompiled header file for compiling applications.
|
|
See the previous section for library names.
|
|
2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
|
|
(or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
|
|
applications).
|
|
|
|
Note (1): if you wish to use templates, please edit
|
|
include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
|
|
Without this, the redefinition of 'new' will cause problems in
|
|
the headers. Alternatively, #undef new before including template headers.
|
|
You will also need to set wxUSE_IOSTREAMH to 0 if you will be
|
|
using templates, to avoid the non-template stream files being included
|
|
within wxWindows.
|
|
|
|
Note (2): libraries and applications generated with makefiles and
|
|
project files are now (hopefully) compatible where static libraries
|
|
are concerned, but please exercise caution nevertheless and if
|
|
possible, use one method or the other.
|
|
|
|
Note (3): VC++ 5's optimization code seems to be broken and can
|
|
cause both compile and run-time problems: this can be seen when
|
|
deleting an object Dialog Editor, in Release mode with optimizations
|
|
on. If in doubt, switch off optimisations, although this will result in much
|
|
larger executables. It seems possible that the library can be created with
|
|
strong optimization, so long as the application is not strongly
|
|
optimized. For example, in wxWindows project, set to 'Minimum
|
|
Size'. In Dialog Editor project, set to 'Customize: Favor Small
|
|
Code' (and no others). This will then work.
|
|
|
|
Note (4): some crash problems can be due to inconsistent compiler
|
|
options. If strange/weird/impossible things start to happen please
|
|
check (dumping IDE project file as makefile and doing text comparison
|
|
if necessary) that the project settings, especially the list of defined
|
|
symbols, struct packing, etc. are exactly the same for all items in
|
|
the project. After this, delete everything (including PCH) and recompile.
|
|
|
|
Note (5): to create your own IDE files, see the technical note on the
|
|
wxWindows web site or CD-ROM, entitled "Compiling wxWindows
|
|
applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the
|
|
wxWindows distribution). You can also copy .dsp and .dsw
|
|
files from an existing wxWindows sample and adapt them.
|
|
|
|
Visual C++ 1.5 compilation (16-bit)
|
|
-----------------------------------
|
|
|
|
NOTE: this has not been tested recently and probably doesn't
|
|
work.
|
|
|
|
1. Make sure your WXWIN variable is set, and uses the FAT (short
|
|
name) form.
|
|
2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to
|
|
make the wxWindows core library.
|
|
3. Change directory to a sample, such as wx\samples\minimal, and
|
|
type 'nmake -f makefile.dos'.
|
|
|
|
Add FINAL=1 to your makefile invocation to build the release
|
|
versions of the library and samples.
|
|
|
|
Use the 'clean' target to clean all objects, libraries and
|
|
executables.
|
|
|
|
Borland C++ 4.5/5.0/5.5 compilation
|
|
-------------------------------
|
|
|
|
Compiling using the makefiles:
|
|
|
|
0. If downloading from CVS, copy include\wx\msw\setup0.h to
|
|
include\wx\setup.h.
|
|
1. Make sure your WXWIN variable is set [e.g add
|
|
set WXWIN=c:\wxwindows
|
|
to your autoexec.bat file], and that it uses the FAT (short
|
|
name) form with no spaces.
|
|
Reboot if needed for the changes to autoexec.bat to take effect.
|
|
2. Change directory to src\msw. Type 'make -f makefile.b32' to
|
|
make the wxWindows core library. Ignore the warnings about
|
|
'XXX' not found in library.
|
|
3. Change directory to a sample or demo such as samples\minimal, and type
|
|
'make -f makefile.b32'.
|
|
4. For release versions, recompile wxWindows and samples using
|
|
'make -f makefile.b32 clean'
|
|
'make -f makefile.b32 FINAL=1'
|
|
for the library and samples.
|
|
5. To make and use wxWindows as a DLL, type
|
|
'make -f makefile.b32 clean'
|
|
'make -f makefile.b32 DLL=1'
|
|
and then for each sample,
|
|
'make -f makefile.b32 WXUSINGDLL=1'
|
|
Please note that the samples have not been exhaustively tested
|
|
with this configuration.
|
|
|
|
Note (1): In Borland 4.5 and earleir, using bcc.exe you also need to define BCCDIR
|
|
in the autoexec.bat file; like this:
|
|
set BCCDIR=c:\progra~1\borland\bcc
|
|
so that it points to the root directory of
|
|
your Borland C++ installation, and it uses the FAT (short
|
|
name) form with no spaces.
|
|
|
|
|
|
Note (2): the wxWindows library and (some) samples compile in 16-bit mode
|
|
using makefile.bcc, but at present the wxWindows resource system is switched
|
|
off in this mode. See issues.txt for details.
|
|
|
|
Note (3): unfortunately most samples won't link in 16-bit mode,
|
|
because the automatic data segment exceeds 64K. The minimal
|
|
sample links and runs, however.
|
|
|
|
Note (4): the wxWindows makefiles assume byte structure alignment. Please
|
|
make sure that your own project or makefile settings use the
|
|
same alignment, or you could experience mysterious crashes. To
|
|
change the alignment, add a suitable option to the $(CFG) target code
|
|
in src/msw/makefile.b32.
|
|
|
|
Note (5): if you get undefined _SQL... symbols at link time,
|
|
either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
|
|
directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
|
|
recompile wxWindows. The same applies if compiling using the IDE.
|
|
|
|
Note (6): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
|
|
you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove
|
|
the jpeg target from src\msw\makefile.b32, and remove jpeg from
|
|
src\makeprog.b32.
|
|
|
|
|
|
Note (7): If you wish debug messages to be sent to the console in
|
|
debug mode, edit src\makeb32.env and change /aa to /Tpe in
|
|
LINK_FLAGS.
|
|
|
|
Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
|
|
|
|
1. Load src\bc32.ide (Release settings)
|
|
2. Go to Options|Project... and specify the correct BC++ include and lib path for
|
|
your file structure.
|
|
3. Press F9 to compile the wxWindows library.
|
|
4. Load samples\bc32.ide.
|
|
5. Go to Options|Project... and specify the correct BC++ include and lib path for
|
|
your file structure.
|
|
6. Press F9 to compile the samples (build each node separately if
|
|
you prefer, by right clicking and choose Build Node).
|
|
7. Run each sample: you may need to run from each sample's directory
|
|
since some (notably the wxHTML samples) look for files
|
|
relative to the working directory.
|
|
|
|
Note (1): the samples project file contains a selection of
|
|
samples, and not all samples. The remaining samples can be made
|
|
with the makefiles. See also the demos hierarchy which doesn't
|
|
have any BC++ project files yet.
|
|
|
|
Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
|
|
some samples) you need to compile them with bc32.ide.
|
|
|
|
Note (3): the debug version of the wxWindows library is about 40 MB, and the
|
|
release version is around 5 MB.
|
|
|
|
See also the file docs/tech/tn0007.txt for further instructions and details
|
|
of how to create your own project files.
|
|
|
|
** REMEMBER **
|
|
|
|
In all of your wxWindows applications, your source code should include
|
|
the following preprocessor directive:
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
|
|
more details)
|
|
|
|
Borland C++Builder IDE compilation
|
|
------------------------------
|
|
|
|
1. Build the wxWindows libraries using the Borland make utility as
|
|
specified in the section called "Borland C++ 4.5/5.0 compilation"
|
|
above. (C++ Builder includes a stand-alone C++ compiler. For example,
|
|
C++ Builder 4.0 comes with C++ 5.4.)
|
|
|
|
2. You can build samples using the makefiles as per the
|
|
instructions for BC++ above, or you can follow the instructions
|
|
in docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html.
|
|
You can use the process_sample_bcb.bat command which is in
|
|
wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
|
|
samples [mak for Cbuilder 1-3; bpr for v4]. Execute this in the sample
|
|
directory, passing the name of the cpp files on the command line.
|
|
|
|
Watcom C++ 10.6/11 compilation
|
|
---------------------------
|
|
|
|
1. Make sure your WXWIN variable is set, and uses the DOS short
|
|
name form.
|
|
2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat all' to
|
|
make the wxWindows core library.
|
|
3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat all'
|
|
to make this sample. Repeat for other samples of interest.
|
|
|
|
Note (1): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom
|
|
directory. See the notes in that directory.
|
|
Note (2): if variant.cpp is compiled with date/time class
|
|
options, the linker gives up. So the date/time option is switched
|
|
off for Watcom C++. Also, wxAutomationObject is not compiled with
|
|
Watcom C++.
|
|
Note (3): if Watcom can't read the precompiled header when
|
|
building a sample, try deleting src\msw\watcom.pch and
|
|
compiling the sample again.
|
|
|
|
Metrowerks CodeWarrior compilation
|
|
----------------------------------
|
|
|
|
1. CodeWarrior Pro7 project files in XML format are already
|
|
included in wxMSW-x.y.z.zip and the setup version.
|
|
2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
|
|
you are working from the CVS version) to make sure the settings reflect
|
|
what you want. If you aren't sure, leave it alone and go with the
|
|
default settings. A few notes:
|
|
- Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
|
|
- wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
|
|
will be rather confusing due to interactions with the MSL ANSI
|
|
and runtime libs.
|
|
3. The project file to build the Win32 wxWindows libraries relies on the
|
|
Batch File Runner plug-in. This plug-in is not installed as part of
|
|
a normal CW7 installation. However, you can find this plug-in on the
|
|
CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
|
|
"Batch File Post Linker".
|
|
4. If you choose not to install the Batch File Runner plug-in, then you
|
|
need to do the following by hand:
|
|
(1) Create the directories lib\cw7msw\include\wx and copy the file
|
|
include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
|
|
working from the CVS version) to lib\cw7msw\include\wx\setup.h
|
|
(2) Create the directories lib\cw7mswd\include\wx and copy the file
|
|
include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
|
|
working from the CVS version) to lib\cw7mswd\include\wx\setup.h
|
|
5. Import srcwxWindows.xml to create the project file wxWindows.mcp.
|
|
Store this project file in directory src. You may get warnings about
|
|
not being able to find certain project paths; ignore these warnings, the
|
|
appropriate paths will be created during the build by the Batch File Runner.
|
|
6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
|
|
will get some warnings about hidden virtual functions, illegal conversions
|
|
from const pointers to pointers, etc., all of which you can safely ignore.
|
|
***Note: if you get errors that the compiler can't find "wx/setup.h", just
|
|
stop the build and build again. These errors occur because sometimes the
|
|
compiler starts doing its thing before the copying of setup.h has completed.
|
|
7. The following libraries will be produced depending on chosen
|
|
target:
|
|
- wx_x86.lib ANSI Release (static)
|
|
- wx_x86_d.lib ANSI Debug (static)
|
|
8. Sorry, I haven't had time yet to create and test unicode or DLL versions.
|
|
Volunteers for this are welcome (as neither DLLs nor unicode builds are
|
|
big priorities for me ;).
|
|
9. CodeWarrior Pro7 project files (in XML format) are also provided for some
|
|
of the samples. In particular, for the minimal, controls, dialogs, dnd,
|
|
and docview samples. You can use these project files as templates for
|
|
the other samples and for your own projects.
|
|
|
|
|
|
Symantec C++ compilation
|
|
------------------------
|
|
|
|
1. Make sure your WXWIN variable is set, and uses the FAT (short
|
|
name) form.
|
|
2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0.
|
|
3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
|
|
make the wxWindows core library.
|
|
4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
|
|
to make this sample.
|
|
|
|
Note: the minimal sample doesn't link properly ('Error: no
|
|
start address').
|
|
32-bit compilation only (partially) supported at present, using SC++ 6.1.
|
|
Some functionality is missing using this compiler (see makefile).
|
|
Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
|
|
Step (2). 16-bit compilation is left as an exercise for the user!
|
|
|
|
Salford C++ compilation
|
|
-----------------------
|
|
|
|
1. Make sure your WXWIN variable is set, and uses the FAT (short
|
|
name) form.
|
|
2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
|
|
notes.
|
|
3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
|
|
make the wxWindows core library.
|
|
4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
|
|
to make this sample.
|
|
|
|
Unfortunately, Salford C++ seems to have problems with its code generation for
|
|
operations on objects, as seen in wxFrame::OnMenuHighlight
|
|
(minimal sample) or wxWindow::SetValidator (mdi sample). Also the
|
|
the debugging version of the library is 90MB, with samples coming in
|
|
at 40MB :-) However, wxWindows at least makes a good test suite for
|
|
improving the compiler.
|
|
|
|
Cygwin/Mingw32 compilation
|
|
----------------------------------
|
|
|
|
wxWindows 2 supports Cygwin (formerly GnuWin32) betas and
|
|
releases, and Mingw32.
|
|
|
|
Thanks are due to Keith Garry Boyce (garp@opustel.com), Cygnus
|
|
and others for making it all possible.
|
|
|
|
Both Cygwin and MinGW can be used with the same makefiles.
|
|
|
|
NOTE: some notes specific to old Cygwin ( < 1.1.x )
|
|
and MinGW ( < 1.0 ) are at the end of this section
|
|
( see OLD VERSIONS )
|
|
|
|
Here are the steps required:
|
|
|
|
- Retrieve and install the latest version of Cygwin, or Mingw32, as per the
|
|
instructions with either of these packages.
|
|
|
|
- If using Mingw32, you need some extra files to use the wxWindows
|
|
makefiles. You can find these files in ports/mingw32 on the
|
|
wxWindows ftp site or CD-ROM, as extra.zip.
|
|
|
|
ftp://ftp.remstar.com/pub/wxwin/ports/mingw32/extra.zip
|
|
|
|
These should be extracted to the Mingw32 directory. If you have
|
|
already downloaded rm, cp, mv from elsewhere, you won't need this.
|
|
|
|
- Set your WXWIN variable to where wxWindows is installed.
|
|
*** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not
|
|
backslashes.
|
|
|
|
- Use the makefile.g95 files for compiling wxWindows and samples,
|
|
e.g. to compile a debugging version of wxWindows:
|
|
> cd c:\wx\src\msw
|
|
> make -f makefile.g95
|
|
> cd c:\wx\samples\minimal
|
|
> make -f makefile.g95
|
|
|
|
to compile with optimizations:
|
|
> cd c:\wx\src\msw
|
|
> make -f makefile.g95 FINAL=1
|
|
> cd c:\wx\samples\minimal
|
|
> make -f makefile.g95 FINAL=1
|
|
|
|
to compile a DLL:
|
|
> cd c:\wx\src\msw
|
|
> make -f makefile.g95 WXMAKINGDLL=1
|
|
> cd c:\wx\samples\minimal
|
|
> make -f makefile.g95 WXUSINGDLL=1
|
|
|
|
to compile the Unicode version:
|
|
> cd c:\wx\src\msw
|
|
> make -f makefile.g95 UNICODE=1
|
|
> cd c:\wx\samples\minimal
|
|
> make -f makefile.g95 UNICODE=1
|
|
|
|
Options can be combined ( e.g.: UNICODE=1 FINAL=1 )
|
|
|
|
Ignore the warning about the default entry point.
|
|
|
|
- Use the 'strip' command to reduce executable size.
|
|
|
|
- With Cygwin, you can invoke gdb --nw myfile.exe to
|
|
debug an executable. If there are memory leaks, they will be
|
|
flagged when the program quits. You can use Cygwin gdb
|
|
to debug MinGW executables.
|
|
|
|
All targets have 'clean' targets to allow removal of object files
|
|
and other intermediate compiler files and 'cleanall' targets to
|
|
allow removal of all object files and library files.
|
|
|
|
Notes:
|
|
|
|
1. See also the Cygwin/Mingw32 on the web site or CD-ROM for
|
|
further information about using wxWindows with these compilers.
|
|
|
|
2. libwx.a is 48 MB or more - but much less if compiled with no
|
|
debug info (-g0) and level 4 optimization (-O4).
|
|
|
|
3. There's a bug in Mingw32 headers for some early distributions.
|
|
|
|
in include/windows32/defines.h, where it says:
|
|
|
|
#define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
|
|
|
|
it should say:
|
|
|
|
#define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
|
|
|
|
(a missing bracket).
|
|
|
|
4. If there's a problem with the copy or remove commands in
|
|
src/msw/makefile.g95, you may need to change the COPY and
|
|
RM variables in makeg95.env.
|
|
|
|
5. If there's a problem executing the windres program, try
|
|
commenting out RCPREPROCESSOR in makeg95.env.
|
|
|
|
6. OpenGL support should work with Mingw32 as-is. However,
|
|
if you wish to generate import libraries appropriate either for
|
|
the MS OpenGL libraries or the SGI OpenGL libraries, go to
|
|
include/wx/msw/gl and use:
|
|
|
|
dlltool -k -d opengl.def -llibopengl.a
|
|
|
|
for the SGI DLLs, or
|
|
|
|
dlltool -k -d opengl32.def -llibopengl32.a
|
|
|
|
and similarly for glu[32].def.
|
|
|
|
OLD VERSIONS:
|
|
|
|
- If using Mingw32 2.95 and below with wxWindows 2.1 or above, you
|
|
must hand-patch with Mingw32-gcc295.patches (located in the
|
|
top-level of the wxWindows 2 installation). Mingw32 2.95.2
|
|
and above contain the fixes already.
|
|
|
|
- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
|
|
to set up appropriate variables, if necessary mounting drives.
|
|
Run it before compiling.
|
|
|
|
- For Cygwin, make sure there's a \tmp directory on your
|
|
Windows drive or bison will crash (actually you don't need
|
|
bison for ordinary wxWindows compilation: a pre-generated .c file is
|
|
supplied).
|
|
|
|
- Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
|
|
the file to either 1 (you have Mingw32 or Cygwin 1.x releases) or 0
|
|
(if you have Cygwin betas). If using Mingw32, also set the
|
|
MINGW32VERSION variable appropriately.
|
|
|
|
- If using GnuWin32 b18, you will need to copy windres.exe
|
|
from e.g. the Mingw32 distribution, to a directory in your path.
|
|
|
|
References:
|
|
|
|
- The Cygwin site is at
|
|
http://sources.redhat.com/cygwin
|
|
- Mingw32 is available at:
|
|
ftp://www.mingw.org
|
|
|
|
TWIN32 and gcc on Linux
|
|
-----------------------
|
|
|
|
The wxWindows 2 for Windows port may be compiled using
|
|
the TWIN32 emulator package from www.willows.com. However,
|
|
TWIN32 is by no means finished so this should be taken as
|
|
something to think about for the future, rather than
|
|
a tool for writing products with.
|
|
|
|
Use makefile.twn in much the same way as makefile.g95, as
|
|
described above. Not all sample makefiles are supplied yet.
|
|
|
|
For some reason, I found I had to copy TWIN32's Windows resource
|
|
compiler (rc) to the current working directory for it to be found.
|
|
|
|
General Notes
|
|
-------------
|
|
|
|
- Debugging: under Windows 95, debugging output isn't output in
|
|
the same way that it is under NT or Windows 3.1.
|
|
Please see DebugView (bin/dbgview.exe in the distribution), also
|
|
available from http://www.sysinternals.com and on the wxWindows CD-ROM
|
|
under Packages.
|
|
|
|
- If you are installing wxWindows 2 from CVS, you may find that
|
|
include/wx/msw/setup.h is missing. This is deliberate, to avoid
|
|
developers' different setup.h configurations getting confused.
|
|
Please copy setup0.h to setup.h before compiling. Also, read
|
|
the BuildCVS.txt for other hints.
|
|
|