224 lines
7.7 KiB
Objective-C
224 lines
7.7 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: dcsvg.h
|
|
// Purpose: interface of wxSVGFileDC
|
|
// Author: wxWidgets team
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@class wxSVGFileDC
|
|
|
|
A wxSVGFileDC is a device context onto which graphics and text can be
|
|
drawn, and the output produced as a vector file, in SVG format.
|
|
|
|
This format can be read by a range of programs, including a Netscape plugin
|
|
(Adobe) and the open source Inkscape program (http://inkscape.org/). Full
|
|
details are given in the W3C SVG recommendation (http://www.w3.org/TR/SVG/).
|
|
|
|
The intention behind wxSVGFileDC is that it can be used to produce a file
|
|
corresponding to the screen display context, wxSVGFileDC, by passing the
|
|
wxSVGFileDC as a parameter instead of a wxDC. Thus the wxSVGFileDC
|
|
is a write-only class.
|
|
|
|
As the wxSVGFileDC is a vector format, raster operations like GetPixel()
|
|
are unlikely to be supported. However, the SVG specification allows for
|
|
raster files to be embedded in the SVG, and so bitmaps, icons and blit
|
|
operations in wxSVGFileDC are supported. By default only PNG format bitmaps
|
|
are supported and these are saved as separate files in the same folder
|
|
as the SVG file, however it is possible to change this behaviour by
|
|
replacing the built in bitmap handler using wxSVGFileDC::SetBitmapHandler().
|
|
|
|
A more substantial SVG library (for reading and writing) is available at
|
|
the wxArt2D website <http://wxart2d.sourceforge.net/>.
|
|
|
|
@library{wxcore}
|
|
@category{dc}
|
|
*/
|
|
|
|
class wxSVGFileDC : public wxDC
|
|
{
|
|
public:
|
|
/**
|
|
Initializes a wxSVGFileDC with the given @a f filename with the given
|
|
@a Width and @a Height at @a dpi resolution, and an optional @a title.
|
|
The title provides a readable name for the SVG document.
|
|
*/
|
|
wxSVGFileDC(const wxString& filename, int width = 320, int height = 240,
|
|
double dpi = 72, const wxString& title = wxString());
|
|
|
|
/**
|
|
Destructor.
|
|
*/
|
|
virtual ~wxSVGFileDC();
|
|
|
|
/**
|
|
Does nothing.
|
|
*/
|
|
void EndDoc();
|
|
|
|
/**
|
|
Does nothing.
|
|
*/
|
|
void EndPage();
|
|
|
|
/**
|
|
Draws a rectangle the size of the SVG using the wxDC::SetBackground() brush.
|
|
*/
|
|
void Clear();
|
|
|
|
/**
|
|
Replaces the default bitmap handler with @a handler.
|
|
|
|
By default, an object of wxSVGBitmapFileHandler class is used as bitmap
|
|
handler. You may want to replace it with an object of predefined
|
|
wxSVGBitmapEmbedHandler class to embed the bitmaps in the generated SVG
|
|
instead of storing them in separate files like this:
|
|
@code
|
|
mySVGFileDC->SetBitmapHandler(new wxSVGBitmapEmbedHandler());
|
|
@endcode
|
|
|
|
or derive your own bitmap handler class and use it if you need to
|
|
customize the bitmap handling further.
|
|
|
|
@param handler The new bitmap handler. If non-NULL, this object takes
|
|
ownership of this handler and will delete it when it is not needed
|
|
any more.
|
|
|
|
@since 3.1.0
|
|
*/
|
|
void SetBitmapHandler(wxSVGBitmapHandler* handler);
|
|
|
|
/**
|
|
Does the same as wxDC::SetLogicalFunction(), except that only wxCOPY is
|
|
available. Trying to set one of the other values will fail.
|
|
*/
|
|
void SetLogicalFunction(wxRasterOperationMode function);
|
|
|
|
/**
|
|
Sets the clipping region for this device context to the intersection of
|
|
the given region described by the parameters of this method and the previously
|
|
set clipping region.
|
|
Clipping is implemented in the SVG output using SVG group elements (\<g\>), with
|
|
nested group elements being used to represent clipping region intersections when
|
|
two or more calls are made to SetClippingRegion().
|
|
*/
|
|
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
|
|
wxCoord height);
|
|
|
|
/**
|
|
This is an overloaded member function, provided for convenience. It differs from the
|
|
above function only in what argument(s) it accepts.
|
|
*/
|
|
void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
|
|
|
|
/**
|
|
This is an overloaded member function, provided for convenience. It differs from the
|
|
above function only in what argument(s) it accepts.
|
|
*/
|
|
void SetClippingRegion(const wxRect& rect);
|
|
|
|
/**
|
|
This function is not implemented in this DC class.
|
|
It could be implemented in future if a GetPoints() function were made available on wxRegion.
|
|
*/
|
|
void SetClippingRegion(const wxRegion& region);
|
|
|
|
/**
|
|
Destroys the current clipping region so that none of the DC is clipped.
|
|
Since intersections arising from sequential calls to SetClippingRegion are represented
|
|
with nested SVG group elements (\<g\>), all such groups are closed when
|
|
DestroyClippingRegion is called.
|
|
*/
|
|
void DestroyClippingRegion();
|
|
|
|
//@{
|
|
/**
|
|
Functions not implemented in this DC class.
|
|
*/
|
|
void CrossHair(wxCoord x, wxCoord y);
|
|
bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
|
|
wxFloodFillStyle style = wxFLOOD_SURFACE);
|
|
void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *width, wxCoord *height) const;
|
|
bool GetPixel(wxCoord x, wxCoord y, wxColour* colour) const;
|
|
void SetPalette(const wxPalette& palette);
|
|
bool StartDoc(const wxString& message);
|
|
//@}
|
|
};
|
|
|
|
/**
|
|
Abstract base class for handling bitmaps inside a wxSVGFileDC.
|
|
|
|
To use it you need to derive a new class from it and override
|
|
ProcessBitmap() to generate a properly a formed SVG image element (see
|
|
http://www.w3.org/TR/SVG/struct.html#ImageElement).
|
|
|
|
Two example bitmap handlers are provided in wx/dcsvg.h. The first (default)
|
|
handler will create PNG files in the same folder as the SVG file and uses
|
|
links to them in the SVG. The second handler (wxSVGBitmapEmbedHandler) will
|
|
embed the PNG image in the SVG file using base 64 encoding.
|
|
|
|
The handler can be changed by calling wxSVGFileDC::SetBitmapHandler().
|
|
|
|
@library{wxcore}
|
|
@category{dc}
|
|
|
|
@since 3.1.0
|
|
*/
|
|
class wxSVGBitmapHandler
|
|
{
|
|
public:
|
|
/**
|
|
Writes the bitmap representation as SVG to the given stream.
|
|
|
|
The XML generated by this function will be inserted into the SVG file
|
|
inline with the XML generated by the main wxSVGFileDC class so it is
|
|
important that the XML is properly formed.
|
|
|
|
@param bitmap A valid bitmap to add to SVG.
|
|
@param x Horizontal position of the bitmap.
|
|
@param y Vertical position of the bitmap.
|
|
@param stream The stream to write SVG contents to.
|
|
*/
|
|
virtual bool ProcessBitmap(const wxBitmap& bitmap,
|
|
wxCoord x, wxCoord y,
|
|
wxOutputStream& stream) const = 0;
|
|
};
|
|
|
|
/**
|
|
Handler embedding bitmaps as base64-encoded PNGs into the SVG.
|
|
|
|
@see wxSVGFileDC::SetBitmapHandler().
|
|
|
|
@library{wxcore}
|
|
@category{dc}
|
|
|
|
@since 3.1.0
|
|
*/
|
|
class wxSVGBitmapEmbedHandler : public wxSVGBitmapHandler
|
|
{
|
|
public:
|
|
virtual bool ProcessBitmap(const wxBitmap& bitmap,
|
|
wxCoord x, wxCoord y,
|
|
wxOutputStream& stream) const;
|
|
};
|
|
|
|
/**
|
|
Handler saving a bitmap to an external file and linking to it from the SVG.
|
|
|
|
This handler is used by default by wxSVGFileDC.
|
|
|
|
@see wxSVGFileDC::SetBitmapHandler().
|
|
|
|
@library{wxcore}
|
|
@category{dc}
|
|
|
|
@since 3.1.0
|
|
*/
|
|
class wxSVGBitmapFileHandler : public wxSVGBitmapHandler
|
|
{
|
|
public:
|
|
virtual bool ProcessBitmap(const wxBitmap& bitmap,
|
|
wxCoord x, wxCoord y,
|
|
wxOutputStream& stream) const;
|
|
};
|