wxWidgets/include/wx/cocoa/frame.h
David Elliott 2fc2d511d0 Send all menu item actions to a dedicated target. This is to ensure
the actions always make it to the proper wxFrame.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-08-28 17:49:51 +00:00

100 lines
3.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/frame.h
// Purpose: wxFrame class
// Author: David Elliott
// Modified by:
// Created: 2003/03/16
// RCS-ID: $Id:
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_FRAME_H_
#define _WX_COCOA_FRAME_H_
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame: public wxFrameBase
{
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxWindowID winid,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, winid, title, pos, size, style, name);
}
virtual ~wxFrame();
bool Create(wxWindow *parent,
wxWindowID winid,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
protected:
void Init();
// ------------------------------------------------------------------------
// Cocoa specifics
// ------------------------------------------------------------------------
protected:
virtual void CocoaSetWxWindowSize(int width, int height);
// Helper function to position status/tool bars
void UpdateFrameNSView();
virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView);
// frameNSView is used whenever a statusbar/generic toolbar are present
WX_NSView m_frameNSView;
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
void AttachMenuBar(wxMenuBar *mbar);
void DetachMenuBar();
// implementation only from now on
// -------------------------------
// override some more virtuals
virtual bool Show( bool show = true );
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID winid = 0,
const wxString& name =
wxStatusLineNameStr);
// sets the main status bar
void SetStatusBar(wxStatusBar *statBar);
#if wxUSE_TOOLBAR
// create main toolbar bycalling OnCreateToolBar()
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID winid = -1,
const wxString& name = wxToolBarNameStr);
// sets the main tool bar
virtual void SetToolBar(wxToolBar *toolbar);
#endif //wxUSE_TOOLBAR
protected:
void PositionStatusBar();
};
#endif // _WX_COCOA_FRAME_H_