wxWidgets/interface/wx/gauge.h
Vadim Zeitlin 6d92f45385 Remove all mentions of wxGauge shadow width and bezel face.
The shadow width was only used by wxMotif and bezel face not used at all since
a very, very long time, so just remove these methods from the ports which still
had them (just doing nothing) and remove support of the corresponding XRC
attributes.
2015-04-20 18:46:55 +02:00

182 lines
5.5 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: gauge.h
// Purpose: interface of wxGauge
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// wxGauge style flags
// ----------------------------------------------------------------------------
#define wxGA_HORIZONTAL wxHORIZONTAL
#define wxGA_VERTICAL wxVERTICAL
// Available since Windows 7 only. With this style, the value of guage will
// reflect on the taskbar button.
#define wxGA_PROGRESS 0x0010
// Win32 only, is default (and only) on some other platforms
#define wxGA_SMOOTH 0x0020
// QT only, display current completed percentage (text default format "%p%")
#define wxGA_TEXT 0x0040
/**
@class wxGauge
A gauge is a horizontal or vertical bar which shows a quantity (often
time).
wxGauge supports two working modes: determinate and indeterminate progress.
The first is the usual working mode (see SetValue() and SetRange()) while
the second can be used when the program is doing some processing but you
don't know how much progress is being done. In this case, you can
periodically call the Pulse() function to make the progress bar switch to
indeterminate mode (graphically it's usually a set of blocks which move or
bounce in the bar control).
wxGauge supports dynamic switch between these two work modes.
There are no user commands for the gauge.
@beginStyleTable
@style{wxGA_HORIZONTAL}
Creates a horizontal gauge.
@style{wxGA_VERTICAL}
Creates a vertical gauge.
@style{wxGA_SMOOTH}
Creates smooth progress bar with one pixel wide update step (not
supported by all platforms).
@style{wxGA_TEXT}
Display the current value in percents in the gauge itself. This
style is only supported in wxQt and ignored under the other
platforms.
@since 3.1.0
@style{wxGA_PROGRESS}
Reflect the value of gauge in the application taskbar button under
Windows 7 and later and the dock icon under OS X, ignored under
the other platforms.
@since 3.1.0
@endStyleTable
@library{wxcore}
@category{ctrl}
@appearance{gauge}
@see wxSlider, wxScrollBar
*/
class wxGauge : public wxControl
{
public:
/**
Default constructor.
*/
wxGauge();
/**
Constructor, creating and showing a gauge.
@param parent
Window parent.
@param id
Window identifier.
@param range
Integer range (maximum value) of the gauge.
See SetRange() for more details about the meaning of this value
when using the gauge in indeterminate mode.
@param pos
Window position.
@param size
Window size.
@param style
Gauge style.
@param validator
Window validator.
@param name
Window name.
@see Create()
*/
wxGauge(wxWindow* parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
/**
Destructor, destroying the gauge.
*/
virtual ~wxGauge();
/**
Creates the gauge for two-step construction. See wxGauge() for further
details.
*/
bool Create(wxWindow* parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
/**
Returns the maximum position of the gauge.
@see SetRange()
*/
int GetRange() const;
/**
Returns the current position of the gauge.
@see SetValue()
*/
int GetValue() const;
/**
Returns @true if the gauge is vertical (has @c wxGA_VERTICAL style) and
@false otherwise.
*/
bool IsVertical() const;
/**
Switch the gauge to indeterminate mode (if required) and makes the
gauge move a bit to indicate the user that some progress has been made.
@note After calling this function the value returned by GetValue() is
undefined and thus you need to explicitly call SetValue() if you
want to restore the determinate mode.
*/
virtual void Pulse();
/**
Sets the range (maximum value) of the gauge. This function makes the
gauge switch to determinate mode, if it's not already.
When the gauge is in indeterminate mode, under wxMSW the gauge
repeatedly goes from zero to @a range and back; under other ports
when in indeterminate mode, the @a range setting is ignored.
@see GetRange()
*/
void SetRange(int range);
/**
Sets the position of the gauge. The @a pos must be between 0 and the
gauge range as returned by GetRange(), inclusive.
This function makes the gauge switch to determinate mode, if it was in
indeterminate mode before.
@param pos
Position for the gauge level.
@see GetValue()
*/
void SetValue(int pos);
};