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Vadim Zeitlin 30582f4be4 Disable OpenGL support in wxQt build
It's not implemented anyhow and results in warnings about
GK_GLEXT_VERSION redefinition due to include both the standard
GL/glext.h and Qt QtGui/qopenglext.h (which seems to be a slightly
different version of the same file).

This probably should be fixed by not including GL/gl.h at all, but for
now just disable it.
2020-07-07 12:42:40 +02:00
.github Use HTTPS with Trac links. 2017-07-04 13:15:14 -06:00
3rdparty Update Catch submodule to use correct ARM break instruction 2020-07-01 22:39:13 +02:00
art Replace images in wxRendererMac::DrawTitleBarBitmap() with drawing code. 2016-01-05 14:51:04 +01:00
build Fix quoting of CXXFLAGS passed to make 2020-07-07 12:40:22 +02:00
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distrib Updated links and mailing list addresses. 2015-10-30 20:06:09 -06:00
docs Update docs/changes.txt 2020-07-05 17:26:32 +02:00
include Improve native keyDown handling in wxOSX 2020-07-06 00:13:18 +02:00
interface Merge branch 'master' into osx-10_10-min-10_11-SDK 2020-07-04 23:03:55 +02:00
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src Add an explicit warning about missing OpenGL support in wxQt 2020-07-06 18:01:38 +02:00
tests Use LocaleSetter class in wxTextCtrl test case 2020-07-06 12:32:38 +02:00
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.travis.yml Disable OpenGL support in wxQt build 2020-07-07 12:42:40 +02:00
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configure Don't check macOS symbols when building for iOS in configure 2020-07-05 23:46:34 +02:00
configure.in Don't check macOS symbols when building for iOS in configure 2020-07-05 23:46:34 +02:00
descrip.mms Remove controls sample from OpenVMS makefiles 2016-02-03 09:04:53 +01:00
install-sh second try... 1999-06-01 16:14:29 +00:00
Makefile.in Get rid of src/xrc/xmladv.cpp file 2020-06-09 18:07:10 +02:00
mkinstalldirs Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
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README.md Change documentation references from OS X to macOS (#1927) 2020-07-04 22:08:24 +02:00
regen Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
setup.h_vms Assume dlerror() function is always available when dlopen() is 2020-05-15 00:00:06 +02:00
setup.h.in added wxUSE_MENUBAR 2020-06-28 22:59:00 +02:00
version-script.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
wx-config-inplace.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
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wxwidgets.props Really close the <Import> tag in the comment in wxwidgets.props 2020-05-25 19:12:53 +02:00
wxwin.m4 Allow specifying optional libraries with WX_CONFIG_CHECK 2019-03-11 00:44:10 +01:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

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This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.7 or newer) using Cocoa (32/64 bits).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2019).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.