wxWidgets/include/wx/confbase.h
Robert Roebling 30f82ea416 Fixed a few compile things
Fixed wxListCtrl::SetItemState bug
  Tried to hunt down a bug in menu, which
    disappeared after recompiling


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@642 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-01 10:26:14 +00:00

293 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: confbase.h
// Purpose: declaration of the base class of all config implementations
// (see also: fileconf.h and msw/regconf.h)
// Author: Karsten Ballüder & Vadim Zeitlin
// Modified by:
// Created: 07.04.98 (adapted from appconf.h)
// RCS-ID: $Id$
// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONFBASE_H_
#define _WX_CONFBASE_H_
#ifdef __GNUG__
#pragma interface "confbase.h"
#endif
// ----------------------------------------------------------------------------
// compile options
// ----------------------------------------------------------------------------
// it won't compile without it anyhow
#ifndef USE_WXCONFIG
#error "Please define USE_WXCONFIG or remove config.cpp from your makefile"
#endif // USE_WXCONFIG
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
/// shall we be case sensitive in parsing variable names?
#ifndef wxCONFIG_CASE_SENSITIVE
#define wxCONFIG_CASE_SENSITIVE FALSE
#endif
/// separates group and entry names (probably shouldn't be changed)
#ifndef wxCONFIG_PATH_SEPARATOR
#define wxCONFIG_PATH_SEPARATOR '/'
#endif
/// introduces immutable entries
// (i.e. the ones which can't be changed from the local config file)
#ifndef wxCONFIG_IMMUTABLE_PREFIX
#define wxCONFIG_IMMUTABLE_PREFIX '!'
#endif
/// should we use registry instead of configuration files under Win32?
// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
// FALSE) or wxRegConfig (if it's true and we're under Win32) or wxIniConfig
// (under Win16))
#ifndef wxCONFIG_WIN32_NATIVE
#define wxCONFIG_WIN32_NATIVE TRUE
#endif
// Style flags for constructor style parameter
#define wxCONFIG_USE_LOCAL_FILE 1
#define wxCONFIG_USE_GLOBAL_FILE 2
// ----------------------------------------------------------------------------
// various helper global functions
// ----------------------------------------------------------------------------
/*
Replace environment variables ($SOMETHING) with their values. The format is
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
*/
extern wxString wxExpandEnvVars(const wxString &sz);
/*
Split path into parts removing '..' in progress
*/
extern void wxSplitPath(wxArrayString& aParts, const char *sz);
// ----------------------------------------------------------------------------
// abstract base class wxConfigBase which defines the interface for derived
// classes
//
// wxConfig organizes the items in a tree-like structure (modeled after the
// Unix/Dos filesystem). There are groups (directories) and keys (files).
// There is always one current group given by the current path.
//
// Keys are pairs "key_name = value" where value may be of string or integer
// (long) type (@@@ doubles and other types such as wxDate coming soon).
// ----------------------------------------------------------------------------
class wxConfigBase
{
public:
// static functions
// sets the config object, returns the previous pointer
static wxConfigBase *Set(wxConfigBase *pConfig);
// get the config object, creates it on demand unless DontCreateOnDemand
// was called
static wxConfigBase *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
// create a new config object: this function will create the "best"
// implementation of wxConfig available for the current platform, see
// comments near definition wxCONFIG_WIN32_NATIVE for details. It returns
// the created object and also sets it as ms_pConfig.
static wxConfigBase *Create();
// should Get() try to create a new log object if the current one is NULL?
static void DontCreateOnDemand() { ms_bAutoCreate = FALSE; }
// ctor & virtual dtor
// environment variable expansion is on by default
// wxConfigBase() { m_bExpandEnvVars = TRUE; m_bRecordDefaults = FALSE; }
// ctor
// Not all args will always be used by derived classes, but
// including them all in each class ensures compatibility.
// If appName is empty, uses wxApp name
wxConfigBase(const wxString& appName = wxEmptyString, const wxString& vendorName = wxEmptyString,
const wxString& localFilename = wxEmptyString, const wxString& globalFilename = wxEmptyString,
long style = 0);
// empty but ensures that dtor of all derived classes is virtual
virtual ~wxConfigBase() { }
// path management
// set current path: if the first character is '/', it's the absolute path,
// otherwise it's a relative path. '..' is supported. If the strPath
// doesn't exist it is created.
virtual void SetPath(const wxString& strPath) = 0;
// retrieve the current path (always as absolute path)
virtual const wxString& GetPath() const = 0;
// enumeration: all functions here return false when there are no more items.
// you must pass the same lIndex to GetNext and GetFirst (don't modify it)
// enumerate subgroups
virtual bool GetFirstGroup(wxString& str, long& lIndex) const = 0;
virtual bool GetNextGroup (wxString& str, long& lIndex) const = 0;
// enumerate entries
virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
// get number of entries/subgroups in the current group, with or without
// it's subgroups
virtual size_t GetNumberOfEntries(bool bRecursive = FALSE) const = 0;
virtual size_t GetNumberOfGroups(bool bRecursive = FALSE) const = 0;
// tests of existence
// returns TRUE if the group by this name exists
virtual bool HasGroup(const wxString& strName) const = 0;
// same as above, but for an entry
virtual bool HasEntry(const wxString& strName) const = 0;
// returns TRUE if either a group or an entry with a given name exist
bool Exists(const wxString& strName) const
{ return HasGroup(strName) || HasEntry(strName); }
// key access: returns TRUE if value was really read, FALSE if default used
// (and if the key is not found the default value is returned.)
// read a string from the key
virtual bool Read(const wxString& key, wxString *pStr) const = 0;
virtual bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
virtual wxString Read(const wxString& key, const wxString& defVal) const;
virtual bool Read(const wxString& key, long *pl) const = 0;
virtual bool Read(const wxString& key, long *pl, long defVal) const;
virtual long Read(const wxString& strKey, long defVal) const
{ long l; Read(strKey, &l, defVal); return l; }
// Convenience functions that are built on other forms
// double
virtual bool Read(const wxString& key, double* val) const;
virtual bool Read(const wxString& key, double* val, double defVal) const;
// bool
virtual bool Read(const wxString& key, bool* val) const;
virtual bool Read(const wxString& key, bool* val, bool defVal) const;
// write the value (return true on success)
virtual bool Write(const wxString& key, const wxString& value) = 0;
virtual bool Write(const wxString& key, long value) = 0;
// Convenience functions
virtual bool Write(const wxString& key, double value);
virtual bool Write(const wxString& key, bool value);
// permanently writes all changes
virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
// delete entries/groups
// deletes the specified entry and the group it belongs to if
// it was the last key in it and the second parameter is true
virtual bool DeleteEntry(const wxString& key,
bool bDeleteGroupIfEmpty = TRUE) = 0;
// delete the group (with all subgroups)
virtual bool DeleteGroup(const wxString& key) = 0;
// delete the whole underlying object (disk file, registry key, ...)
// primarly for use by desinstallation routine.
virtual bool DeleteAll() = 0;
// options
// we can automatically expand environment variables in the config entries
// (this option is on by default, you can turn it on/off at any time)
bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
void SetExpandEnvVars(bool bDoIt = TRUE) { m_bExpandEnvVars = bDoIt; }
// recording of default values
void SetRecordDefaults(bool bDoIt = TRUE) { m_bRecordDefaults = bDoIt; }
bool IsRecordingDefaults() const { return m_bRecordDefaults; }
// does expansion only if needed
wxString ExpandEnvVars(const wxString& str) const
{
wxString tmp; // Required for BC++
if (IsExpandingEnvVars())
tmp = wxExpandEnvVars(str);
else
tmp = str;
return tmp;
}
// misc accessors
inline wxString GetAppName() const { return m_appName; }
inline wxString GetVendorName() const { return m_vendorName; }
inline void SetAppName(const wxString& appName) { m_appName = appName; }
inline void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
inline void SetStyle(long style) { m_style = style; }
inline long GetStyle() const { return m_style; }
protected:
static bool IsImmutable(const wxString& key)
{ return key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
private:
// are we doing automatic environment variable expansion?
bool m_bExpandEnvVars;
// do we record default values?
bool m_bRecordDefaults;
// static variables
static wxConfigBase *ms_pConfig;
static bool ms_bAutoCreate;
// Application name and organisation name
wxString m_appName;
wxString m_vendorName;
// Style flag
long m_style;
};
// a handy little class which changes current path to the path of given entry
// and restores it in dtor: so if you declare a local variable of this type,
// you work in the entry directory and the path is automatically restored
// when the function returns
// Taken out of wxConfig since not all compilers can cope with nested classes.
class wxConfigPathChanger
{
public:
// ctor/dtor do path changing/restorin
wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
~wxConfigPathChanger();
// get the key name
const wxString& Name() const { return m_strName; }
private:
wxConfigBase *m_pContainer; // object we live in
wxString m_strName, // name of entry (i.e. name only)
m_strOldPath; // saved path
bool m_bChanged; // was the path changed?
};
// ----------------------------------------------------------------------------
// the native wxConfigBase implementation
// ----------------------------------------------------------------------------
// under Windows we prefer to use the native implementation
#if defined(__WXMSW__) && wxCONFIG_WIN32_NATIVE
#ifdef __WIN32__
#define wxConfig wxRegConfig
#define classwxConfig classwxRegConfig
#else //WIN16
#define wxConfig wxIniConfig
#define classwxConfig classwxIniConfig
#endif
#else // either we're under Unix or wish to use files even under Windows
#define wxConfig wxFileConfig
#define classwxConfig classwxFileConfig
#endif
#endif // _WX_CONFIG_H_