wxWidgets/include/wx/msw/ole/droptgt.h
Julian Smart f97c985452 More wxMotif work, OGL enhancements, USE_ macro corrections, object.cpp delete
operator correction for VC++ 6


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@780 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-28 15:42:54 +00:00

112 lines
4.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: ole/droptgt.h
// Purpose: declaration of the wxDropTarget class
// Author: Vadim Zeitlin
// Modified by:
// Created: 06.03.98
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// prolog
// ============================================================================
#ifndef _WX_OLEDROPTGT_H
#define _WX_OLEDROPTGT_H
#ifdef __GNUG__
#pragma interface "droptgt.h"
#endif
#if !wxUSE_DRAG_AND_DROP
#error "You should #define wxUSE_DRAG_AND_DROP to 1 to compile this file!"
#endif //WX_DRAG_DROP
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class wxIDropTarget;
struct IDataObject;
// ----------------------------------------------------------------------------
// An instance of the class wxDropTarget may be associated with any wxWindow
// derived object via SetDropTarget() function. If this is done, the virtual
// methods of wxDropTarget are called when something is dropped on the window.
//
// Note that wxDropTarget is an abstract base class (ABC) and you should derive
// your own class from it implementing pure virtual function in order to use it
// (all of them, including protected ones which are called by the class itself)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDropTarget
{
public:
// ctor & dtor
wxDropTarget();
virtual ~wxDropTarget();
// normally called by wxWindow on window creation/destruction, but might be
// called `manually' as well. Register() returns true on success.
bool Register(WXHWND hwnd);
void Revoke(WXHWND hwnd);
// do we accept this kind of data?
virtual bool IsAcceptedData(IDataObject *pIDataSource) const;
// called when mouse enters/leaves the window: might be used to give
// some visual feedback to the user
virtual void OnEnter() { }
virtual void OnLeave() { }
// this function is called when data is dropped.
// (x, y) are the coordinates of the drop
virtual bool OnDrop(long x, long y, const void *pData) = 0;
protected:
// Override these to indicate what kind of data you support: the first
// format to which data can be converted is used. The classes below show
// how it can be done in the simplest cases.
// how many different (clipboard) formats do you support?
virtual size_t GetFormatCount() const = 0;
// return the n-th supported format
virtual wxDataFormat GetFormat(size_t n) const = 0;
private:
wxIDropTarget *m_pIDropTarget; // the pointer to COM interface
};
// ----------------------------------------------------------------------------
// A simple wxDropTarget derived class for text data: you only need to
// override OnDropText() to get something working
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextDropTarget : public wxDropTarget
{
public:
virtual bool OnDrop(long x, long y, const void *pData);
virtual bool OnDropText(long x, long y, const char *psz) = 0;
protected:
virtual size_t GetFormatCount() const;
virtual wxDataFormat GetFormat(size_t n) const;
};
// ----------------------------------------------------------------------------
// A drop target which accepts files (dragged from File Manager or Explorer)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFileDropTarget : public wxDropTarget
{
public:
virtual bool OnDrop(long x, long y, const void *pData);
// params: the number of files and the array of file names
virtual bool OnDropFiles(long x, long y,
size_t nFiles, const char * const aszFiles[]) = 0;
protected:
virtual size_t GetFormatCount() const;
virtual wxDataFormat GetFormat(size_t n) const;
};
// ============================================================================
#endif //_WX_OLEDROPTGT_H