3d05544e4e
with VC++ git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1357 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
175 lines
4.8 KiB
Plaintext
175 lines
4.8 KiB
Plaintext
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Todo on wxWin 2.0, Windows platform
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-----------------------------------
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HIGH PRIORITY
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-------------
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Add further controls and properties to Dialog Editor.
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Update manual.
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wxTempFile
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wxMsgCatalog etc.
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wxRegKey
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wxStatusBar95 and wxFrame status bar functions
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wxListBox changes (for ownerdraw functionality)
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wxThread DONE (except for topic overview)
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wxString PARTLY DONE
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Drag and drop (change API if required, e.g. const).
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wxBaseArray, other arrays
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(wxOwnerDrawn)
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Document the include file for each class
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Stream classes
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wxSocket topic overview
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Functions
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Makefiles and/or IDE files for other compilers: Symantec C++,
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Salford C++. IDE files for BC++.
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Check TODO entries in source and manual.
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Add centring, right justify styles to wxStaticText.
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Extend wxSystemSettings to get symbols for current nationality,
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e.g. ',' instead of '.' for decimal points.
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Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?)
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16-bit compilation: replace small icons in treectrl/listctrl
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samples that also have a 32x32 icon, with icons with only one
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image, using Borland Image Editor. WIN16 doesn't have a function
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for specifying which image to use, so the larger one gets used
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erroneously.
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Add headers to VC++ project files.
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Test GLCanvas.
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Distribution naming?
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LOW PRIORITY (MEDIUM TERM)
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--------------------------
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Convert remaining utilities e.g. wxGraphLayout.
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More wxSystemSettings (see comment in settings.cpp).
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Synchronize drawing functions on all platforms, using Chris's
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code to test them.
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Shell function to invoke a document with open, print, whatever...
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Write tutorial.
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Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
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Generic makefiles? Rewrite makefiles to maintain simultaneous debug/release
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objects.
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Add a wxTabCtrl sample.
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Improve printing. More API functions for printer DCs (to get
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printer characteristics) and more reliable printing framework.
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Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
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in image list so we can get them later.
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Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
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Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
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to HICON. We could perhaps also support inclusion of PNGs into
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a .res file as a custom resource.
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Fonts: ability to enumerate them.
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Angled text.
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Think about reimplementing wxBitmapButton, wxStaticBitmap using
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BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
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argument, so instead just allow controls loaded from native
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resource to deal with this style and call default processing.
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Better clipboard support (as per Robert's class).
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wxWizard class?
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Doc/view - have some standard views/docs e.g. wxTextView.
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Miscellaneous file/system function wrappers.
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Bug database.
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OpenGL integration: check that wxGLCanvas works cross-platform.
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Menu bitmaps - document Vadim's enhancements.
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wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
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use some kind of hash table scheme.
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Write wxDisplay class for querying settings and passing
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to wxFrame to mirror the X situation (multiple displays).
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Write translator between old and new .wxr formats (including
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substituting static text for obsolete labels).
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Write more validators. Also, how do they work if loading the
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dialog from a .wxr? Could call SetValidator from within
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InitDialog for all controls, then call TransferDataToWindow.
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Classes for file/OS utility functions.
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Add support for more static controls e.g. wxStaticLine.
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Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
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can work.
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Find out how to set wxFileDialog position.
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Maybe bundle Andrew Tucker's DBWIN32 with wxWindows (it's only
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26KB), for viewing debug messages without a debugger.
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Implement wxDC floating point transformations.
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A wxDC function (or two) for drawing 3D edges?
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LOW PRIORITY (LONG TERM)
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------------------------
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Improve and expand wxSizer classes.
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ActiveX support
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Look at porting to WinCE
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Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape
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HTML help also.
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GDI objects could be optimised further in constructors by
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searching for a matching, pre-existing object, and assigning from
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that, thus sharing the internal handle. A problem with this
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arises if you wish to change the data. But this can be handled by
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un-refing and creating a new handle. So we could reuse many
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Windows GDI objects without troubling the programmer. We might
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wish to switch this off in certain circumstances, e.g.
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wxEnableGDIReuse(FALSE);
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wxBrush brush(...);
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wxEnableGDIReuse(TRUE);
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or even
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wxGDIReuse reuse(FALSE);
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wxBrush brush(...);
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which lasts until its scope ends. This might be needed e.g. if we
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needed to ensure that the operation was maximally efficient
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(creating a new object rather than searching may or may not be
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more efficient).
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Integrate Guilhem's multimedia classes: documentation, makefiles,
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different platforms.
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Rich text class.
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