fb99672f62
Get rid of the rest of __WXCOCOA__ tests in the sources. Drop configure option for using it. Also remove the documentation for this port. This should have also been part of r76735. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76815 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
100 lines
2.2 KiB
C++
100 lines
2.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: isosurf.h
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// Purpose: wxGLCanvas demo program
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// Author: Brian Paul (original gltk version), Wolfram Gloger
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// Modified by: Julian Smart
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ISOSURF_H_
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#define _WX_ISOSURF_H_
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// we need OpenGL headers for GLfloat/GLint types used below
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#if defined(__WXMAC__)
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# ifdef __DARWIN__
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# else
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# include <gl.h>
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# include <glu.h>
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# endif
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#else
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# include <GL/gl.h>
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# include <GL/glu.h>
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#endif
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// the maximum number of vertex in the loaded .dat file
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#define MAXVERTS 10000
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// Define a new application type
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class MyApp : public wxApp
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{
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public:
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virtual bool OnInit() wxOVERRIDE;
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virtual void OnInitCmdLine(wxCmdLineParser& parser) wxOVERRIDE;
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virtual bool OnCmdLineParsed(wxCmdLineParser& parser) wxOVERRIDE;
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};
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// The OpenGL-enabled canvas
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class TestGLCanvas : public wxGLCanvas
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{
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public:
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TestGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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int *gl_attrib = NULL);
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virtual ~TestGLCanvas();
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void OnPaint(wxPaintEvent& event);
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void OnSize(wxSizeEvent& event);
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void OnChar(wxKeyEvent& event);
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void OnMouseEvent(wxMouseEvent& event);
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void LoadSurface(const wxString& filename);
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void InitMaterials();
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void InitGL();
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private:
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wxGLContext* m_glRC;
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GLfloat m_verts[MAXVERTS][3];
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GLfloat m_norms[MAXVERTS][3];
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GLint m_numverts;
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GLfloat m_xrot;
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GLfloat m_yrot;
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wxDECLARE_NO_COPY_CLASS(TestGLCanvas);
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wxDECLARE_EVENT_TABLE();
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};
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// The frame containing the GL canvas
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class MyFrame : public wxFrame
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{
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public:
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MyFrame(wxFrame *frame,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE);
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virtual ~MyFrame();
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TestGLCanvas *m_canvas;
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private :
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void OnExit(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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#endif // _WX_ISOSURF_H_
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