wxWidgets/src/msw/tbarmsw.cpp
Julian Smart c25a510b30 Mostly Mingw32/Cygwin corrections
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-12-20 19:04:48 +00:00

1122 lines
32 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: tbarmsw.cpp
// Purpose: wxToolBar
// Author: Julian Smart
// Modified by: 13.12.99 by VZ during toolbar classes reorganization
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "tbarmsw.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if wxUSE_TOOLBAR && defined(__WIN16__)
#if !defined(__WIN32__) && !wxUSE_IMAGE_LOADING_IN_MSW
#error wxToolBar needs wxUSE_IMAGE_LOADING_IN_MSW under Win16
#endif
#if !defined(__GNUWIN32__) && !defined(__SALFORDC__)
#include "malloc.h"
#endif
#if !defined(__MWERKS__) && !defined(__SALFORDC__)
#include <memory.h>
#endif
#include <stdlib.h>
#include "wx/msw/tbarmsw.h"
#include "wx/event.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/msw/private.h"
#include "wx/msw/dib.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define DEFAULTBITMAPX 16
#define DEFAULTBITMAPY 15
#define DEFAULTBUTTONX 24
#define DEFAULTBUTTONY 22
#define DEFAULTBARHEIGHT 27
//
// States (not all of them currently used)
//
#define wxTBSTATE_CHECKED 0x01 // radio button is checked
#define wxTBSTATE_PRESSED 0x02 // button is being depressed (any style)
#define wxTBSTATE_ENABLED 0x04 // button is enabled
#define wxTBSTATE_HIDDEN 0x08 // button is hidden
#define wxTBSTATE_INDETERMINATE 0x10 // button is indeterminate
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
{
public:
wxToolBarTool(wxToolBar *tbar,
int id,
const wxBitmap& bitmap1,
const wxBitmap& bitmap2,
bool toggle,
wxObject *clientData,
const wxString& shortHelpString,
const wxString& longHelpString)
: wxToolBarToolBase(tbar, id, bitmap1, bitmap2, toggle,
clientData, shortHelpString, longHelpString)
{
}
wxToolBarTool(wxToolBar *tbar, wxControl *control)
: wxToolBarToolBase(tbar, control)
{
}
void SetSize(const wxSize& size)
{
m_width = size.x;
m_height = size.y;
}
long GetWidth() const { return m_width; }
long GetHeight() const { return m_height; }
wxCoord m_x;
wxCoord m_y;
wxCoord m_width;
wxCoord m_height;
};
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl)
BEGIN_EVENT_TABLE(wxToolBar, wxToolBarBase)
EVT_PAINT(wxToolBar::OnPaint)
EVT_MOUSE_EVENTS(wxToolBar::OnMouseEvent)
END_EVENT_TABLE()
#endif
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxToolBarTool
// ----------------------------------------------------------------------------
wxToolBarToolBase *wxToolBar::CreateTool(int id,
const wxBitmap& bitmap1,
const wxBitmap& bitmap2,
bool toggle,
wxObject *clientData,
const wxString& shortHelpString,
const wxString& longHelpString)
{
return new wxToolBarTool(this, id, bitmap1, bitmap2, toggle,
clientData, shortHelpString, longHelpString);
}
wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
{
return new wxToolBarTool(this, control);
}
// ----------------------------------------------------------------------------
// wxToolBar
// ----------------------------------------------------------------------------
void wxToolBar::Init()
{
m_hbrDither = 0;
m_rgbFace = 0;
m_rgbShadow = 0;
m_rgbHilight = 0;
m_rgbFrame = 0;
m_hdcMono = 0;
m_hbmMono = 0;
m_hbmDefault = 0;
m_defaultWidth = DEFAULTBITMAPX;
m_defaultHeight = DEFAULTBITMAPY;
m_xPos =
m_yPos = -1;
m_maxWidth = m_maxHeight = 0;
m_pressedTool = m_currentTool = -1;
m_toolPacking = 1;
m_toolSeparation = 5;
}
bool wxToolBar::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
if ( !wxWindow::Create(parent, id, pos, size, style, name) )
return FALSE;
if ( style & wxTB_HORIZONTAL )
{
m_lastX = 3;
m_lastY = 7;
}
else
{
m_lastX = 7;
m_lastY = 3;
}
// Set it to grey
SetBackgroundColour(wxColour(192, 192, 192));
InitGlobalObjects();
return TRUE;
}
wxToolBar::~wxToolBar()
{
FreeGlobalObjects();
}
void wxToolBar::SetToolBitmapSize(const wxSize& size)
{
m_defaultWidth = size.x;
m_defaultHeight = size.y;
FreeGlobalObjects();
InitGlobalObjects();
}
// The button size is bigger than the bitmap size
wxSize wxToolBar::GetToolSize() const
{
return wxSize(m_defaultWidth + 8, m_defaultHeight + 7);
}
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
{
wxToolBarToolsList::Node *node = m_tools.GetFirst();
while (node)
{
wxToolBarTool *tool = (wxToolBarTool *)node->GetData();
if ((x >= tool->m_x) && (y >= tool->m_y) &&
(x <= (tool->m_x + tool->GetWidth())) &&
(y <= (tool->m_y + tool->GetHeight())))
{
return tool;
}
node = node->GetNext();
}
return (wxToolBarToolBase *)NULL;
}
wxToolBarToolBase *wxToolBar::AddTool(int id,
const wxBitmap& bitmap,
const wxBitmap& pushedBitmap,
bool toggle,
wxCoord xPos,
wxCoord yPos,
wxObject *clientData,
const wxString& helpString1,
const wxString& helpString2)
{
// rememeber the position for DoInsertTool()
m_xPos = xPos;
m_yPos = yPos;
return wxToolBarBase::AddTool(id, bitmap, pushedBitmap, toggle,
xPos, yPos, clientData,
helpString1, helpString2);
}
void wxToolBar::OnPaint(wxPaintEvent& event)
{
wxPaintDC dc(this);
static int wxOnPaintCount = 0;
// Prevent reentry of OnPaint which would cause
// wxMemoryDC errors.
if (wxOnPaintCount > 0)
return;
wxOnPaintCount++;
wxToolBarToolsList::Node *node = m_tools.GetFirst();
while (node)
{
wxToolBarToolBase *tool = node->GetData();
if ( tool->GetStyle()!= wxTOOL_STYLE_BUTTON )
{
int state = tool->IsEnabled() ? wxTBSTATE_ENABLED : 0;
if ( tool->IsToggled() )
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
}
node = node->GetNext();
}
wxOnPaintCount--;
}
// If a Button is disabled, then NO function (besides leaving
// or entering) should be carried out. Therefore the additions
// of 'enabled' testing (Stefan Hammes).
void wxToolBar::OnMouseEvent(wxMouseEvent& event)
{
static wxToolBarToolBase *eventCurrentTool = NULL;
wxClientDC dc(this);
if (event.Leaving())
{
m_currentTool = -1;
if (eventCurrentTool && eventCurrentTool->IsEnabled())
{
::ReleaseCapture();
int state = wxTBSTATE_ENABLED;
if (eventCurrentTool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, eventCurrentTool, state);
eventCurrentTool = NULL;
}
OnMouseEnter(-1);
return;
}
wxCoord x, y;
event.GetPosition(&x, &y);
wxToolBarToolBase *tool = FindToolForPosition(x, y);
if (!tool)
{
if (eventCurrentTool && eventCurrentTool->IsEnabled())
{
::ReleaseCapture();
int state = wxTBSTATE_ENABLED;
if (eventCurrentTool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, eventCurrentTool, state);
eventCurrentTool = NULL;
}
if (m_currentTool > -1)
{
m_currentTool = -1;
OnMouseEnter(-1);
}
return;
}
if (!event.Dragging() && !event.IsButton())
{
if (tool->GetId() != m_currentTool)
{
OnMouseEnter(m_currentTool = tool->GetId());
return;
}
}
if (event.Dragging() && tool->IsEnabled())
{
if (eventCurrentTool)
{
// Might have dragged outside tool
if (eventCurrentTool != tool)
{
int state = wxTBSTATE_ENABLED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
eventCurrentTool = NULL;
return;
}
}
else
{
if (tool && event.LeftIsDown() && tool->IsEnabled())
{
eventCurrentTool = tool;
::SetCapture((HWND) GetHWND());
int state = wxTBSTATE_ENABLED|wxTBSTATE_PRESSED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
}
}
}
if (event.LeftDown() && tool->IsEnabled())
{
eventCurrentTool = tool;
::SetCapture((HWND) GetHWND());
int state = wxTBSTATE_ENABLED|wxTBSTATE_PRESSED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
}
else if (event.LeftUp() && tool->IsEnabled())
{
if (eventCurrentTool)
::ReleaseCapture();
if (eventCurrentTool == tool)
{
if (tool->CanBeToggled())
{
tool->Toggle();
if (!OnLeftClick(tool->GetId(), tool->IsToggled()))
{
tool->Toggle();
}
int state = wxTBSTATE_ENABLED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
}
else
{
int state = wxTBSTATE_ENABLED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
DrawTool(dc, tool, state);
OnLeftClick(tool->GetId(), tool->IsToggled());
}
}
eventCurrentTool = NULL;
}
else if (event.RightDown() && tool->IsEnabled())
{
OnRightClick(tool->GetId(), x, y);
}
}
void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool WXUNUSED(enable))
{
DoRedrawTool(tool);
}
void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
DoRedrawTool(tool);
}
void wxToolBar::DoSetToggle(wxToolBarToolBase * WXUNUSED(tool),
bool WXUNUSED(toggle))
{
// nothing to do
}
void wxToolBar::DoRedrawTool(wxToolBarToolBase *tool)
{
wxClientDC dc(this);
DrawTool(dc, tool);
}
void wxToolBar::DrawTool(wxDC& dc, wxToolBarToolBase *toolBase, int state)
{
wxToolBarTool *tool = (wxToolBarTool *)toolBase;
DrawButton(dc.GetHDC(),
tool->m_x, tool->m_y,
tool->GetWidth(), tool->GetHeight(),
tool, state);
}
void wxToolBar::DrawTool(wxDC& dc, wxToolBarToolBase *tool)
{
int state = 0;
if (tool->IsEnabled())
state |= wxTBSTATE_ENABLED;
if (tool->IsToggled())
state |= wxTBSTATE_CHECKED;
// how can i access the PRESSED state???
DrawTool(dc, tool, state);
}
bool wxToolBar::DoDeleteTool(size_t WXUNUSED(pos),
wxToolBarToolBase *tool)
{
// VZ: didn't test whether it works, but why not...
tool->Detach();
Refresh();
return TRUE;
}
bool wxToolBar::DoInsertTool(size_t pos, wxToolBarToolBase *toolBase)
{
wxToolBarTool *tool = (wxToolBarTool *)toolBase;
wxCHECK_MSG( !tool->IsControl(), FALSE,
_T("generic wxToolBar doesn't support controls") );
// TODO: use the mapping code from wxToolBar95 to get it right in this class
#if !defined(__WIN32__) && !defined(__WIN386__)
wxBitmap bitmap2;
if (tool->CanBeToggled())
{
HBITMAP hbmp = CreateMappedBitmap((WXHINSTANCE)wxGetInstance(),
GetHbitmapOf(tool->GetBitmap1()));
wxBitmap bmp;
bmp.SetHBITMAP((WXHBITMAP)hbmp);
tool->SetBitmap2(bmp);
}
#endif
tool->m_x = m_xPos;
if ( tool->m_x == -1 )
tool->m_x = m_xMargin;
tool->m_y = m_yPos;
if ( tool->m_y == -1 )
tool->m_y = m_yMargin;
tool->SetSize(GetToolSize());
if ( tool->IsButton() )
{
// Calculate reasonable max size in case Layout() not called
if ((tool->m_x + tool->GetBitmap1().GetWidth() + m_xMargin) > m_maxWidth)
m_maxWidth = (tool->m_x + tool->GetWidth() + m_xMargin);
if ((tool->m_y + tool->GetBitmap1().GetHeight() + m_yMargin) > m_maxHeight)
m_maxHeight = (tool->m_y + tool->GetHeight() + m_yMargin);
}
return TRUE;
}
bool wxToolBar::Realize()
{
m_currentRowsOrColumns = 0;
m_lastX = m_xMargin;
m_lastY = m_yMargin;
int maxToolWidth = 0;
int maxToolHeight = 0;
m_maxWidth = 0;
m_maxHeight = 0;
// Find the maximum tool width and height
wxToolBarToolsList::Node *node = m_tools.GetFirst();
while (node)
{
wxToolBarTool *tool = (wxToolBarTool *)node->GetData();
if (tool->GetWidth() > maxToolWidth)
maxToolWidth = tool->GetWidth();
if (tool->GetHeight() > maxToolHeight)
maxToolHeight = tool->GetHeight();
node = node->GetNext();
}
int separatorSize = m_toolSeparation;
node = m_tools.GetFirst();
while (node)
{
wxToolBarTool *tool = (wxToolBarTool *)node->GetData();
if (tool->GetStyle() == wxTOOL_STYLE_SEPARATOR)
{
if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
{
if (m_currentRowsOrColumns >= m_maxCols)
m_lastY += separatorSize;
else
m_lastX += separatorSize;
}
else
{
if (m_currentRowsOrColumns >= m_maxRows)
m_lastX += separatorSize;
else
m_lastY += separatorSize;
}
}
else if (tool->GetStyle() == wxTOOL_STYLE_BUTTON)
{
if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
{
if (m_currentRowsOrColumns >= m_maxCols)
{
m_currentRowsOrColumns = 0;
m_lastX = m_xMargin;
m_lastY += maxToolHeight + m_toolPacking;
}
tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
m_lastX += maxToolWidth + m_toolPacking;
}
else
{
if (m_currentRowsOrColumns >= m_maxRows)
{
m_currentRowsOrColumns = 0;
m_lastX += (maxToolWidth + m_toolPacking);
m_lastY = m_yMargin;
}
tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
m_lastY += maxToolHeight + m_toolPacking;
}
m_currentRowsOrColumns ++;
}
if (m_lastX > m_maxWidth)
m_maxWidth = m_lastX;
if (m_lastY > m_maxHeight)
m_maxHeight = m_lastY;
node = node->GetNext();
}
if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
{
m_maxWidth += maxToolWidth;
m_maxHeight += maxToolHeight;
}
else
{
m_maxWidth += maxToolWidth;
m_maxHeight += maxToolHeight;
}
m_maxWidth += m_xMargin;
m_maxHeight += m_yMargin;
SetSize(m_maxWidth, m_maxHeight);
return TRUE;
}
bool wxToolBar::InitGlobalObjects()
{
GetSysColors();
if (!CreateDitherBrush())
return FALSE;
m_hdcMono = (WXHDC) CreateCompatibleDC(NULL);
if (!m_hdcMono)
return FALSE;
m_hbmMono = (WXHBITMAP) CreateBitmap((int)GetToolSize().x, (int)GetToolSize().y, 1, 1, NULL);
if (!m_hbmMono)
return FALSE;
m_hbmDefault = (WXHBITMAP) SelectObject((HDC) m_hdcMono, (HBITMAP) m_hbmMono);
return TRUE;
}
void wxToolBar::FreeGlobalObjects()
{
FreeDitherBrush();
if (m_hdcMono) {
if (m_hbmDefault)
{
SelectObject((HDC) m_hdcMono, (HBITMAP) m_hbmDefault);
m_hbmDefault = 0;
}
DeleteDC((HDC) m_hdcMono); // toast the DCs
}
m_hdcMono = 0;
if (m_hbmMono)
DeleteObject((HBITMAP) m_hbmMono);
m_hbmMono = 0;
}
// ----------------------------------------------------------------------------
// drawing routines
// ----------------------------------------------------------------------------
void wxToolBar::PatB(WXHDC hdc,int x,int y,int dx,int dy, long rgb)
{
RECT rc;
rc.left = x;
rc.top = y;
rc.right = x + dx;
rc.bottom = y + dy;
SetBkColor((HDC) hdc,rgb);
ExtTextOut((HDC) hdc,0,0,ETO_OPAQUE,&rc,NULL,0,NULL);
}
// create a mono bitmap mask:
// 1's where color == COLOR_BTNFACE || COLOR_HILIGHT
// 0's everywhere else
void wxToolBar::CreateMask(WXHDC hdc, int xoffset, int yoffset, int dx, int dy)
{
HDC globalDC = ::GetDC(NULL);
HDC hdcGlyphs = CreateCompatibleDC((HDC) globalDC);
ReleaseDC(NULL, (HDC) globalDC);
// krj - create a new bitmap and copy the image from hdc.
//HBITMAP bitmapOld = SelectObject(hdcGlyphs, hBitmap);
HBITMAP hBitmap = CreateCompatibleBitmap((HDC) hdc, dx, dy);
HBITMAP bitmapOld = (HBITMAP) SelectObject(hdcGlyphs, hBitmap);
BitBlt(hdcGlyphs, 0,0, dx, dy, (HDC) hdc, 0, 0, SRCCOPY);
// initalize whole area with 1's
PatBlt((HDC) m_hdcMono, 0, 0, dx, dy, WHITENESS);
// create mask based on color bitmap
// convert this to 1's
SetBkColor(hdcGlyphs, m_rgbFace);
BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCCOPY);
// convert this to 1's
SetBkColor(hdcGlyphs, m_rgbHilight);
// OR in the new 1's
BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCPAINT);
SelectObject(hdcGlyphs, bitmapOld);
DeleteObject(hBitmap);
DeleteDC(hdcGlyphs);
}
void wxToolBar::DrawBlankButton(WXHDC hdc, int x, int y, int dx, int dy, int state)
{
// face color
PatB(hdc, x, y, dx, dy, m_rgbFace);
if (state & wxTBSTATE_PRESSED) {
PatB(hdc, x + 1, y, dx - 2, 1, m_rgbFrame);
PatB(hdc, x + 1, y + dy - 1, dx - 2, 1, m_rgbFrame);
PatB(hdc, x, y + 1, 1, dy - 2, m_rgbFrame);
PatB(hdc, x + dx - 1, y +1, 1, dy - 2, m_rgbFrame);
PatB(hdc, x + 1, y + 1, 1, dy-2, m_rgbShadow);
PatB(hdc, x + 1, y + 1, dx-2, 1, m_rgbShadow);
}
else {
PatB(hdc, x + 1, y, dx - 2, 1, m_rgbFrame);
PatB(hdc, x + 1, y + dy - 1, dx - 2, 1, m_rgbFrame);
PatB(hdc, x, y + 1, 1, dy - 2, m_rgbFrame);
PatB(hdc, x + dx - 1, y + 1, 1, dy - 2, m_rgbFrame);
dx -= 2;
dy -= 2;
PatB(hdc, x + 1, y + 1, 1, dy - 1, m_rgbHilight);
PatB(hdc, x + 1, y + 1, dx - 1, 1, m_rgbHilight);
PatB(hdc, x + dx, y + 1, 1, dy, m_rgbShadow);
PatB(hdc, x + 1, y + dy, dx, 1, m_rgbShadow);
PatB(hdc, x + dx - 1, y + 2, 1, dy - 2, m_rgbShadow);
PatB(hdc, x + 2, y + dy - 1, dx - 2, 1, m_rgbShadow);
}
}
void wxToolBar::DrawButton(WXHDC hdc, int x, int y, int dx, int dy,
wxToolBarToolBase *toolBase, int state)
{
wxToolBarTool *tool = (wxToolBarTool *)toolBase;
int yOffset;
HBRUSH hbrOld, hbr;
BOOL bMaskCreated = FALSE;
int xButton = 0; // assume button is down
int dxFace, dyFace;
int xCenterOffset;
dxFace = dx;
dyFace = dy;
// HBITMAP hBitmap = (HBITMAP) tool->m_bitmap1.GetHBITMAP();
HDC globalDC = ::GetDC(NULL);
HDC hdcGlyphs = CreateCompatibleDC(globalDC);
ReleaseDC(NULL, globalDC);
// get the proper button look - up or down.
if (!(state & (wxTBSTATE_PRESSED | wxTBSTATE_CHECKED))) {
xButton = dx; // use 'up' version of button
dxFace -= 2;
dyFace -= 2; // extents to ignore button highlight
}
DrawBlankButton(hdc, x, y, dx, dy, state);
// move coordinates inside border and away from upper left highlight.
// the extents change accordingly.
x += 2;
y += 2;
dxFace -= 3;
dyFace -= 3;
// Using bitmap2 can cause problems (don't know why!)
#if !defined(__WIN32__) && !defined(__WIN386__)
HBITMAP bitmapOld;
if (tool->GetBitmap2().Ok())
bitmapOld = GetHbitmapOf(tool->GetBitmap2());
else
bitmapOld = GetHbitmapOf(tool->GetBitmap1());
#else
HBITMAP bitmapOld = GetHbitmapOf(tool->GetBitmap1());
#endif
bitmapOld = (HBITMAP)SelectObject(hdcGlyphs, bitmapOld);
// calculate offset of face from (x,y). y is always from the top,
// so the offset is easy. x needs to be centered in face.
yOffset = 1;
xCenterOffset = (dxFace - (int)GetToolBitmapSize().x)/2;
if (state & (wxTBSTATE_PRESSED | wxTBSTATE_CHECKED))
{
// pressed state moves down and to the right
// (x moves automatically as face size grows)
yOffset++;
}
// now put on the face
if (state & wxTBSTATE_ENABLED) {
// regular version
BitBlt((HDC) hdc, x+xCenterOffset, y + yOffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCCOPY);
} else {
// disabled version (or indeterminate)
bMaskCreated = TRUE;
CreateMask((WXHDC) hdcGlyphs, xCenterOffset, yOffset, dxFace, dyFace);
// CreateMask(hBitmap, xCenterOffset, yOffset, dxFace, dyFace);
SetTextColor((HDC) hdc, 0L); // 0's in mono -> 0 (for ROP)
SetBkColor((HDC) hdc, 0x00FFFFFF); // 1's in mono -> 1
// draw glyph's white understrike
if (!(state & wxTBSTATE_INDETERMINATE)) {
hbr = CreateSolidBrush(m_rgbHilight);
if (hbr) {
hbrOld = (HBRUSH) SelectObject((HDC) hdc, hbr);
if (hbrOld) {
// draw hilight color where we have 0's in the mask
BitBlt((HDC) hdc, x + 1, y + 1, dxFace, dyFace, (HDC) m_hdcMono, 0, 0, 0x00B8074A);
SelectObject((HDC) hdc, hbrOld);
}
DeleteObject(hbr);
}
}
// gray out glyph
hbr = CreateSolidBrush(m_rgbShadow);
if (hbr) {
hbrOld = (HBRUSH) SelectObject((HDC) hdc, hbr);
if (hbrOld) {
// draw the shadow color where we have 0's in the mask
BitBlt((HDC) hdc, x, y, dxFace, dyFace, (HDC) m_hdcMono, 0, 0, 0x00B8074A);
SelectObject((HDC) hdc, hbrOld);
}
DeleteObject(hbr);
}
if (state & wxTBSTATE_CHECKED) {
BitBlt((HDC) m_hdcMono, 1, 1, dxFace - 1, dyFace - 1, (HDC) m_hdcMono, 0, 0, SRCAND);
}
}
if (state & (wxTBSTATE_CHECKED | wxTBSTATE_INDETERMINATE)) {
hbrOld = (HBRUSH) SelectObject((HDC) hdc, (HBRUSH) m_hbrDither);
if (hbrOld) {
if (!bMaskCreated)
CreateMask((WXHDC) hdcGlyphs, xCenterOffset, yOffset, dxFace, dyFace);
// CreateMask(hBitmap, xCenterOffset, yOffset, dxFace, dyFace);
SetTextColor((HDC) hdc, 0L); // 0 -> 0
SetBkColor((HDC) hdc, 0x00FFFFFF); // 1 -> 1
// only draw the dither brush where the mask is 1's
BitBlt((HDC) hdc, x, y, dxFace, dyFace, (HDC) m_hdcMono, 0, 0, 0x00E20746);
SelectObject((HDC) hdc, hbrOld);
}
}
SelectObject(hdcGlyphs, bitmapOld);
DeleteDC(hdcGlyphs);
}
// ----------------------------------------------------------------------------
// drawing helpers
// ----------------------------------------------------------------------------
void wxToolBar::GetSysColors()
{
static COLORREF rgbSaveFace = 0xffffffffL,
rgbSaveShadow = 0xffffffffL,
rgbSaveHilight = 0xffffffffL,
rgbSaveFrame = 0xffffffffL;
// For now, override these because the colour replacement isn't working,
// and we get inconsistent colours. Assume all buttons are grey for the moment.
// m_rgbFace = GetSysColor(COLOR_BTNFACE);
m_rgbFace = RGB(192,192,192);
// m_rgbShadow = GetSysColor(COLOR_BTNSHADOW);
m_rgbShadow = RGB(128,128,128);
// m_rgbHilight = GetSysColor(COLOR_BTNHIGHLIGHT);
m_rgbHilight = RGB(255, 255, 255);
m_rgbFrame = GetSysColor(COLOR_WINDOWFRAME);
if (rgbSaveFace!=m_rgbFace || rgbSaveShadow!=m_rgbShadow
|| rgbSaveHilight!=m_rgbHilight || rgbSaveFrame!=m_rgbFrame)
{
rgbSaveFace = m_rgbFace;
rgbSaveShadow = m_rgbShadow;
rgbSaveHilight = m_rgbHilight;
rgbSaveFrame = m_rgbFrame;
// Update the brush for pushed-in buttons
CreateDitherBrush();
}
}
WXHBITMAP wxToolBar::CreateDitherBitmap()
{
BITMAPINFO* pbmi;
HBITMAP hbm;
HDC hdc;
int i;
long patGray[8];
DWORD rgb;
pbmi = (BITMAPINFO *)malloc(sizeof(BITMAPINFOHEADER) + 16*sizeof(RGBQUAD));
memset(pbmi, 0, (sizeof(BITMAPINFOHEADER) + 16*sizeof(RGBQUAD)));
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = 8;
pbmi->bmiHeader.biHeight = 8;
pbmi->bmiHeader.biPlanes = 1;
pbmi->bmiHeader.biBitCount = 1;
pbmi->bmiHeader.biCompression = BI_RGB;
// rgb = GetSysColor(COLOR_BTNFACE);
rgb = RGB(192,192,192);
pbmi->bmiColors[0].rgbBlue = GetBValue(rgb);
pbmi->bmiColors[0].rgbGreen = GetGValue(rgb);
pbmi->bmiColors[0].rgbRed = GetRValue(rgb);
pbmi->bmiColors[0].rgbReserved = 0;
// rgb = GetSysColor(COLOR_BTNHIGHLIGHT);
rgb = RGB(255, 255, 255);
pbmi->bmiColors[1].rgbBlue = GetBValue(rgb);
pbmi->bmiColors[1].rgbGreen = GetGValue(rgb);
pbmi->bmiColors[1].rgbRed = GetRValue(rgb);
pbmi->bmiColors[1].rgbReserved = 0;
/* initialize the brushes */
for (i = 0; i < 8; i++)
if (i & 1)
patGray[i] = 0xAAAA5555L; // 0x11114444L; // lighter gray
else
patGray[i] = 0x5555AAAAL; // 0x11114444L; // lighter gray
hdc = ::GetDC(NULL);
hbm = CreateDIBitmap(hdc, &pbmi->bmiHeader, CBM_INIT, patGray, pbmi, DIB_RGB_COLORS);
ReleaseDC(NULL, hdc);
free(pbmi);
return (WXHBITMAP)hbm;
}
bool wxToolBar::CreateDitherBrush()
{
HBITMAP hbmGray;
HBRUSH hbrSave;
if (m_hbrDither)
return TRUE;
hbmGray = (HBITMAP) CreateDitherBitmap();
if (hbmGray)
{
hbrSave = (HBRUSH) m_hbrDither;
m_hbrDither = (WXHBRUSH) CreatePatternBrush(hbmGray);
DeleteObject(hbmGray);
if (m_hbrDither)
{
if (hbrSave)
{
DeleteObject(hbrSave);
}
return TRUE;
}
else
{
m_hbrDither = (WXHBRUSH) hbrSave;
}
}
return FALSE;
}
bool wxToolBar::FreeDitherBrush(void)
{
if (m_hbrDither)
DeleteObject((HBRUSH) m_hbrDither);
m_hbrDither = 0;
return TRUE;
}
typedef struct tagCOLORMAP2
{
COLORREF bgrfrom;
COLORREF bgrto;
COLORREF sysColor;
} COLORMAP2;
// these are the default colors used to map the dib colors
// to the current system colors
#define BGR_BUTTONTEXT (RGB(000,000,000)) // black
#define BGR_BUTTONSHADOW (RGB(128,128,128)) // dark grey
#define BGR_BUTTONFACE (RGB(192,192,192)) // bright grey
#define BGR_BUTTONHILIGHT (RGB(255,255,255)) // white
#define BGR_BACKGROUNDSEL (RGB(255,000,000)) // blue
#define BGR_BACKGROUND (RGB(255,000,255)) // magenta
#define FlipColor(rgb) (RGB(GetBValue(rgb), GetGValue(rgb), GetRValue(rgb)))
WXHBITMAP wxToolBar::CreateMappedBitmap(WXHINSTANCE WXUNUSED(hInstance), void *info)
{
LPBITMAPINFOHEADER lpBitmapInfo = (LPBITMAPINFOHEADER)info;
HDC hdc, hdcMem = NULL;
DWORD FAR *p;
LPSTR lpBits;
HBITMAP hbm = NULL, hbmOld;
int numcolors, i;
int wid, hgt;
static COLORMAP2 ColorMap[] = {
{BGR_BUTTONTEXT, BGR_BUTTONTEXT, COLOR_BTNTEXT}, // black
{BGR_BUTTONSHADOW, BGR_BUTTONSHADOW, COLOR_BTNSHADOW}, // dark grey
{BGR_BUTTONFACE, BGR_BUTTONFACE, COLOR_BTNFACE}, // bright grey
{BGR_BUTTONHILIGHT, BGR_BUTTONHILIGHT, COLOR_BTNHIGHLIGHT},// white
{BGR_BACKGROUNDSEL, BGR_BACKGROUNDSEL, COLOR_HIGHLIGHT}, // blue
{BGR_BACKGROUND, BGR_BACKGROUND, COLOR_WINDOW} // magenta
};
#define NUM_MAPS (sizeof(ColorMap)/sizeof(COLORMAP2))
if (!lpBitmapInfo)
return 0;
//
// So what are the new colors anyway ?
//
for (i=0; i < (int) NUM_MAPS; i++) {
ColorMap[i].bgrto = (long unsigned int) FlipColor(GetSysColor((int)ColorMap[i].sysColor));
}
p = (DWORD FAR *)(((LPSTR)lpBitmapInfo) + lpBitmapInfo->biSize);
/* Replace button-face and button-shadow colors with the current values
*/
numcolors = 16;
while (numcolors-- > 0) {
for (i = 0; i < (int) NUM_MAPS; i++) {
if (*p == ColorMap[i].bgrfrom) {
*p = ColorMap[i].bgrto;
break;
}
}
p++;
}
/* First skip over the header structure */
lpBits = (LPSTR)(lpBitmapInfo + 1);
/* Skip the color table entries, if any */
lpBits += (1 << (lpBitmapInfo->biBitCount)) * sizeof(RGBQUAD);
/* Create a color bitmap compatible with the display device */
i = wid = (int)lpBitmapInfo->biWidth;
hgt = (int)lpBitmapInfo->biHeight;
hdc = ::GetDC(NULL);
hdcMem = CreateCompatibleDC(hdc);
if (hdcMem) {
// hbm = CreateDiscardableBitmap(hdc, i, hgt);
hbm = CreateCompatibleBitmap(hdc, i, hgt);
if (hbm) {
hbmOld = (HBITMAP) SelectObject(hdcMem, hbm);
// set the main image
StretchDIBits(hdcMem, 0, 0, wid, hgt, 0, 0, wid, hgt, lpBits,
(LPBITMAPINFO)lpBitmapInfo, DIB_RGB_COLORS, SRCCOPY);
SelectObject(hdcMem, hbmOld);
}
DeleteObject(hdcMem);
}
ReleaseDC(NULL, hdc);
return (WXHBITMAP) hbm;
}
WXHBITMAP wxToolBar::CreateMappedBitmap(WXHINSTANCE hInstance, WXHBITMAP hBitmap)
{
HANDLE hDIB = wxBitmapToDIB((HBITMAP) hBitmap, 0);
if (hDIB)
{
#ifdef __WINDOWS_386__
LPBITMAPINFOHEADER lpbmInfoHdr = (LPBITMAPINFOHEADER)MK_FP32(GlobalLock(hDIB));
#else
LPBITMAPINFOHEADER lpbmInfoHdr = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
#endif
HBITMAP newBitmap = (HBITMAP) CreateMappedBitmap((WXHINSTANCE) wxGetInstance(), lpbmInfoHdr);
GlobalUnlock(hDIB);
GlobalFree(hDIB);
return (WXHBITMAP) newBitmap;
}
return 0;
}
#endif