e54c96f187
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
417 lines
14 KiB
Objective-C
417 lines
14 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: laywin.h
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// Purpose: interface of wxLayoutAlgorithm
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxLayoutAlgorithm
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@wxheader{laywin.h}
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wxLayoutAlgorithm implements layout of subwindows in MDI or SDI frames.
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It sends a wxCalculateLayoutEvent event
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to children of the frame, asking them for information about
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their size. For MDI parent frames, the algorithm allocates
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the remaining space to the MDI client window (which contains the MDI child
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frames).
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For SDI (normal) frames, a 'main' window is specified as taking up the
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remaining space.
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Because the event system is used, this technique can be applied to any windows,
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which are not necessarily 'aware' of the layout classes (no virtual functions
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in wxWindow refer to wxLayoutAlgorithm or its events). However, you
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may wish to use wxSashLayoutWindow for your subwindows
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since this class provides handlers for the required events, and accessors
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to specify the desired size of the window. The sash behaviour in the base class
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can be used, optionally, to make the windows user-resizable.
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wxLayoutAlgorithm is typically used in IDE (integrated development environment)
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applications,
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where there are several resizable windows in addition to the MDI client window,
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or
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other primary editing window. Resizable windows might include toolbars, a
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project
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window, and a window for displaying error and warning messages.
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When a window receives an OnCalculateLayout event, it should call SetRect in
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the given event object, to be the old supplied rectangle minus whatever space
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the
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window takes up. It should also set its own size accordingly.
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wxSashLayoutWindow::OnCalculateLayout generates an OnQueryLayoutInfo event
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which it sends to itself to determine the orientation, alignment and size of
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the window,
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which it gets from internal member variables set by the application.
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The algorithm works by starting off with a rectangle equal to the whole frame
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client area.
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It iterates through the frame children, generating OnCalculateLayout events
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which subtract
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the window size and return the remaining rectangle for the next window to
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process. It
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is assumed (by wxSashLayoutWindow::OnCalculateLayout) that a window stretches
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the full dimension
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of the frame client, according to the orientation it specifies. For example, a
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horizontal window
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will stretch the full width of the remaining portion of the frame client area.
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In the other orientation, the window will be fixed to whatever size was
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specified by
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OnQueryLayoutInfo. An alignment setting will make the window 'stick' to the
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left, top, right or
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bottom of the remaining client area. This scheme implies that order of window
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creation is important.
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Say you wish to have an extra toolbar at the top of the frame, a project window
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to the left of
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the MDI client window, and an output window above the status bar. You should
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therefore create
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the windows in this order: toolbar, output window, project window. This ensures
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that the toolbar and
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output window take up space at the top and bottom, and then the remaining
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height in-between is used for
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the project window.
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wxLayoutAlgorithm is quite independent of the way in which
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OnCalculateLayout chooses to interpret a window's size and alignment. Therefore
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you
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could implement a different window class with a new OnCalculateLayout event
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handler,
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that has a more sophisticated way of laying out the windows. It might allow
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specification of whether stretching occurs in the specified orientation, for
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example,
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rather than always assuming stretching. (This could, and probably should, be
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added to the existing
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implementation).
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@e Note: wxLayoutAlgorithm has nothing to do with wxLayoutConstraints. It is an
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alternative
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way of specifying layouts for which the normal constraint system is unsuitable.
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@library{wxadv}
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@category{winlayout}
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@see wxSashEvent, wxSashLayoutWindow, @ref overview_eventhandlingoverview
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*/
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class wxLayoutAlgorithm : public wxObject
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{
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public:
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/**
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Default constructor.
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*/
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wxLayoutAlgorithm();
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/**
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Destructor.
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*/
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~wxLayoutAlgorithm();
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/**
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Lays out the children of a normal frame. @a mainWindow is set to occupy the
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remaining space.
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This function simply calls LayoutWindow().
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*/
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bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = NULL) const;
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/**
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Lays out the children of an MDI parent frame. If @a rect is non-@NULL, the
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given rectangle will be used as a starting point instead of the frame's client
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area.
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The MDI client window is set to occupy the remaining space.
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*/
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bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = NULL) const;
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/**
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Lays out the children of a normal frame or other window.
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@a mainWindow is set to occupy the remaining space. If this is not specified,
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then
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the last window that responds to a calculate layout event in query mode will
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get the remaining space
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(that is, a non-query OnCalculateLayout event will not be sent to this window
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and the window will be set
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to the remaining size).
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*/
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bool LayoutWindow(wxWindow* parent, wxWindow* mainWindow = NULL) const;
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};
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/**
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@class wxSashLayoutWindow
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@wxheader{laywin.h}
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wxSashLayoutWindow responds to OnCalculateLayout events generated
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by wxLayoutAlgorithm. It allows the
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application to use simple accessors to specify how the window should be
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laid out, rather than having to respond to events. The fact that
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the class derives from wxSashWindow allows sashes to be used if required,
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to allow the windows to be user-resizable.
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The documentation for wxLayoutAlgorithm explains
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the purpose of this class in more detail.
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@library{wxadv}
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@category{miscwnd}
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@see wxLayoutAlgorithm, wxSashWindow, @ref overview_eventhandlingoverview
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*/
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class wxSashLayoutWindow : public wxSashWindow
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{
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public:
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//@{
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/**
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Constructs a sash layout window, which can be a child of a frame, dialog or any
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other non-control window.
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@param parent
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Pointer to a parent window.
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@param id
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Window identifier. If -1, will automatically create an identifier.
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@param pos
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Window position. wxDefaultPosition is (-1, -1) which indicates that
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wxSashLayoutWindows
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should generate a default position for the window. If using the
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wxSashLayoutWindow class directly, supply
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an actual position.
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@param size
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Window size. wxDefaultSize is (-1, -1) which indicates that
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wxSashLayoutWindows
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should generate a default size for the window.
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@param style
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Window style. For window styles, please see wxSashLayoutWindow.
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@param name
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Window name.
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*/
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wxSashLayoutWindow();
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wxSashLayoutWindow(wxSashLayoutWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxCLIP_CHILDREN | wxSW_3D,
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const wxString& name = "layoutWindow");
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//@}
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/**
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Initializes a sash layout window, which can be a child of a frame, dialog or
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any other non-control window.
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@param parent
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Pointer to a parent window.
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@param id
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Window identifier. If -1, will automatically create an identifier.
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@param pos
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Window position. wxDefaultPosition is (-1, -1) which indicates that
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wxSashLayoutWindows
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should generate a default position for the window. If using the
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wxSashLayoutWindow class directly, supply
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an actual position.
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@param size
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Window size. wxDefaultSize is (-1, -1) which indicates that
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wxSashLayoutWindows
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should generate a default size for the window.
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@param style
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Window style. For window styles, please see wxSashLayoutWindow.
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@param name
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Window name.
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*/
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bool Create(wxSashLayoutWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxCLIP_CHILDREN | wxSW_3D,
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const wxString& name = "layoutWindow");
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/**
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Returns the alignment of the window: one of wxLAYOUT_TOP, wxLAYOUT_LEFT,
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wxLAYOUT_RIGHT, wxLAYOUT_BOTTOM.
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*/
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wxLayoutAlignment GetAlignment() const;
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/**
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Returns the orientation of the window: one of wxLAYOUT_HORIZONTAL,
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wxLAYOUT_VERTICAL.
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*/
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wxLayoutOrientation GetOrientation() const;
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/**
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The default handler for the event that is generated by wxLayoutAlgorithm. The
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implementation
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of this function calls wxCalculateLayoutEvent::SetRect to shrink the provided
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size according to
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how much space this window takes up. For further details,
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see wxLayoutAlgorithm and wxCalculateLayoutEvent.
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*/
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void OnCalculateLayout(wxCalculateLayoutEvent& event);
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/**
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The default handler for the event that is generated by OnCalculateLayout to get
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size, alignment and orientation information for the window. The implementation
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of this function uses member variables as set by accessors called by the
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application.
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For further details, see wxLayoutAlgorithm and wxQueryLayoutInfoEvent.
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*/
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void OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event);
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/**
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Sets the alignment of the window (which edge of the available parent client
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area the window
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is attached to). @a alignment is one of wxLAYOUT_TOP, wxLAYOUT_LEFT,
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wxLAYOUT_RIGHT, wxLAYOUT_BOTTOM.
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*/
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void SetAlignment(wxLayoutAlignment alignment);
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/**
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Sets the default dimensions of the window. The dimension other than the
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orientation will be fixed to this
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value, and the orientation dimension will be ignored and the window stretched
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to fit the available space.
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*/
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void SetDefaultSize(const wxSize& size);
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/**
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Sets the orientation of the window (the direction the window will stretch in,
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to fill the available
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parent client area). @a orientation is one of wxLAYOUT_HORIZONTAL,
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wxLAYOUT_VERTICAL.
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*/
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void SetOrientation(wxLayoutOrientation orientation);
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};
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/**
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@class wxQueryLayoutInfoEvent
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@wxheader{laywin.h}
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This event is sent when wxLayoutAlgorithm wishes to get
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the size, orientation and alignment of a window. More precisely, the event is
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sent
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by the OnCalculateLayout handler which is itself invoked by wxLayoutAlgorithm.
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@library{wxadv}
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@category{events}
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@see wxCalculateLayoutEvent, wxSashLayoutWindow, wxLayoutAlgorithm.
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*/
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class wxQueryLayoutInfoEvent : public wxEvent
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{
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public:
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/**
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Constructor.
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*/
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wxQueryLayoutInfoEvent(wxWindowID id = 0);
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/**
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Specifies the alignment of the window (which side of the remaining parent
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client area
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the window sticks to). One of wxLAYOUT_TOP, wxLAYOUT_LEFT, wxLAYOUT_RIGHT,
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wxLAYOUT_BOTTOM.
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*/
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void GetAlignment() const;
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/**
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Returns the flags associated with this event. Not currently used.
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*/
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int GetFlags() const;
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/**
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Returns the orientation that the event handler specified to the event object.
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May be one of wxLAYOUT_HORIZONTAL,
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wxLAYOUT_VERTICAL.
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*/
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wxLayoutOrientation GetOrientation() const;
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/**
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Returns the requested length of the window in the direction of the window
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orientation. This information
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is not yet used.
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*/
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int GetRequestedLength() const;
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/**
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Returns the size that the event handler specified to the event object as being
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the requested size of the window.
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*/
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wxSize GetSize() const;
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/**
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Call this to specify the alignment of the window (which side of the remaining
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parent client area
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the window sticks to). May be one of wxLAYOUT_TOP, wxLAYOUT_LEFT,
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wxLAYOUT_RIGHT, wxLAYOUT_BOTTOM.
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*/
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void SetAlignment(wxLayoutAlignment alignment);
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/**
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Sets the flags associated with this event. Not currently used.
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*/
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void SetFlags(int flags);
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/**
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Call this to specify the orientation of the window. May be one of
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wxLAYOUT_HORIZONTAL,
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wxLAYOUT_VERTICAL.
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*/
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void SetOrientation(wxLayoutOrientation orientation);
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/**
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Sets the requested length of the window in the direction of the window
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orientation. This information
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is not yet used.
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*/
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void SetRequestedLength(int length);
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/**
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Call this to let the calling code know what the size of the window is.
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*/
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void SetSize(const wxSize& size);
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};
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/**
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@class wxCalculateLayoutEvent
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@wxheader{laywin.h}
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This event is sent by wxLayoutAlgorithm to
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calculate the amount of the remaining client area that the window should
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occupy.
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@library{wxadv}
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@category{events}
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@see wxQueryLayoutInfoEvent, wxSashLayoutWindow, wxLayoutAlgorithm.
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*/
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class wxCalculateLayoutEvent : public wxEvent
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{
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public:
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/**
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Constructor.
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*/
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wxCalculateLayoutEvent(wxWindowID id = 0);
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/**
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Returns the flags associated with this event. Not currently used.
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*/
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int GetFlags() const;
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/**
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Before the event handler is entered, returns the remaining parent client area
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that the window
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could occupy. When the event handler returns, this should contain the remaining
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parent client rectangle,
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after the event handler has subtracted the area that its window occupies.
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*/
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wxRect GetRect() const;
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/**
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Sets the flags associated with this event. Not currently used.
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*/
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void SetFlags(int flags);
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/**
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Call this to specify the new remaining parent client area, after the space
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occupied by the
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window has been subtracted.
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*/
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void SetRect(const wxRect& rect);
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};
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