4a624f6ed3
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50695 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
202 lines
6.7 KiB
C++
202 lines
6.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/dfb/window.h
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// Purpose: wxWindow class
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// Author: Vaclav Slavik
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// Created: 2006-08-10
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// RCS-ID: $Id$
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// Copyright: (c) 2006 REA Elektronik GmbH
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DFB_WINDOW_H_
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#define _WX_DFB_WINDOW_H_
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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#include "wx/dfb/dfbptr.h"
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wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
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struct wxDFBWindowEvent;
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class WXDLLIMPEXP_FWD_CORE wxFont;
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class WXDLLIMPEXP_FWD_CORE wxNonOwnedWindow;
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class wxOverlayImpl;
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class wxDfbOverlaysList;
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// ---------------------------------------------------------------------------
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// wxWindow
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// ---------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxWindowDFB : public wxWindowBase
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{
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public:
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wxWindowDFB() { Init(); }
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wxWindowDFB(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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virtual ~wxWindowDFB();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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// implement base class (pure) virtual methods
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// -------------------------------------------
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virtual void SetLabel( const wxString &WXUNUSED(label) ) {}
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virtual wxString GetLabel() const { return wxEmptyString; }
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virtual void Raise();
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virtual void Lower();
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virtual bool Show(bool show = true);
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virtual void SetFocus();
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virtual bool Reparent(wxWindowBase *newParent);
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virtual void WarpPointer(int x, int y);
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virtual void Refresh(bool eraseBackground = true,
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const wxRect *rect = (const wxRect *) NULL);
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virtual void Update();
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virtual void Freeze();
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virtual void Thaw();
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virtual bool IsFrozen() const { return m_frozenness > 0; }
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virtual bool SetCursor(const wxCursor &cursor);
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virtual bool SetFont(const wxFont &font) { m_font = font; return true; }
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string,
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int *x, int *y,
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int *descent = (int *) NULL,
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int *externalLeading = (int *) NULL,
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const wxFont *theFont = (const wxFont *) NULL)
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const;
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#if wxUSE_DRAG_AND_DROP
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virtual void SetDropTarget(wxDropTarget *dropTarget);
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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#endif // wxUSE_DRAG_AND_DROP
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virtual WXWidget GetHandle() const { return this; }
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// implementation from now on
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// --------------------------
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// Returns DirectFB surface used for rendering of this window
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wxIDirectFBSurfacePtr GetDfbSurface();
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// returns toplevel window the window belongs to
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wxNonOwnedWindow *GetTLW() const { return m_tlw; }
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void OnInternalIdle();
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virtual bool IsDoubleBuffered() const { return true; }
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protected:
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// implement the base class pure virtuals
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virtual void DoClientToScreen(int *x, int *y) const;
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virtual void DoScreenToClient(int *x, int *y) const;
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virtual void DoGetPosition(int *x, int *y) const;
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virtual void DoGetSize(int *width, int *height) const;
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virtual void DoGetClientSize(int *width, int *height) const;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::MoveWindow() except for composite controls which will want to arrange
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// themselves inside the given rectangle
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virtual void DoMoveWindow(int x, int y, int width, int height);
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// return DFB surface used to render this window (will be assigned to
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// m_surface if the window is visible)
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virtual wxIDirectFBSurfacePtr ObtainDfbSurface() const;
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// this method must be called when window's position, size or visibility
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// changes; it resets m_surface so that ObtainDfbSurface has to be called
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// next time GetDfbSurface is called
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void InvalidateDfbSurface();
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// called by parent to render (part of) the window
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void PaintWindow(const wxRect& rect);
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// paint window's overlays (if any) on top of window's surface
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void PaintOverlays(const wxRect& rect);
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// refreshes the entire window (including non-client areas)
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void DoRefreshWindow();
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// refreshes given rectangle of the window (in window, _not_ client coords)
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virtual void DoRefreshRect(const wxRect& rect);
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// refreshes given rectangle; unlike RefreshRect(), the argument is in
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// window, not client, coords and unlike DoRefreshRect() and like Refresh(),
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// does nothing if the window is hidden or frozen
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void RefreshWindowRect(const wxRect& rect);
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// add/remove overlay for this window
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void AddOverlay(wxOverlayImpl *overlay);
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void RemoveOverlay(wxOverlayImpl *overlay);
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// DirectFB events handling
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void HandleKeyEvent(const wxDFBWindowEvent& event_);
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private:
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// common part of all ctors
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void Init();
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// counterpart to SetFocus
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void DFBKillFocus();
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protected:
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// toplevel window (i.e. DirectFB window) this window belongs to
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wxNonOwnedWindow *m_tlw;
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private:
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// subsurface of TLW's surface covered by this window
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wxIDirectFBSurfacePtr m_surface;
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// position of the window (relative to the parent, not used by wxTLW, so
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// don't access it directly)
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wxRect m_rect;
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// number of calls to Freeze() minus number of calls to Thaw()
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unsigned m_frozenness;
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// overlays for this window (or NULL if it doesn't have any)
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wxDfbOverlaysList *m_overlays;
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friend class wxNonOwnedWindow; // for HandleXXXEvent
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friend class wxOverlayImpl; // for Add/RemoveOverlay
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friend class wxWindowDCImpl; // for PaintOverlays
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DECLARE_DYNAMIC_CLASS(wxWindowDFB)
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DECLARE_NO_COPY_CLASS(wxWindowDFB)
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_DFB_WINDOW_H_
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