wxWidgets/tests/controls/itemcontainertest.cpp
Vadim Zeitlin 1addaeaa75 Add wxUIActionSimulator::Select().
Add a helper to select an item in a wxChoice, wxComboBox, wxListBox or similar.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77662 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-09-10 16:52:01 +00:00

331 lines
9.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/controls/itemcontainertest.cpp
// Purpose: wxItemContainer unit test
// Author: Steven Lamerton
// Created: 2010-06-29
// Copyright: (c) 2010 Steven Lamerton
///////////////////////////////////////////////////////////////////////////////
#include "testprec.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/ctrlsub.h"
#endif // WX_PRECOMP
#include "wx/scopeguard.h"
#include "wx/uiaction.h"
#include "itemcontainertest.h"
void ItemContainerTestCase::Append()
{
wxItemContainer * const container = GetContainer();
container->Append("item 0");
CPPUNIT_ASSERT_EQUAL("item 0", container->GetString(0));
wxArrayString testitems;
testitems.Add("item 1");
testitems.Add("item 2");
container->Append(testitems);
CPPUNIT_ASSERT_EQUAL("item 1", container->GetString(1));
CPPUNIT_ASSERT_EQUAL("item 2", container->GetString(2));
wxString arritems[] = { "item 3", "item 4" };
container->Append(2, arritems);
CPPUNIT_ASSERT_EQUAL("item 3", container->GetString(3));
CPPUNIT_ASSERT_EQUAL("item 4", container->GetString(4));
}
void ItemContainerTestCase::Insert()
{
wxItemContainer * const container = GetContainer();
CPPUNIT_ASSERT_EQUAL( 0, container->Insert("item 0", 0) );
CPPUNIT_ASSERT_EQUAL("item 0", container->GetString(0));
wxArrayString testitems;
testitems.Add("item 1");
testitems.Add("item 2");
CPPUNIT_ASSERT_EQUAL( 1, container->Insert(testitems, 0) );
CPPUNIT_ASSERT_EQUAL("item 1", container->GetString(0));
CPPUNIT_ASSERT_EQUAL("item 2", container->GetString(1));
wxString arritems[] = { "item 3", "item 4" };
CPPUNIT_ASSERT_EQUAL( 2, container->Insert(2, arritems, 1) );
CPPUNIT_ASSERT_EQUAL("item 3", container->GetString(1));
CPPUNIT_ASSERT_EQUAL("item 4", container->GetString(2));
}
void ItemContainerTestCase::Count()
{
wxItemContainer * const container = GetContainer();
CPPUNIT_ASSERT(container->IsEmpty());
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
CPPUNIT_ASSERT(!container->IsEmpty());
CPPUNIT_ASSERT_EQUAL(4, container->GetCount());
container->Delete(0);
CPPUNIT_ASSERT_EQUAL(3, container->GetCount());
container->Delete(0);
container->Delete(0);
CPPUNIT_ASSERT_EQUAL(1, container->GetCount());
container->Insert(testitems, 1);
CPPUNIT_ASSERT_EQUAL(5, container->GetCount());
}
void ItemContainerTestCase::ItemSelection()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("ITEM 2"); // The same as the last one except for case.
container->Append(testitems);
container->SetSelection(wxNOT_FOUND);
CPPUNIT_ASSERT_EQUAL(wxNOT_FOUND, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("", container->GetStringSelection());
container->SetSelection(1);
CPPUNIT_ASSERT_EQUAL(1, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 1", container->GetStringSelection());
CPPUNIT_ASSERT( container->SetStringSelection("item 2") );
CPPUNIT_ASSERT_EQUAL(2, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 2", container->GetStringSelection());
// Check that selecting a non-existent item fails.
CPPUNIT_ASSERT( !container->SetStringSelection("bloordyblop") );
// Check that SetStringSelection() is case-insensitive.
CPPUNIT_ASSERT( container->SetStringSelection("ITEM 2") );
CPPUNIT_ASSERT_EQUAL(2, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 2", container->GetStringSelection());
}
void ItemContainerTestCase::FindString()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
CPPUNIT_ASSERT_EQUAL(1, container->FindString("item 1"));
CPPUNIT_ASSERT_EQUAL(1, container->FindString("ITEM 1"));
CPPUNIT_ASSERT_EQUAL(wxNOT_FOUND, container->FindString("ITEM 1", true));
}
void ItemContainerTestCase::ClientData()
{
wxItemContainer * const container = GetContainer();
wxStringClientData* item0data = new wxStringClientData("item0data");
wxStringClientData* item1data = new wxStringClientData("item1data");
wxStringClientData* item2data = new wxStringClientData("item2data");
container->Append("item 0", item0data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item0data),
container->GetClientObject(0));
container->Append("item 1");
container->SetClientObject(1, item1data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item1data),
container->GetClientObject(1));
container->Insert("item 2", 2, item2data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item2data),
container->GetClientObject(2));
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientObject((unsigned)-1, item0data) );
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientObject(12345, item0data) );
}
void ItemContainerTestCase::VoidData()
{
wxItemContainer * const container = GetContainer();
wxString item0data("item0data"), item1data("item0data"),
item2data("item0data");
void* item0 = &item0data;
void* item1 = &item1data;
void* item2 = &item2data;
container->Append("item 0", item0);
CPPUNIT_ASSERT_EQUAL(item0, container->GetClientData(0));
container->Append("item 1");
container->SetClientData(1, item1);
CPPUNIT_ASSERT_EQUAL(item1, container->GetClientData(1));
container->Insert("item 2", 2, item2);
CPPUNIT_ASSERT_EQUAL(item2, container->GetClientData(2));
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientData((unsigned)-1, NULL) );
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientData(12345, NULL) );
// wxMSW used to hace problems retrieving the client data of -1 from a few
// standard controls, especially if the last error was set before doing it,
// so test for this specially.
const wxUIntPtr minus1 = static_cast<wxUIntPtr>(-1);
container->Append("item -1", wxUIntToPtr(minus1));
#ifdef __WINDOWS__
::SetLastError(ERROR_INVALID_DATA);
#endif
CPPUNIT_ASSERT_EQUAL( minus1, wxPtrToUInt(container->GetClientData(3)) );
}
void ItemContainerTestCase::Set()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
container->Append(testitems);
wxArrayString newtestitems;
newtestitems.Add("new item 0");
newtestitems.Add("new item 1");
newtestitems.Add("new item 2");
newtestitems.Add("new item 3");
container->Set(newtestitems);
CPPUNIT_ASSERT_EQUAL(4, container->GetCount());
CPPUNIT_ASSERT_EQUAL("new item 1", container->GetString(1));
wxString arrnewitems[] = { "even newer 0", "event newer 1" };
container->Set(2, arrnewitems);
CPPUNIT_ASSERT_EQUAL(2, container->GetCount());
CPPUNIT_ASSERT_EQUAL("even newer 0", container->GetString(0));
}
void ItemContainerTestCase::SetString()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
container->SetSelection(0);
container->SetString(0, "new item 0");
CPPUNIT_ASSERT_EQUAL("new item 0", container->GetString(0));
// Modifying the item shouldn't deselect it.
CPPUNIT_ASSERT_EQUAL(0, container->GetSelection());
// wxOSX doesn't support having empty items in some containers.
#ifndef __WXOSX__
container->SetString(2, "");
CPPUNIT_ASSERT_EQUAL("", container->GetString(2));
#endif
}
void ItemContainerTestCase::SetSelection()
{
wxItemContainer * const container = GetContainer();
container->Append("first");
container->Append("second");
// This class is used to check that SetSelection() doesn't generate any
// events, as documented.
class CommandEventHandler : public wxEvtHandler
{
public:
virtual bool ProcessEvent(wxEvent& event)
{
CPPUNIT_ASSERT_MESSAGE
(
"unexpected command event from SetSelection",
!event.IsCommandEvent()
);
return wxEvtHandler::ProcessEvent(event);
}
} h;
wxWindow * const win = GetContainerWindow();
win->PushEventHandler(&h);
wxON_BLOCK_EXIT_OBJ1( *win, wxWindow::PopEventHandler, false );
container->SetSelection(0);
CPPUNIT_ASSERT_EQUAL( 0, container->GetSelection() );
container->SetSelection(1);
CPPUNIT_ASSERT_EQUAL( 1, container->GetSelection() );
}
#if wxUSE_UIACTIONSIMULATOR
void ItemContainerTestCase::SimSelect()
{
wxItemContainer * const container = GetContainer();
container->Append("first");
container->Append("second");
container->Append("third");
GetContainerWindow()->SetFocus();
wxUIActionSimulator sim;
CPPUNIT_ASSERT( sim.Select("third") );
CPPUNIT_ASSERT_EQUAL( 2, container->GetSelection() );
CPPUNIT_ASSERT( sim.Select("first") );
CPPUNIT_ASSERT_EQUAL( 0, container->GetSelection() );
CPPUNIT_ASSERT( !sim.Select("tenth") );
}
#endif // wxUSE_UIACTIONSIMULATOR