717a57c2fa
handling as well 2. new sample: menu 3. small corrections to wxFileHistory made possible by wxMenu changes 4. ugly fix for panel loaded from resources and TABbing 5. wxDataObject &c doc updates git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
147 lines
5.4 KiB
C++
147 lines
5.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/menuitem.h
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// Purpose: wxMenuItem class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 25.10.99
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MENUITEM_H_BASE_
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#define _WX_MENUITEM_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/object.h" // base class
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// id for a separator line in the menu (invalid for normal item)
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#define wxID_SEPARATOR (-1)
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#ifndef ID_SEPARATOR // for compatibility only, don't use in new code
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#define ID_SEPARATOR wxID_SEPARATOR
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#endif
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// ----------------------------------------------------------------------------
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// forward declarations
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxAcceleratorEntry;
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class WXDLLEXPORT wxMenuItem;
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class WXDLLEXPORT wxMenu;
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// ----------------------------------------------------------------------------
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// wxMenuItem is an item in the menu which may be either a normal item, a sub
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// menu or a separator
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenuItemBase : public wxObject
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{
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public:
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// creation
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static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
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int id = wxID_SEPARATOR,
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const wxString& text = wxEmptyString,
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const wxString& help = wxEmptyString,
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bool isCheckable = FALSE,
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wxMenu *subMenu = (wxMenu *)NULL);
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// destruction: wxMenuItem will delete its submenu
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virtual ~wxMenuItemBase();
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// the menu we're in
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wxMenu *GetMenu() const { return m_parentMenu; }
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// get/set id
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void SetId(int id) { m_id = id; }
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int GetId() const { return m_id; }
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bool IsSeparator() const { return m_id == wxID_SEPARATOR; }
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// the item's text (or name)
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//
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// NB: the item's text includes the accelerators and mnemonics info (if
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// any), i.e. it may contain '&' or '_' or "\t..." and thus is
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// different from the item's label which only contains the text shown
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// in the menu
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virtual void SetText(const wxString& str) { m_text = str; }
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virtual wxString GetLabel() const { return m_text; }
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const wxString& GetText() const { return m_text; }
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// what kind of menu item we are
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virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
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bool IsCheckable() const { return m_isCheckable; }
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bool IsSubMenu() const { return m_subMenu != NULL; }
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void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
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wxMenu *GetSubMenu() const { return m_subMenu; }
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// state
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virtual void Enable(bool enable = TRUE) { m_isEnabled = enable; }
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virtual bool IsEnabled() const { return m_isEnabled; }
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virtual void Check(bool check = TRUE) { m_isChecked = check; }
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virtual bool IsChecked() const { return m_isChecked; }
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void Toggle() { Check(!m_isChecked); }
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// help string (displayed in the status bar by default)
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void SetHelp(const wxString& str) { m_help = str; }
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const wxString& GetHelp() const { return m_help; }
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#if wxUSE_ACCEL
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// get our accelerator or NULL (caller must delete the pointer)
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virtual wxAcceleratorEntry *GetAccel() const { return NULL; }
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// set the accel for this item - this may also be done indirectly with
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// SetText()
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virtual void SetAccel(wxAcceleratorEntry *accel);
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#endif // wxUSE_ACCEL
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// compatibility only, use new functions in the new code
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void SetName(const wxString& str) { SetText(str); }
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const wxString& GetName() const { return GetText(); }
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protected:
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int m_id; // numeric id of the item >= 0 or -1
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wxMenu *m_parentMenu, // the menu we belong to
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*m_subMenu; // our sub menu or NULL
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wxString m_text, // label of the item
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m_help; // the help string for the item
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bool m_isCheckable; // can be checked?
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bool m_isChecked; // is checked?
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bool m_isEnabled; // is enabled?
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};
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// ----------------------------------------------------------------------------
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// include the real class declaration
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// ----------------------------------------------------------------------------
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#ifdef wxUSE_BASE_CLASSES_ONLY
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#define wxMenuItem wxMenuItemBase
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#else // !wxUSE_BASE_CLASSES_ONLY
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#if defined(__WXMSW__)
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#include "wx/msw/menuitem.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/menuitem.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/menuitem.h"
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#elif defined(__WXQT__)
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#include "wx/qt/menuitem.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/menuitem.h"
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#elif defined(__WXPM__)
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#include "wx/os2/menuitem.h"
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#elif defined(__WXSTUBS__)
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#include "wx/stubs/menuitem.h"
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#endif
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#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
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#endif
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// _WX_MENUITEM_H_BASE_
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