wxWidgets/samples/drawing/drawing.dsp
Julian Smart c31752dadf Updated version
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18051 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-12-05 11:08:08 +00:00

155 lines
7.3 KiB
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# Microsoft Developer Studio Project File - Name="drawing" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=drawing - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "drawing.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "drawing.mak" CFG="drawing - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "drawing - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE "drawing - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "drawing - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "drawing - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
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CPP=cl.exe
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RSC=rc.exe
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!ELSEIF "$(CFG)" == "drawing - Win32 Release"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxmsw.lib
!ELSEIF "$(CFG)" == "drawing - Win32 Debug"
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# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxmswd.lib
!ENDIF
# Begin Target
# Name "drawing - Win32 Release DLL"
# Name "drawing - Win32 Debug DLL"
# Name "drawing - Win32 Release"
# Name "drawing - Win32 Debug"
# Begin Source File
SOURCE=.\drawing.cpp
# End Source File
# Begin Source File
SOURCE=.\drawing.rc
# End Source File
# End Target
# End Project