3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
175 lines
4.6 KiB
C++
175 lines
4.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/controls/buttontest.cpp
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// Purpose: wxButton unit test
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// Author: Steven Lamerton
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// Created: 2010-06-21
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// Copyright: (c) 2010 Steven Lamerton
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///////////////////////////////////////////////////////////////////////////////
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#include "testprec.h"
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#if wxUSE_BUTTON
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/button.h"
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#endif // WX_PRECOMP
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#include "testableframe.h"
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#include "wx/uiaction.h"
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#include "wx/artprov.h"
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//For CPPUNIT_ASSERT_EQUAL to work a class must have a stream output function
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//for those classes which do not have them by default we define them in
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//asserthelper.h so they can be reused
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#include "asserthelper.h"
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class ButtonTestCase : public CppUnit::TestCase
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{
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public:
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ButtonTestCase() { }
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void setUp();
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void tearDown();
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private:
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CPPUNIT_TEST_SUITE( ButtonTestCase );
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//We add tests that use wxUIActionSimulator with WXUISIM_TEST so they
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//are not run on platofrms were wxUIActionSimulator isn't supported
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WXUISIM_TEST( Click );
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WXUISIM_TEST( Disabled );
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CPPUNIT_TEST( Auth );
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CPPUNIT_TEST( BitmapMargins );
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CPPUNIT_TEST( Bitmap );
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CPPUNIT_TEST_SUITE_END();
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void Click();
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void Disabled();
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void Auth();
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void BitmapMargins();
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void Bitmap();
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wxButton* m_button;
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DECLARE_NO_COPY_CLASS(ButtonTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( ButtonTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( ButtonTestCase, "ButtonTestCase" );
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void ButtonTestCase::setUp()
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{
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//We use wxTheApp->GetTopWindow() as there is only a single testable frame
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//so it will always be returned
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m_button = new wxButton(wxTheApp->GetTopWindow(), wxID_ANY, "wxButton");
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}
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void ButtonTestCase::tearDown()
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{
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wxDELETE(m_button);
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}
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#if wxUSE_UIACTIONSIMULATOR
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void ButtonTestCase::Click()
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{
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//We use the internal class EventCounter which handles connecting and
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//disconnecting the control to the wxTestableFrame
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EventCounter clicked(m_button, wxEVT_BUTTON);
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wxUIActionSimulator sim;
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//We move in slightly to account for window decorations, we need to yield
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//after every wxUIActionSimulator action to keep everything working in GTK
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sim.MouseMove(m_button->GetScreenPosition() + wxPoint(10, 10));
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wxYield();
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sim.MouseClick();
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wxYield();
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CPPUNIT_ASSERT_EQUAL( 1, clicked.GetCount() );
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}
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void ButtonTestCase::Disabled()
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{
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EventCounter clicked(m_button, wxEVT_BUTTON);
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wxUIActionSimulator sim;
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//In this test we disable the button and check events are not sent
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m_button->Disable();
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sim.MouseMove(m_button->GetScreenPosition() + wxPoint(10, 10));
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wxYield();
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sim.MouseClick();
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wxYield();
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CPPUNIT_ASSERT_EQUAL( 0, clicked.GetCount() );
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}
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#endif // wxUSE_UIACTIONSIMULATOR
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void ButtonTestCase::Auth()
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{
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//Some functions only work on specific operating system versions, for
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//this we need a runtime check
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int major = 0;
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if(wxGetOsVersion(&major) != wxOS_WINDOWS_NT || major < 6)
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return;
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//We are running Windows Vista or newer
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CPPUNIT_ASSERT(!m_button->GetAuthNeeded());
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m_button->SetAuthNeeded();
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CPPUNIT_ASSERT(m_button->GetAuthNeeded());
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//We test both states
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m_button->SetAuthNeeded(false);
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CPPUNIT_ASSERT(!m_button->GetAuthNeeded());
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}
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void ButtonTestCase::BitmapMargins()
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{
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//Some functions only work on specific platforms in which case we can use
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//a preprocessor check
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#ifdef __WXMSW__
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//We must set a bitmap before we can set its margins, when writing unit
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//tests it is easiest to use an image from wxArtProvider
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m_button->SetBitmap(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_OTHER,
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wxSize(32, 32)));
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m_button->SetBitmapMargins(15, 15);
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CPPUNIT_ASSERT_EQUAL(wxSize(15, 15), m_button->GetBitmapMargins());
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m_button->SetBitmapMargins(wxSize(20, 20));
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CPPUNIT_ASSERT_EQUAL(wxSize(20, 20), m_button->GetBitmapMargins());
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#endif
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}
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void ButtonTestCase::Bitmap()
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{
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//We start with no bitmaps
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CPPUNIT_ASSERT(!m_button->GetBitmap().IsOk());
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m_button->SetBitmap(wxArtProvider::GetIcon(wxART_INFORMATION,
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wxART_OTHER,
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wxSize(32, 32)));
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CPPUNIT_ASSERT(m_button->GetBitmap().IsOk());
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}
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#endif //wxUSE_BUTTON
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