3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
159 lines
5.3 KiB
C++
159 lines
5.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/glcanvas.h
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// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/palette.h"
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#include "wx/msw/wrapwin.h"
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#include <GL/gl.h>
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// ----------------------------------------------------------------------------
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// wxGLContext: OpenGL rendering context
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
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virtual ~wxGLContext();
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virtual bool SetCurrent(const wxGLCanvas& win) const;
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HGLRC GetGLRC() const { return m_glContext; }
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protected:
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HGLRC m_glContext;
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private:
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DECLARE_CLASS(wxGLContext)
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};
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// ----------------------------------------------------------------------------
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// wxGLCanvas: OpenGL output window
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
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{
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public:
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wxEXPLICIT // avoid implicitly converting a wxWindow* to wxGLCanvas
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual ~wxGLCanvas();
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// implement wxGLCanvasBase methods
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virtual bool SwapBuffers();
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// MSW-specific helpers
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// --------------------
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// get the HDC used for OpenGL rendering
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HDC GetHDC() const { return m_hDC; }
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// try to find pixel format matching the given attributes list for the
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// specified HDC, return 0 on error, otherwise pfd is filled in with the
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// information from attribList if non-NULL
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static int ChooseMatchingPixelFormat(HDC hdc, const int *attribList,
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PIXELFORMATDESCRIPTOR *pfd = NULL);
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#if wxUSE_PALETTE
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// palette stuff
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bool SetupPalette(const wxPalette& palette);
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virtual wxPalette CreateDefaultPalette();
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void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
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void OnPaletteChanged(wxPaletteChangedEvent& event);
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#endif // wxUSE_PALETTE
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// deprecated methods using the implicit wxGLContext, associate the context
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// explicitly with the window instead
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#if WXWIN_COMPATIBILITY_2_8
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLContext *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLCanvas *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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#endif // WXWIN_COMPATIBILITY_2_8
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protected:
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// common part of all ctors
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void Init();
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// the real window creation function, Create() may reuse it twice as we may
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// need to create an OpenGL window to query the available extensions and
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// then potentially delete and recreate it with another pixel format
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bool CreateWindow(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName);
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// set up the pixel format using the given attributes and palette
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int DoSetup(PIXELFORMATDESCRIPTOR &pfd, const int *attribList);
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// HDC for this window, we keep it all the time
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HDC m_hDC;
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private:
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DECLARE_EVENT_TABLE()
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DECLARE_CLASS(wxGLCanvas)
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};
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#endif // _WX_GLCANVAS_H_
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