3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
139 lines
4.9 KiB
C++
139 lines
4.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/toolbar.h
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// Purpose: wxToolBar declaration
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// Author: Robert Roebling
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// Modified by:
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// Created: 10.09.00
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_TOOLBAR_H_
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#define _WX_UNIV_TOOLBAR_H_
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#include "wx/button.h" // for wxStdButtonInputHandler
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class WXDLLIMPEXP_FWD_CORE wxToolBarTool;
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// ----------------------------------------------------------------------------
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// the actions supported by this control
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// ----------------------------------------------------------------------------
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#define wxACTION_TOOLBAR_TOGGLE wxACTION_BUTTON_TOGGLE
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#define wxACTION_TOOLBAR_PRESS wxACTION_BUTTON_PRESS
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#define wxACTION_TOOLBAR_RELEASE wxACTION_BUTTON_RELEASE
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#define wxACTION_TOOLBAR_CLICK wxACTION_BUTTON_CLICK
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#define wxACTION_TOOLBAR_ENTER wxT("enter") // highlight the tool
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#define wxACTION_TOOLBAR_LEAVE wxT("leave") // unhighlight the tool
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// ----------------------------------------------------------------------------
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// wxToolBar
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxToolBar : public wxToolBarBase
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{
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public:
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// construction/destruction
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wxToolBar() { Init(); }
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wxToolBar(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxToolBarNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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bool Create( wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxToolBarNameStr );
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virtual ~wxToolBar();
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virtual bool Realize();
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virtual void SetWindowStyleFlag( long style );
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virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
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virtual void SetToolShortHelp(int id, const wxString& helpString);
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virtual void SetMargins(int x, int y);
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void SetMargins(const wxSize& size)
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{ SetMargins((int) size.x, (int) size.y); }
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = -1,
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const wxString& strArg = wxEmptyString);
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static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
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{
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return GetStdInputHandler(handlerDef);
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}
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protected:
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// common part of all ctors
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void Init();
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// implement base class pure virtuals
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virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool);
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virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool);
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virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable);
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virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle);
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virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
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virtual wxToolBarToolBase *CreateTool(int id,
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const wxString& label,
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const wxBitmap& bmpNormal,
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const wxBitmap& bmpDisabled,
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wxItemKind kind,
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wxObject *clientData,
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const wxString& shortHelp,
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const wxString& longHelp);
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virtual wxToolBarToolBase *CreateTool(wxControl *control,
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const wxString& label);
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virtual wxSize DoGetBestClientSize() const;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoDraw(wxControlRenderer *renderer);
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// get the bounding rect for the given tool
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wxRect GetToolRect(wxToolBarToolBase *tool) const;
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// redraw the given tool
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void RefreshTool(wxToolBarToolBase *tool);
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// (re)calculate the tool positions, should only be called if it is
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// necessary to do it, i.e. m_needsLayout == true
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void DoLayout();
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// get the rect limits depending on the orientation: top/bottom for a
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// vertical toolbar, left/right for a horizontal one
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void GetRectLimits(const wxRect& rect, wxCoord *start, wxCoord *end) const;
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private:
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// have we calculated the positions of our tools?
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bool m_needsLayout;
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// the width of a separator
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wxCoord m_widthSeparator;
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// the total size of all toolbar elements
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wxCoord m_maxWidth,
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m_maxHeight;
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private:
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DECLARE_DYNAMIC_CLASS(wxToolBar)
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};
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#endif // _WX_UNIV_TOOLBAR_H_
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