wxWidgets/include/wx/gtk/glcanvas.h
Robert Roebling b7ea712cc2 Commit Carsten Fuchs' patch for separating wxGLCanvas
and wxGLContext on GTK and MSW.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41031 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-09-06 13:31:20 +00:00

175 lines
6.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.h
// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK
// Author: Robert Roebling
// Modified by:
// Created: 17/8/98
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#include "wx/scrolwin.h"
#include "wx/app.h"
extern "C" {
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glu.h>
}
//---------------------------------------------------------------------------
// Constants for attriblist
//---------------------------------------------------------------------------
enum
{
WX_GL_RGBA=1, /* use true color palette */
WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
WX_GL_DOUBLEBUFFER, /* use doublebuffer */
WX_GL_STEREO, /* use stereoscopic display */
WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
};
//---------------------------------------------------------------------------
// classes
//---------------------------------------------------------------------------
class WXDLLEXPORT wxGLContext;
class WXDLLEXPORT wxGLCanvas;
//---------------------------------------------------------------------------
// wxGLContext
//---------------------------------------------------------------------------
class WXDLLEXPORT wxGLContext: public wxObject
{
public:
wxGLContext(wxWindow* win, const wxGLContext* other=NULL /* for sharing display lists */);
virtual ~wxGLContext();
public:
// The win wxGLCanvas needs not necessarily be the same as the wxGLCanvas with which this context was created!
void SetCurrent(const wxGLCanvas& win) const;
private:
GLXContext m_glContext;
private:
DECLARE_CLASS(wxGLContext)
};
//---------------------------------------------------------------------------
// wxGLCanvas
//---------------------------------------------------------------------------
class WXDLLEXPORT wxGLCanvas: public wxWindow
{
public:
// This ctor is identical to the next, except for the fact that it
// doesn't create an implicit wxGLContext.
// The attribList parameter has been moved to avoid overload clashes.
wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
int *attribList = (int*) NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
bool Create( wxWindow *parent,
const wxGLContext *shared = (wxGLContext*)NULL,
const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
virtual ~wxGLCanvas();
void SetCurrent(const wxGLContext& RC) const;
void SetCurrent();
void SetColour(const wxChar *colour);
void SwapBuffers();
void OnSize(wxSizeEvent& event);
void OnInternalIdle();
inline wxGLContext* GetContext() const { return m_glContext; }
// implementation
wxGLContext *m_glContext,
*m_sharedContext;
wxGLCanvas *m_sharedContextOf;
const bool m_createImplicitContext;
void *m_vi; // actually an XVisualInfo*
GLXFBConfig *m_fbc;
bool m_canFreeVi;
bool m_canFreeFBC;
GtkWidget *m_glWidget;
bool m_exposed;
// returns an XVisualInfo* based on desired GL attributes;
// returns NULL if an appropriate visual is not found. The
// caller is reponsible for using XFree() to deallocate
// the returned structure.
static void* ChooseGLVisual(int *attribList);
static void* ChooseGLFBC(int *attribList);
static void GetGLAttribListFromWX(int *wx_attribList, int *gl_attribList );
static void QueryGLXVersion();
static int GetGLXVersion();
static int m_glxVersion;
private:
DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxGLCanvas)
};
#endif
// _WX_GLCANVAS_H_