655719367a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
122 lines
3.9 KiB
C++
122 lines
3.9 KiB
C++
////////////////////////////////////////////////////////////////////////////
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// Name: msw/spinctrl.h
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// Purpose: wxSpinCtrl class declaration for Win32
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.07.99
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_SPINCTRL_H_
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#define _WX_MSW_SPINCTRL_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "spinctrl.h"
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#endif
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#include "wx/spinbutt.h" // the base class
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#include "wx/dynarray.h"
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class WXDLLEXPORT wxSpinCtrl;
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WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins);
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// ----------------------------------------------------------------------------
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// Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call
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// it) text window whose contents is automatically updated when the spin
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// control is clicked.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSpinCtrl : public wxSpinButton
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{
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public:
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wxSpinCtrl() { }
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wxSpinCtrl(wxWindow *parent,
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wxWindowID id = -1,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS,
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int min = 0, int max = 100, int initial = 0,
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const wxString& name = _T("wxSpinCtrl"))
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{
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Create(parent, id, value, pos, size, style, min, max, initial, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id = -1,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS,
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int min = 0, int max = 100, int initial = 0,
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const wxString& name = _T("wxSpinCtrl"));
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// a wxTextCtrl-like method (but we can't have GetValue returning wxString
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// because the base class already has one returning int!)
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void SetValue(const wxString& text);
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// another wxTextCtrl-like method
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void SetSelection(long from, long to);
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// implementation only from now on
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// -------------------------------
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virtual ~wxSpinCtrl();
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virtual void SetValue(int val) { wxSpinButton::SetValue(val); }
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virtual int GetValue() const;
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virtual bool SetFont(const wxFont &font);
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virtual void SetFocus();
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virtual bool Enable(bool enable = TRUE);
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virtual bool Show(bool show = TRUE);
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// wxSpinButton doesn't accept focus, but we do
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virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); }
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// for internal use only
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// get the subclassed window proc of the buddy text
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WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; }
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// return the spinctrl object whose buddy is the given window or NULL
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static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy);
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// process a WM_COMMAND generated by the buddy text control
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bool ProcessTextCommand(WXWORD cmd, WXWORD id);
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protected:
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virtual void DoGetPosition(int *x, int *y) const;
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual wxSize DoGetBestSize() const;
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virtual void DoGetSize(int *width, int *height) const;
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// the handler for wxSpinButton events
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void OnSpinChange(wxSpinEvent& event);
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// Handle processing of special keys
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void OnChar(wxKeyEvent& event);
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void OnSetFocus(wxFocusEvent& event);
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// the data for the "buddy" text ctrl
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WXHWND m_hwndBuddy;
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WXFARPROC m_wndProcBuddy;
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// all existing wxSpinCtrls - this allows to find the one corresponding to
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// the given buddy window in GetSpinForTextCtrl()
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static wxArraySpins ms_allSpins;
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private:
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DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
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DECLARE_EVENT_TABLE()
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DECLARE_NO_COPY_CLASS(wxSpinCtrl)
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};
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#endif // _WX_MSW_SPINCTRL_H_
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