wxWidgets/build/bakefiles/config.bkl
2008-09-12 20:57:41 +00:00

510 lines
17 KiB
XML

<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<set var="IS_MSVC_PRJ">
$(FORMAT in ['msvc6prj','msevc4prj','msvs2003prj','msvs2005prj'])
</set>
<set var="BUILDING_LIB" overwrite="0">0</set>
<set var="CPP_DEFAULT_VALUE">
<if cond="FORMAT=='borland'">
cpp32 -Sr -oCON
</if>
<if cond="FORMAT=='mingw'">
$(DOLLAR)(CC) -E
</if>
<if cond="FORMAT=='msvc'">
$(DOLLAR)(CC) /EP /nologo
</if>
<if cond="FORMAT=='watcom'">
$(DOLLAR)(CC) -p
</if>
</set>
<option name="CPP">
<default-value>
$(CPP_DEFAULT_VALUE)
</default-value>
<description>
The C preprocessor
</description>
</option>
<option name="SHARED">
<values>0,1</values>
<values-description>,DLL</values-description>
<default-value>0</default-value>
<description>
What type of library to build?
</description>
</option>
<option name="WXUNIV">
<values>0,1</values>
<values-description>,Universal</values-description>
<default-value>0</default-value>
<description>
Build wxUniversal instead of native port?
</description>
</option>
<!-- don't include ANSI configuration in project files, it's going to be
eventually removed anyway and it only doubles the number of build
configs in projects: -->
<if cond="IS_MSVC_PRJ=='1'">
<set var="UNICODE">1</set>
</if>
<if cond="IS_MSVC_PRJ=='0'">
<option name="UNICODE">
<values>0,1</values>
<values-description>,Unicode</values-description>
<default-value>1</default-value>
<description>
Compile Unicode build of wxWidgets?
</description>
</option>
</if>
<if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
<option name="MSLU">
<values>0,1</values>
<default-value>0</default-value>
<description>
Use MSLU library when building Unicode version.
</description>
</option>
</if>
<if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
<set var="MSLU">0</set>
</if>
<option name="BUILD">
<values>debug,release</values>
<values-description>Debug,Release</values-description>
<default-value>debug</default-value>
<description>
Type of compiled binaries
</description>
</option>
<if cond="FORMAT=='msvc'">
<option name="TARGET_CPU">
<default-value>$(DOLLAR)(CPU)</default-value>
<description>
The target processor architecture must be specified when it is not X86.
This does not affect the compiler output, so you still need to make sure
your environment is set up appropriately with the correct compiler in the
PATH. Rather it affects some options passed to some of the common build
utilities such as the resource compiler and the linker.
Accepted values: AMD64, IA64.
</description>
</option>
</if>
<if cond="FORMAT!='msvc'">
<set var="TARGET_CPU"/>
</if>
<set var="DEBUG_INFO_DEFAULT">
<if cond="IS_MSVC_PRJ=='1'">1</if>
<if cond="IS_MSVC_PRJ=='0'">default</if>
</set>
<option name="DEBUG_INFO">
<values>0,1,default</values>
<default-value>$(DEBUG_INFO_DEFAULT)</default-value>
<description>
Should debugging info be included in the executables? The default value
"default" means that debug info will be included if BUILD=debug
and not included if BUILD=release.
</description>
</option>
<option name="DEBUG_FLAG">
<values>0,1,default</values>
<default-value>default</default-value>
<description>
Should __WXDEBUG__ be defined? The default value "default" means that it will
be defined if BUILD=debug and not defined if BUILD=release.
</description>
</option>
<if cond="FORMAT=='msvc'">
<option name="DEBUG_RUNTIME_LIBS">
<values>0,1,default</values>
<default-value>default</default-value>
<description>
Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
Acts according to BUILD by default.
</description>
</option>
</if>
<if cond="FORMAT!='msvc'">
<set var="DEBUG_RUNTIME_LIBS">default</set>
</if>
<set var="MONOLITHIC_DEFAULT">
<if cond="FORMAT=='watcom'">1</if>
<if cond="FORMAT!='watcom'">0</if>
</set>
<option name="MONOLITHIC">
<values>0,1</values>
<values-description>Multilib,Monolithic</values-description>
<default-value>$(MONOLITHIC_DEFAULT)</default-value>
<description>
Multiple libraries or single huge monolithic one?
</description>
</option>
<if cond="FORMAT=='autoconf'"> <!-- FIXME - temporary -->
<option name="USE_PLUGINS">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build parts of the library as dynamically loadable plugins
(only supported in multilib build)?
</description>
</option>
</if>
<if cond="FORMAT!='autoconf'">
<set var="USE_PLUGINS">0</set> <!-- FIXME - temporary -->
</if>
<option name="USE_GUI">
<values>0,1</values>
<values-description>Base,GUI</values-description>
<default-value>1</default-value>
<description>
Build GUI libraries?
</description>
</option>
<option name="USE_HTML">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxHTML library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_MEDIA">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build multimedia library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_XRC">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxXRC library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_AUI">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxAUI library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_PROPGRID">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxPropertyGrid library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_RICHTEXT">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxRichTextCtrl library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_STC">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxStyledTextCtrl library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_OPENGL">
<values>0,1</values>
<default-value>0</default-value>
<description>
Build OpenGL canvas library (USE_GUI must be 1)?
</description>
</option>
<!-- currently only VC++ can compile wxDebugReport which is in QA lib -->
<set var="USE_QA_DEFAULT">
<if cond="FORMAT in ['msvc','msvc6prj','msvs2003prj','msvs2005prj']">1</if>
<if cond="FORMAT not in ['msvc','msvc6prj','msvs2003prj','msvs2005prj']">0</if>
</set>
<option name="USE_QA">
<values>0,1</values>
<default-value>$(USE_QA_DEFAULT)</default-value>
<description>
Build quality assurance classes library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_EXCEPTIONS">
<values>0,1</values>
<default-value>1</default-value>
<description>
Enable exceptions in compiled code.
</description>
</option>
<option name="USE_RTTI">
<values>0,1</values>
<default-value>1</default-value>
<description>
Enable run-time type information (RTTI) in compiled code.
</description>
</option>
<option name="USE_THREADS">
<values>0,1</values>
<default-value>1</default-value>
<description>
Enable threading in compiled code.
</description>
</option>
<if cond="FORMAT!='autoconf'">
<option name="USE_GDIPLUS">
<values>0,1</values>
<default-value>0</default-value>
<description>
Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT)
</description>
</option>
</if>
<option name="OFFICIAL_BUILD">
<values>0,1</values>
<default-value>0</default-value>
<description>
Is this official build by wxWidgets developers?
</description>
</option>
<option name="VENDOR">
<default-value>custom</default-value>
<description>
Use this to name your customized DLLs differently
</description>
</option>
<!-- These basically do what vendor does in the places it didn't. -->
<!-- They should all be unified under some suitable descriptor -->
<option name="WX_FLAVOUR">
<default-value></default-value>
</option>
<option name="WX_LIB_FLAVOUR">
<default-value></default-value>
</option>
<option name="CFG">
<default-value></default-value>
<description>
Name of your custom configuration. This affects directory
where object files are stored as well as the location of
compiled .lib files and setup.h under the lib/ toplevel directory.
</description>
</option>
<!-- unit tests support: -->
<option name="CPPUNIT_CFLAGS">
<default-value></default-value>
<description>
Compiler flags needed to compile test suite in tests directory. If you want
to run the tests, set it so that the compiler can find CppUnit headers.
</description>
</option>
<option name="CPPUNIT_LIBS">
<default-value></default-value>
<description>
Linker flags needed to link test suite in tests directory. If you want
to run the tests, include CppUnit library here.
</description>
</option>
<!-- ================================================================== -->
<!-- Autoconf -->
<!-- ================================================================== -->
<if cond="FORMAT=='autoconf'">
<option name="DEREZ"/>
<option name="TOOLKIT"/>
<option name="TOOLKIT_LOWERCASE"/>
<option name="TOOLKIT_VERSION"/>
<option name="TOOLCHAIN_NAME"/>
<option name="TOOLCHAIN_FULLNAME"/>
<option name="EXTRALIBS"/>
<option name="EXTRALIBS_XML"/>
<option name="EXTRALIBS_HTML"/>
<option name="EXTRALIBS_MEDIA"/>
<option name="EXTRALIBS_GUI"/>
<option name="EXTRALIBS_OPENGL"/>
<option name="EXTRALIBS_SDL"/>
<option name="EXTRALIBS_GNOMEPRINT"/>
<option name="CXXWARNINGS"/>
<option name="HOST_SUFFIX"/>
<option name="SAMPLES_RPATH_FLAG"/>
<option name="SAMPLES_RPATH_POSTLINK"/>
<set var="TOP_SRCDIR">$(top_srcdir)/</set>
<set var="RUNTIME_LIBS">dynamic</set>
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
<option name="WITH_PLUGIN_SDL">
<values>0,1</values>
</option>
<option name="wx_top_builddir"/>
</if>
<!-- ================================================================== -->
<!-- windows/dos/os2 compilers -->
<!-- ================================================================== -->
<if cond="FORMAT!='autoconf'">
<option name="RUNTIME_LIBS">
<values>dynamic,static</values>
<default-value>dynamic</default-value>
<description>
Version of C runtime library to use. You can change this to
static if SHARED=0, but it is highly recommended to not do
it if SHARED=1 unless you know what you are doing.
</description>
</option>
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
<set var="TOOLKIT" overwrite="0">
<if cond="FORMAT=='msevc4prj'">WINCE</if>
<if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003'">WINCE</if>
<if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='win32'">MSW</if>
<if cond="FORMAT not in ['msevc4prj','msvs2005prj'] and PLATFORM_WIN32=='1'">MSW</if>
<if cond="PLATFORM_MSDOS=='1'">MGL</if>
<if cond="PLATFORM_OS2=='1'">PM</if>
</set>
<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
<set var="TOOLKIT_VERSION"/>
<set var="HOST_SUFFIX"/>
<set var="EXTRACFLAGS"/>
<set var="EXTRALIBS"/>
<set var="EXTRALIBS_XML"/>
<set var="EXTRALIBS_HTML"/>
<set var="EXTRALIBS_MEDIA"/>
<set var="EXTRALIBS_GUI"/>
<set var="EXTRALIBS_OPENGL">
<if cond="COMPILER=='wat' and TOOLKIT=='MSW'">opengl32.lib glu32.lib</if>
<if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
</set>
<set var="EXTRALIBS_SDL"/>
<set var="EXTRALIBS_GNOMEPRINT"/>
<set var="WITH_PLUGIN_SDL">0</set>
<if cond="BUILDING_LIB=='1'">
<set-srcdir>../..</set-srcdir>
</if>
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
</if>
<if cond="FORMAT=='mingw'">
<option name="GCC_VERSION">
<values>3,2.95</values>
<default-value>3</default-value>
<description>
Set the version of your Mingw installation here.
"3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
"2.95" ... for Mingw 1.1 or any of the older versions
</description>
</option>
<set var="GCCFLAGS">
<if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
</set>
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
</if>
<!-- ================================================================== -->
<!-- Project files - hardcode some defaults -->
<!-- ================================================================== -->
<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
<set var="RUNTIME_LIBS">dynamic</set>
<set var="OFFICIAL_BUILD">0</set>
<set var="USE_AUI">1</set>
<set var="USE_PROPGRID">1</set>
<set var="USE_RICHTEXT">1</set>
<set var="USE_STC">1</set>
<set var="USE_HTML">1</set>
<set var="USE_MEDIA">1</set>
<set var="USE_XRC">1</set>
<set var="USE_OPENGL">1</set>
<set var="USE_QA">1</set>
<set var="MONOLITHIC">0</set>
<set var="USE_GUI">1</set>
<set var="USE_EXCEPTIONS">1</set>
<set var="USE_RTTI">1</set>
<set var="USE_THREADS">1</set>
<if cond="FORMAT!='autoconf'"><set var="USE_GDIPLUS">0</set></if>
<set var="DEBUG_INFO">$(DEBUG_INFO_DEFAULT)</set>
<set var="DEBUG_FLAG">default</set>
<set var="MSLU">0</set>
</if>
<!-- DigitalMars make is braindead, it doesn't have conditional
processing: -->
<if cond="FORMAT=='dmars'">
<set var="RUNTIME_LIBS">static</set>
<set var="BUILD">debug</set>
<set var="SHARED">0</set>
<set var="WXUNIV">0</set>
<set var="UNICODE">1</set>
<!-- Free version does not distribute OpenGL,
in commercial distribution better use dmars_smake format -->
<set var="USE_OPENGL">0</set>
</if>
<!-- No need for wxUniv on embedded devices (yet): -->
<if cond="FORMAT=='msevc4prj' or (FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003')">
<set var="WXUNIV">0</set>
<!-- Uploading debug reports from PDAs seems impractical -->
<set var="USE_QA">0</set>
<set var="MONOLITHIC">1</set> <!-- sic! -->
<set var="USE_OPENGL">0</set> <!-- need OpenGL ES support first -->
<!-- RTTI and exceptions need separate cccrtti.lib with eVC4 -->
<if cond="FORMAT=='msevc4prj'">
<set var="USE_RTTI">0</set>
<set var="USE_EXCEPTIONS">0</set>
</if>
</if>
<!-- Need for wxUniv within wxMGL: -->
<if cond="FORMAT!='autoconf' and TOOLKIT=='MGL'">
<set var="WXUNIV">1</set>
<set var="USE_THREADS">0</set>
<set var="RUNTIME_LIBS">static</set>
</if>
</makefile>