52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/control.h
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// Purpose: wxControl class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CONTROL_H_
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#define _WX_CONTROL_H_
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WXDLLIMPEXP_DATA_CORE(extern const char) wxControlNameStr[];
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// General item class
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class WXDLLIMPEXP_CORE wxControl : public wxControlBase
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{
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wxDECLARE_ABSTRACT_CLASS(wxControl);
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public:
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wxControl();
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wxControl(wxWindow *parent, wxWindowID winid,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxControlNameStr)
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{
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Create(parent, winid, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID winid,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxControlNameStr);
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// Simulates an event
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virtual void Command(wxCommandEvent& event) wxOVERRIDE { ProcessCommand(event); }
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// implementation from now on
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// --------------------------
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// Calls the callback and appropriate event handlers
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bool ProcessCommand(wxCommandEvent& event);
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void OnKeyDown( wxKeyEvent &event ) ;
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};
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#endif
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// _WX_CONTROL_H_
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