wxWidgets/build/msw/wx_wxregex.dsp
Václav Slavík 6e0fbb3dbf regenerated makefiles with bkl-0.2.3
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51346 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-01-23 12:13:07 +00:00

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17 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="wx_wxregex" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=wxregex - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wx_wxregex.mak".
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!MESSAGE "wxregex - Win32 DLL Universal Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "wxregex - Win32 DLL Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxregex - Win32 DLL Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "wxregex - Win32 Universal Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxregex - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "wxregex - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxregex - Win32 Debug" (based on "Win32 (x86) Static Library")
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# Begin Project
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# Begin Target
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# Name "wxregex - Win32 DLL Universal Debug"
# Name "wxregex - Win32 DLL Release"
# Name "wxregex - Win32 DLL Debug"
# Name "wxregex - Win32 Universal Release"
# Name "wxregex - Win32 Universal Debug"
# Name "wxregex - Win32 Release"
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# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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# End Custom Build
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InputPath=..\..\include\wx\msw\genrcdefs.h
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# Begin Custom Build -
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!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Debug"
# Begin Custom Build -
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!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Release"
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# Begin Custom Build -
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!ELSEIF "$(CFG)" == "wxregex - Win32 Debug"
# Begin Custom Build -
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# Begin Custom Build -
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# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Release"
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# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Release"
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