c5b42c871b
wxWindow and wxScrolledWindow. This breaks all ports! Added Layout() call to wxSplitter. wxDialog at least tries to set its position before its shown. wxGTK now emits char/key events as wxMSW does. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2491 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
238 lines
8.7 KiB
C++
238 lines
8.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: window.h
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// Purpose:
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// Author: Robert Roebling
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKWINDOWH__
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#define __GTKWINDOWH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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//-----------------------------------------------------------------------------
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// callback definition for inserting a window (internal)
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//-----------------------------------------------------------------------------
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typedef void (*wxInsertChildFunction)( wxWindow*, wxWindow* );
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//-----------------------------------------------------------------------------
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// wxWindow
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//-----------------------------------------------------------------------------
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class wxWindow : public wxWindowBase
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{
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DECLARE_DYNAMIC_CLASS(wxWindow)
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public:
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// creating the window
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// -------------------
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wxWindow();
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wxWindow(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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virtual ~wxWindow();
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// implement base class (pure) virtual methods
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// -------------------------------------------
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virtual bool Destroy();
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virtual void Raise();
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virtual void Lower();
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virtual bool Show( bool show = TRUE );
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virtual bool Enable( bool enable = TRUE );
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virtual bool IsRetained() const;
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virtual void SetFocus();
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virtual bool AcceptsFocus() const;
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virtual bool Reparent( wxWindow *newParent );
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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virtual bool SetBackgroundColour( const wxColour &colour );
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virtual bool SetForegroundColour( const wxColour &colour );
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virtual bool SetCursor( const wxCursor &cursor );
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virtual bool SetFont( const wxFont &font );
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string,
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int *x, int *y,
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int *descent = (int *) NULL,
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int *externalLeading = (int *) NULL,
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const wxFont *theFont = (const wxFont *) NULL)
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const;
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virtual void ClientToScreen( int *x, int *y ) const;
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virtual void ScreenToClient( int *x, int *y ) const;
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wxPoint ClientToScreen(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
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wxPoint ScreenToClient(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
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virtual bool PopupMenu( wxMenu *menu, int x, int y );
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virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE );
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virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
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virtual int GetScrollPos( int orient ) const;
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virtual int GetScrollThumb( int orient ) const;
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virtual int GetScrollRange( int orient ) const;
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virtual void ScrollWindow( int dx, int dy,
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const wxRect* rect = (wxRect *) NULL );
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#if wxUSE_DRAG_AND_DROP
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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// implementation
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// --------------
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virtual WXWidget GetHandle() const { return m_widget; }
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// also sets the global flag
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void SetScrolling(bool scroll);
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bool HasScrolling() const { return m_hasScrolling; }
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bool IsScrolling() const { return m_isScrolling; }
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/* I don't want users to override what's done in idle so everything that
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has to be done in idle time in order for wxGTK to work is done in
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OnInternalIdle */
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virtual void OnInternalIdle();
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/* For compatibility across platforms (not in event table) */
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void OnIdle(wxIdleEvent& WXUNUSED(event)) {};
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/* used by all classes in the widget creation process */
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void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
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const wxSize &size, long style, const wxString &name );
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void PostCreation();
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void InsertChild(wxWindow *child) { (*m_insertCallback)(this, child); }
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void DoAddChild(wxWindow *child) { AddChild(child); InsertChild(child); }
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/* the methods below are required because many native widgets
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are composed of several subwidgets and setting a style for
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the widget means setting it for all subwidgets as well.
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also, it is nor clear, which native widget is the top
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widget where (most of) the input goes. even tooltips have
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to be applied to all subwidgets. */
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virtual GtkWidget* GetConnectWidget();
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virtual bool IsOwnGtkWindow( GdkWindow *window );
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void ConnectWidget( GtkWidget *widget );
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// creates a new widget style if none is there
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// and sets m_widgetStyle to this value.
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GtkStyle *GetWidgetStyle();
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// called by SetFont() and SetXXXColour etc
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void SetWidgetStyle();
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// overridden in many GTK widgets
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virtual void ApplyWidgetStyle();
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#if wxUSE_TOOLTIPS
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virtual void ApplyToolTip( GtkTooltips *tips, const wxChar *tip );
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#endif // wxUSE_TOOLTIPS
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// called from GTK signales handlers. it indicates that
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// the layouting functions have to be called later on
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// (i.e. in idle time, implemented in OnInternalIdle() ).
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void UpdateSize() { m_sizeSet = FALSE; }
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// position and size of the window
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int m_x, m_y;
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int m_width, m_height;
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// see the docs in src/gtk/window.cpp
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GtkWidget *m_widget;
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GtkWidget *m_wxwindow;
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// scrolling stuff
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GtkAdjustment *m_hAdjust,*m_vAdjust;
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float m_oldHorizontalPos;
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float m_oldVerticalPos;
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// we need an extra XGC flag set to get exposed
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// events from overlapping children upon moving
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// them. this flag will be set in this GC and
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// the GC will be used in wxWindow::ScrollWindow().
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GdkGC *m_scrollGC;
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// extra (wxGTK-specific) flags
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bool m_needParent:1; /* ! wxFrame, wxDialog, wxNotebookPage ? */
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bool m_hasScrolling:1;
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bool m_isScrolling:1;
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bool m_hasVMT:1;
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bool m_sizeSet:1;
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bool m_resizing:1;
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bool m_isStaticBox:1; /* faster than IS_KIND_OF */
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bool m_isFrame:1; /* faster than IS_KIND_OF */
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bool m_acceptsFocus:1; /* ! wxStaticBox etc. */
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// these are true if the style were set before the widget was realized
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// (typcally in the constructor) but the actual GTK style must not be set
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// before the widget has been "realized"
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bool m_delayedFont:1;
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bool m_delayedForegroundColour:1;
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bool m_delayedBackgroundColour:1;
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bool m_delayedCursor:1;
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// contains GTK's widgets internal information about non-default widget
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// font and colours. we create one for each widget that gets any
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// non-default attribute set via SetFont() or SetForegroundColour() /
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// SetBackgroundColour().
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GtkStyle *m_widgetStyle;
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// C++ has no virtual methods in the constrcutor of any class but we need
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// different methods of inserting a child window into a wxFrame,
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// wxMDIFrame, wxNotebook etc. this is the callback that will get used.
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wxInsertChildFunction m_insertCallback;
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// implement the base class pure virtuals
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virtual void DoGetPosition( int *x, int *y ) const;
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virtual void DoGetSize( int *width, int *height ) const;
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virtual void DoGetClientSize( int *width, int *height ) const;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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#if wxUSE_TOOLTIPS
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virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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// common part of all ctors (can't be virtual because called from ctor)
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void Init();
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private:
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DECLARE_NO_COPY_CLASS(wxWindow);
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};
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#endif // __GTKWINDOWH__
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