wxWidgets/include/wx/protocol/protocol.h
Robert Roebling 8a4df1595b Now its possible to run wxHTML without wxSockets
if wxUSE_FS_ZIP = 1, wxUSE_HTML = 1
  Fixed typo in filelist
  Compile fix for spinbutton,


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3202 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-29 19:52:37 +00:00

95 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: protocol.h
// Purpose: Protocol base class
// Author: Guilhem Lavaux
// Modified by:
// Created: 10/07/1997
// RCS-ID: $Id$
// Copyright: (c) 1997, 1998 Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PROTOCOL_PROTOCOL_H
#define _WX_PROTOCOL_PROTOCOL_H
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/stream.h"
#if wxUSE_SOCKETS
#include "wx/socket.h"
#endif
typedef enum {
wxPROTO_NOERR = 0,
wxPROTO_NETERR,
wxPROTO_PROTERR,
wxPROTO_CONNERR,
wxPROTO_INVVAL,
wxPROTO_NOHNDLR,
wxPROTO_NOFILE,
wxPROTO_ABRT,
wxPROTO_RCNCT,
wxPROTO_STREAMING
} wxProtocolError;
// For protocols
#define DECLARE_PROTOCOL(class) \
public: \
static wxProtoInfo g_proto_##class;
#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
wxProtoInfo class::g_proto_##class(name, serv, host, CLASSINFO(class));
class WXDLLEXPORT wxProtoInfo : public wxObject {
DECLARE_DYNAMIC_CLASS(wxProtoInfo)
protected:
wxProtoInfo *next;
wxString m_protoname;
wxString prefix;
wxString m_servname;
wxClassInfo *m_cinfo;
bool m_needhost;
friend class wxURL;
public:
wxProtoInfo(const wxChar *name, const wxChar *serv_name, const bool need_host1,
wxClassInfo *info);
};
class WXDLLEXPORT wxProtocol
#if wxUSE_SOCKETS
: public wxSocketClient {
#else
: public wxObject {
#endif
DECLARE_ABSTRACT_CLASS(wxProtocol)
public:
wxProtocol();
#if wxUSE_SOCKETS
bool Reconnect();
virtual bool Connect( const wxString& WXUNUSED(host) ) { return FALSE; }
virtual bool Connect( wxSockAddress& addr, bool WXUNUSED(wait) = TRUE) { return wxSocketClient::Connect(addr); }
#endif
virtual bool Abort() = 0;
virtual wxInputStream *GetInputStream(const wxString& path) = 0;
virtual wxProtocolError GetError() = 0;
virtual wxString GetContentType() { return wxEmptyString; }
virtual void SetUser(const wxString& WXUNUSED(user)) {}
virtual void SetPassword(const wxString& WXUNUSED(passwd) ) {}
};
#if wxUSE_SOCKETS
wxProtocolError WXDLLEXPORT GetLine(wxSocketBase *sock, wxString& result);
#endif
#endif // _WX_PROTOCOL_PROTOCOL_H