wxWidgets/include/wx/os2/frame.h
2000-02-28 04:40:52 +00:00

212 lines
6.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Author: David Webster
// Modified by:
// Created: 10/27/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
//
// Get the default resource ID's for frames
//
#include "wx/os2/wxOs2.h"
class WXDLLEXPORT wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame( wxWindow* pParent
,wxWindowID vId
,const wxString& rsTitle
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = wxDEFAULT_FRAME_STYLE
,const wxString& rsName = wxFrameNameStr
)
{
Init();
Create(pParent, vId, rsTitle, rPos, rSize, lStyle, rsName);
}
bool Create( wxWindow* pParent
,wxWindowID vId
,const wxString& rsTitle
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = wxDEFAULT_FRAME_STYLE
,const wxString& rsName = wxFrameNameStr
);
virtual ~wxFrame();
// implement base class pure virtuals
virtual void Maximize(bool bMaximize = TRUE);
virtual bool IsMaximized(void) const;
virtual void Iconize(bool bIconize = TRUE);
virtual bool IsIconized(void) const;
virtual void Restore(void);
virtual void SetMenuBar(wxMenuBar* pMenubar);
virtual void SetIcon(const wxIcon& rIcon);
virtual bool ShowFullScreen( bool bShow
,long lStyle = wxFULLSCREEN_ALL
);
virtual bool IsFullScreen(void) const { return m_bFsIsShowing; };
// implementation only from now on
// -------------------------------
// override some more virtuals
virtual bool Show(bool bShow = TRUE);
// event handlers
void OnActivate(wxActivateEvent& rEvent);
void OnSysColourChanged(wxSysColourChangedEvent& rEvent);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar( long lStyle = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT
,wxWindowID vId = -1
,const wxString& rsName = wxToolBarNameStr
);
virtual void PositionToolBar(void);
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar( int nNumber = 1
,long lStyle = wxST_SIZEGRIP
,wxWindowID vId = 0
,const wxString& rsName = wxStatusLineNameStr
);
virtual void PositionStatusBar(void);
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool bUseNative)
{ m_bUseNativeStatusBar = bUseNative; };
static bool UsesNativeStatusBar()
{ return m_bUseNativeStatusBar; };
#endif // wxUSE_STATUSBAR
WXHMENU GetWinMenu() const { return m_hMenu; }
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
virtual wxPoint GetClientAreaOrigin() const;
// event handlers
bool HandlePaint(void);
bool HandleSize( int nX
,int nY
,WXUINT uFlag
);
bool HandleCommand( WXWORD wId
,WXWORD wCmd
,WXHWND wControl
);
bool HandleMenuSelect( WXWORD wItem
,WXWORD wFlags
,WXHMENU hMenu
);
bool OS2Create( int nId
,wxWindow* pParent
,const wxChar* zWclass
,wxWindow* pWxWin
,const wxChar* zTitle
,int nX
,int nY
,int nWidth
,int nHeight
,long nStyle
);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl(void) const { return m_hWndToolTip; }
void SetToolTipCtrl(WXHWND hHwndTT) { m_hWndToolTip = hHwndTT; }
#endif // tooltips
protected:
// common part of all ctors
void Init(void);
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
// override base class virtuals
virtual void DoGetClientSize( int* pWidth
,int* pHeight
) const;
virtual void DoGetSize( int* pWidth
,int* pHeight
) const;
virtual void DoGetPosition( int* pX
,int* pY
) const;
virtual void DoSetClientSize( int nWidth
,int nWeight
);
// helper
void DetachMenuBar(void);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar(void);
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// we add menu bar accel processing
bool OS2TranslateMessage(WXMSG* pMsg);
// window proc for the frames
MRESULT OS2WindowProc( WXUINT uMessage
,WXWPARAM wParam
,WXLPARAM lParam
);
bool m_bIconized;
WXHICON m_hDefaultIcon;
#if wxUSE_STATUSBAR
static bool m_bUseNativeStatusBar;
#endif // wxUSE_STATUSBAR
// Data to save/restore when calling ShowFullScreen
long m_lFsStyle; // Passed to ShowFullScreen
wxRect m_vFsOldSize;
long m_lFsOldWindowStyle;
int m_nFsStatusBarFields; // 0 for no status bar
int m_nFsStatusBarHeight;
int m_nFsToolBarHeight;
bool m_bFsIsMaximized;
bool m_bFsIsShowing;
private:
#if wxUSE_TOOLTIPS
WXHWND m_hWndToolTip;
#endif // tooltips
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif
// _WX_FRAME_H_