36c9828f70
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51911 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
761 lines
24 KiB
C++
761 lines
24 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: samples
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/*!
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@page samples_overview wxWidgets samples
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Probably the best way to learn wxWidgets is by reading the source of some 50+
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samples provided with it. Many aspects of wxWidgets programming can be learnt
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from them, but sometimes it is not simple to just choose the right sample to
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look at. This overview aims at describing what each sample does/demonstrates to
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make it easier to find the relevant one if a simple grep through all sources
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didn't help. They also provide some notes about using the samples and what
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features of wxWidgets are they supposed to test.
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There are currently more than 50 different samples as part of wxWidgets and
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this list is not complete. You should start your tour of wxWidgets with the
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@ref sampleminimal_overview which is the wxWidgets version of
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"Hello, world!". It shows the basic structure of wxWidgets program and is the
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most commented sample of all - looking at its source code is recommended.
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The next most useful samples are probably #widgets
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and #controls which show many of wxWidgets native and
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generic controls, such as buttons, listboxes, checkboxes, comboboxes etc.
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Other, more complicated controls, have their own samples. In this category you
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may find the following samples showing the corresponding controls:
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#wxCalendarCtrl
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Calendar a.k.a. date picker control
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#wxListCtrl
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List view control
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#wxTreeCtrl
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Tree view control
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#wxGrid
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Grid control
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Finally, it might be helpful to do a search in the entire sample directory if
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you can't find the sample showing the control you are interested in by
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name. Most classes contained in wxWidgets occur in at least one of the samples.
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@ref sampleminimal_overview
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@ref sampleanimate_overview
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@ref sampleartprovider_overview
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@ref samplecalendar_overview
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@ref sampleconfig_overview
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@ref samplecontrols_overview
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@ref sampledebugrpt_overview
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@ref sampledialogs_overview
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@ref sampledialup_overview
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@ref samplednd_overview
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@ref sampleevent_overview
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#Except(ions) sample
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@ref sampleexec_overview
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@ref samplefont_overview
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@ref samplegrid_overview
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@ref samplehtml_overview
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@ref sampleimage_overview
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#Internat(ionalization) sample
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@ref samplelayout_overview
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@ref samplelistctrl_overview
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@ref samplemediaplayer_overview
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@ref samplenotebook_overview
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@ref samplerender_overview
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@ref samplescrollsub_overview
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@ref samplesockets_overview
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@ref samplesound_overview
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@ref samplestatbar_overview
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@ref sampletaborder_overview
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@ref sampletext_overview
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@ref samplethread_overview
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@ref sampletoolbar_overview
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@ref sampletreectrl_overview
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@ref samplewidgets_overview
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@ref samplewizard_overview
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@section sampleminimal Minimal sample
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The minimal sample is what most people will know under the term Hello World,
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i.e. a minimal program that doesn't demonstrate anything apart from what is
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needed to write a program that will display a "hello" dialog. This is usually
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a good starting point for learning how to use wxWidgets.
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@section sampleanimate Animate sample
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The @c animate sample shows how you can use #wxAnimationCtrl
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control and shows concept of a platform-dependent animation encapsulated
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in #wxAnimation.
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@section sampleartprovider Art provider sample
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The @c artprov sample shows how you can customize the look of standard
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wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
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It also shows how you can use wxArtProvider to
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get stock bitmaps for use in your application.
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@section samplecalendar Calendar sample
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This font shows the @ref calendarctrl_overview in action. It
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shows how to configure the control (see the different options in the calendar
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menu) and also how to process the notifications from it.
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@section sampleconfig Config sample
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This sample demonstrates the #wxConfig classes in a platform
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independent way, i.e. it uses text based files to store a given configuration under
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Unix and uses the Registry under Windows.
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See @ref config_overview for the descriptions of all
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features of this class.
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@section samplecontrols Controls sample
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The controls sample is the main test program for most simple controls used in
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wxWidgets. The sample tests their basic functionality, events, placement,
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modification in terms of colour and font as well as the possibility to change
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the controls programmatically, such as adding an item to a list box etc. Apart
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from that, the sample uses a #wxNotebook and tests most
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features of this special control (using bitmap in the tabs, using
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#wxSizers and #constraints within
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notebook pages, advancing pages programmatically and vetoing a page change
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by intercepting the #wxNotebookEvent.
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The various controls tested are listed here:
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#wxButton
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Push button control, displaying text
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#wxBitmapButton
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Push button control, displaying a bitmap
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#wxCheckBox
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Checkbox control
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#wxChoice
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Choice control (a combobox without the editable area)
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#wxComboBox
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A choice with an editable area
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#wxGauge
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A control to represent a varying quantity, such as time remaining
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#wxStaticBox
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A static, or group box for visually grouping related controls
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#wxListBox
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A list of strings for single or multiple selection
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wxSpinCtrl
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A spin ctrl with a text field and a 'up-down' control
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#wxSpinButton
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A spin or 'up-down' control
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#wxStaticText
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One or more lines of non-editable text
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#wxStaticBitmap
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A control to display a bitmap
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#wxRadioBox
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A group of radio buttons
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#wxRadioButton
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A round button to be used with others in a mutually exclusive way
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#wxSlider
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A slider that can be dragged by the user
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@section sampledebugrpt DebugRpt sample
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This sample shows how to use #wxDebugReport class to
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generate a debug report in case of a program crash or otherwise. On start up,
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it proposes to either crash itself (by dereferencing a @NULL pointer) or
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generate debug report without doing it. Next it initializes the debug report
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with standard information adding a custom file to it (just a timestamp) and
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allows to view the information gathered using
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#wxDebugReportPreview.
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For the report processing part of the sample to work you should make available
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a Web server accepting form uploads, otherwise
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#wxDebugReportUpload will report an error.
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@section sampledialogs Dialogs sample
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This sample shows how to use the common dialogs available from wxWidgets. These
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dialogs are described in detail in the @ref commondialogs_overview.
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@section sampledialup Dialup sample
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This sample shows the #wxDialUpManager
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class. In the status bar, it displays the information gathered through its
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interface: in particular, the current connection status (online or offline) and
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whether the connection is permanent (in which case a string 'LAN' appears in
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the third status bar field - but note that you may be on a LAN not
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connected to the Internet, in which case you will not see this) or not.
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Using the menu entries, you may also dial or hang up the line if you have a
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modem attached and (this only makes sense for Windows) list the available
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connections.
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@section samplednd DnD sample
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This sample shows both clipboard and drag and drop in action. It is quite non
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trivial and may be safely used as a basis for implementing the clipboard and
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drag and drop operations in a real-life program.
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When you run the sample, its screen is split in several parts. On the top,
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there are two listboxes which show the standard derivations of
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#wxDropTarget:
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#wxTextDropTarget and
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#wxFileDropTarget.
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The middle of the sample window is taken by the log window which shows what is
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going on (of course, this only works in debug builds) and may be helpful to see
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the sequence of steps of data transfer.
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Finally, the last part is used for dragging text from it to either one of the
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listboxes (only one will accept it) or another application. The last
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functionality available from the main frame is to paste a bitmap from the
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clipboard (or, in the case of the Windows version, also a metafile) - it will be
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shown in a new frame.
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So far, everything we mentioned was implemented with minimal amount of code
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using standard wxWidgets classes. The more advanced features are demonstrated
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if you create a shape frame from the main frame menu. A shape is a geometric
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object which has a position, size and color. It models some
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application-specific data in this sample. A shape object supports its own
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private #wxDataFormat which means that you may cut and
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paste it or drag and drop (between one and the same or different shapes) from
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one sample instance to another (or the same). However, chances are that no
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other program supports this format and so shapes can also be rendered as
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bitmaps which allows them to be pasted/dropped in many other applications
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(and, under Windows, also as metafiles which are supported by most of Windows
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programs as well - try Write/Wordpad, for example).
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Take a look at DnDShapeDataObject class to see how you may use
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#wxDataObject to achieve this.
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@section sampleevent Event sample
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The event sample demonstrates various features of the wxWidgets events. It
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shows using dynamic events and connecting/disconnecting the event handlers
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during run time and also using
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#PushEventHandler() and
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#PopEventHandler().
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@section sampleexcept Except(ions) sample
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This very simple sample shows how to use C++ exceptions in wxWidgets programs,
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i.e. where to catch the exception which may be thrown by the program code. It
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doesn't do anything very exciting by itself, you need to study its code to
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understand what goes on.
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You need to build the library with @c wxUSE_EXCEPTIONS being set to 1
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and compile your code with C++ exceptions support to be able to build this
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sample.
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@section sampleexec Exec sample
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The exec sample demonstrates the #wxExecute and
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#wxShell functions. Both of them are used to execute the
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external programs and the sample shows how to do this synchronously (waiting
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until the program terminates) or asynchronously (notification will come later).
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It also shows how to capture the output of the child process in both
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synchronous and asynchronous cases and how to kill the processes with
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wxProcess::Kill and test for their existence with
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wxProcess::Exists.
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@section samplefont Font sample
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The font sample demonstrates #wxFont,
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#wxFontEnumerator and
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#wxFontMapper classes. It allows you to see the fonts
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available (to wxWidgets) on the computer and shows all characters of the
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chosen font as well.
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@section samplegrid Grid sample
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TODO.
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@section samplehtml HTML samples
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Eight HTML samples (you can find them in directory @c samples/html)
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cover all features of the HTML sub-library.
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@b Test demonstrates how to create #wxHtmlWindow
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and also shows most supported HTML tags.
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@b Widget shows how you can embed ordinary controls or windows within an
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HTML page. It also nicely explains how to write new tag handlers and extend
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the library to work with unsupported tags.
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@b About may give you an idea how to write good-looking About boxes.
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@b Zip demonstrates use of virtual file systems in wxHTML. The zip archives
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handler (ships with wxWidgets) allows you to access HTML pages stored
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in a compressed archive as if they were ordinary files.
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@b Virtual is yet another virtual file systems demo. This one generates pages at run-time.
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You may find it useful if you need to display some reports in your application.
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@b Printing explains use of #wxHtmlEasyPrinting
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class which serves as as-simple-as-possible interface for printing HTML
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documents without much work. In fact, only few function calls are sufficient.
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@b Help and @b Helpview are variations on displaying HTML help
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(compatible with MS HTML Help Workshop). @e Help shows how to embed
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#wxHtmlHelpController in your application
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while @e Helpview is a simple tool that only pops up the help window and
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displays help books given at command line.
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@section sampleimage Image sample
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The image sample demonstrates use of the #wxImage class
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and shows how to download images in a variety of formats, currently PNG, GIF,
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TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows two rectangles, one
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of which is drawn directly in the window, the other one is drawn into a
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#wxBitmap, converted to a wxImage, saved as a PNG image
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and then reloaded from the PNG file again so that conversions between wxImage
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and wxBitmap as well as loading and saving PNG files are tested.
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At the bottom of the main frame there is a test for using a monochrome bitmap by
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drawing into a #wxMemoryDC. The bitmap is then drawn
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specifying the foreground and background colours with
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wxDC::SetTextForeground and
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wxDC::SetTextBackground (on the left). The
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bitmap is then converted to a wxImage and the foreground colour (black) is
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replaced with red using wxImage::Replace.
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This sample also contains the code for testing the image rotation and resizing
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and using raw bitmap access, see the corresponding menu commands.
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@section sampleinternat Internat(ionalization) sample
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The not very clearly named internat sample demonstrates the wxWidgets
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internationalization (i18n for short from now on) features. To be more
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precise, it only shows localization support, i.e. support for translating the
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program messages into another language while @true i18n would also involve
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changing the other aspects of the programs behaviour.
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More information about this sample can be found in the @c readme.txt file in
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its directory. Please see also @ref internationalization_overview.
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@section samplelayout Layout sample
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The layout sample demonstrates the two different layout systems offered
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by wxWidgets. When starting the program, you will see a frame with some
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controls and some graphics. The controls will change their size whenever
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you resize the entire frame and the exact behaviour of the size changes
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is determined using the #wxLayoutConstraints
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class. See also the #overview and the
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#wxIndividualLayoutConstraint
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class for further information.
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The menu in this sample offers two more tests, one showing how to use
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a #wxBoxSizer in a simple dialog and the other one
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showing how to use sizers in connection with a #wxNotebook
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class. See also #wxSizer.
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@section samplelistctrl Listctrl sample
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This sample shows the #wxListCtrl control. Different modes
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supported by the control (list, icons, small icons, report) may be chosen from
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the menu.
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The sample also provides some timings for adding/deleting/sorting a lot of
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(several thousands) items into the control.
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@section samplemediaplayer Mediaplayer sample
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This sample demonstrates how to use all the features of
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#wxMediaCtrl and play various types of sound, video,
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and other files.
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It replaces the old dynamic sample.
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@section samplenotebook Notebook sample
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This samples shows #wxBookCtrl family of controls.
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Although initially it was written to demonstrate #wxNotebook
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only, it can now be also used to see #wxListbook,
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#wxChoicebook and #wxTreebook in action.
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Test each of the controls, their orientation, images and pages using commands through menu.
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@section samplerender Render sample
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This sample shows how to replace the default wxWidgets
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#renderer and also how to write a shared library
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(DLL) implementing a renderer and load and unload it during the run-time.
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@section samplescrollsub Scroll subwindow sample
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This sample demonstrates use of the #wxScrolledWindow
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class including placing subwindows into it and drawing simple graphics. It uses the
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#SetTargetWindow method and thus the effect
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of scrolling does not show in the scrolled window itself, but in one of its subwindows.
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Additionally, this samples demonstrates how to optimize drawing operations in wxWidgets,
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in particular using the wxWindow::IsExposed method with
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the aim to prevent unnecessary drawing in the window and thus reducing or removing
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flicker on screen.
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@section samplesockets Sockets sample
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The sockets sample demonstrates how to use the communication facilities
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provided by #wxSocket. There are two different
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applications in this sample: a server, which is implemented using a
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#wxSocketServer object, and a client, which
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is implemented as a #wxSocketClient.
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The server binds to the local address, using TCP port number 3000,
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sets up an event handler to be notified of incoming connection requests
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(@b wxSOCKET_CONNECTION events), and sits there, waiting for clients
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(@e listening, in socket parlance). For each accepted connection,
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a new #wxSocketBase object is created. These
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socket objects are independent from the server that created them, so
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they set up their own event handler, and then request to be notified
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of @b wxSOCKET_INPUT (incoming data) or @b wxSOCKET_LOST
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(connection closed at the remote end) events. In the sample, the event
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handler is the same for all connections; to find out which socket the
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event is addressed to, the #GetSocket function
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is used.
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Although it might take some time to get used to the event-oriented
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system upon which wxSocket is built, the benefits are many. See, for
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example, that the server application, while being single-threaded
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(and of course without using fork() or ugly select() loops) can handle
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an arbitrary number of connections.
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The client starts up unconnected, so you can use the Connect... option
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to specify the address of the server you are going to connect to (the
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TCP port number is hard-coded as 3000). Once connected, a number of
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tests are possible. Currently, three tests are implemented. They show
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how to use the basic IO calls in #wxSocketBase,
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such as #Read, #Write,
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#ReadMsg and #WriteMsg,
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and how to set up the correct IO flags depending on what you are going to
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do. See the comments in the code for more information. Note that because
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both clients and connection objects in the server set up an event handler
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to catch @b wxSOCKET_LOST events, each one is immediately notified
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if the other end closes the connection.
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There is also a URL test which shows how to use
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the #wxURL class to fetch data from a given URL.
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The sockets sample is work in progress. Some things to do:
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More tests for basic socket functionality.
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More tests for protocol classes (wxProtocol and its descendants).
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Tests for the recently added (and still in alpha stage) datagram sockets.
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New samples which actually do something useful (suggestions accepted).
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@section samplesound Sound sample
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The @c sound sample shows how to use #wxSound for simple
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audio output (e.g. notifications).
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@section samplestatbar Statbar sample
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This sample shows how to create and use wxStatusBar. Although most of the
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samples have a statusbar, they usually only create a default one and only
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do it once.
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Here you can see how to recreate the statusbar (with possibly different number
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of fields) and how to use it to show icons/bitmaps and/or put arbitrary
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controls into it.
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@section sampletaborder Tab order sample
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This sample allows to test keyboard navigation (mostly done using the
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@c TAB key, hence the sample name) between different controls.
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It shows the use of
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wxWindow::MoveBeforeInTabOrder() and
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#MoveAfterInTabOrder() methods to change
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the default order of the windows in the navigation chain and of
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wxWindow::Navigate() for moving focus along this
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chain.
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@section sampletext Text sample
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This sample demonstrates four features: firstly the use and many variants of
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the #wxTextCtrl class (single line, multi line, read only,
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password, ignoring TAB, ignoring ENTER).
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Secondly it shows how to intercept a #wxKeyEvent in both
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the raw form using the @c EVT_KEY_UP and @c EVT_KEY_DOWN macros and the
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higher level from using the @c EVT_CHAR macro. All characters will be logged
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in a log window at the bottom of the main window. By pressing some of the function
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keys, you can test some actions in the text ctrl as well as get statistics on the
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text ctrls, which is useful for testing if these statistics actually are correct.
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Thirdly, on platforms which support it, the sample will offer to copy text to the
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#wxClipboard and to paste text from it. The GTK version will
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use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
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best known from pasting text to the XTerm program.
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|
Last not least: some of the text controls have tooltips and the sample also shows
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how tooltips can be centrally disabled and their latency controlled.
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@section samplethread Thread sample
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This sample demonstrates use of threads in connection with GUI programs.
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There are two fundamentally different ways to use threads in GUI programs and
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|
either way has to take care of the fact that the GUI library itself usually
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|
is not multi-threading safe, i.e. that it might crash if two threads try to
|
|
access the GUI class simultaneously. One way to prevent that is have a normal
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|
GUI program in the main thread and some worker threads which work in the
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|
background. In order to make communication between the main thread and the
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|
worker threads possible, wxWidgets offers the #wxPostEvent
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function and this sample makes use of this function.
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|
The other way to use a so called Mutex (such as those offered in the #wxMutex
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class) that prevent threads from accessing the GUI classes as long as any other
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thread accesses them. For this, wxWidgets has the #wxMutexGuiEnter
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|
and #wxMutexGuiLeave functions, both of which are
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|
used and tested in the sample as well.
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See also @ref thread_overview and #wxThread.
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@section sampletoolbar Toolbar sample
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The toolbar sample shows the #wxToolBar class in action.
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The following things are demonstrated:
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Creating the toolbar using wxToolBar::AddTool
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and wxToolBar::AddControl: see
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MyApp::InitToolbar in the sample.
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Using @c EVT_UPDATE_UI handler for automatically enabling/disabling
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toolbar buttons without having to explicitly call EnableTool. This is done
|
|
in MyFrame::OnUpdateCopyAndCut.
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|
Using wxToolBar::DeleteTool and
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wxToolBar::InsertTool to dynamically update the
|
|
toolbar.
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|
Some buttons in the main toolbar are check buttons, i.e. they stay checked when
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|
pressed. On the platforms which support it, the sample also adds a combobox
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|
to the toolbar showing how you can use arbitrary controls and not only buttons
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|
in it.
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|
If you toggle another toolbar in the sample (using @c Ctrl-A) you will also
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|
see the radio toolbar buttons in action: the first three buttons form a radio
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group, i.e. checking any of them automatically unchecks the previously
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|
checked one.
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|
@section sampletreectrl Treectrl sample
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|
|
This sample demonstrates using the #wxTreeCtrl class. Here
|
|
you may see how to process various notification messages sent by this control
|
|
and also when they occur (by looking at the messages in the text control in
|
|
the bottom part of the frame).
|
|
Adding, inserting and deleting items and branches from the tree as well as
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|
sorting (in default alphabetical order as well as in custom one) is
|
|
demonstrated here as well - try the corresponding menu entries.
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|
@section samplewidgets Widgets sample
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|
|
The widgets sample is the main presentation program for most simple and advanced
|
|
native controls and complex generic widgets provided by wxWidgets.
|
|
The sample tests their basic functionality, events, placement, modification
|
|
in terms of colour and font as well as the possibility to change
|
|
the controls programmatically, such as adding an item to a list box etc.
|
|
All widgets are categorized for easy browsing.
|
|
|
|
@section samplewizard Wizard sample
|
|
|
|
This sample shows the so-called wizard dialog (implemented using
|
|
#wxWizard and related classes). It shows almost all
|
|
features supported:
|
|
|
|
|
|
Using bitmaps with the wizard and changing them depending on the page
|
|
shown (notice that wxValidationPage in the sample has a different image from
|
|
the other ones)
|
|
Using #TransferDataFromWindow
|
|
to verify that the data entered is correct before passing to the next page
|
|
(done in wxValidationPage which forces the user to check a checkbox before
|
|
continuing).
|
|
Using more elaborated techniques to allow returning to the previous
|
|
page, but not continuing to the next one or vice versa (in wxRadioboxPage)
|
|
This (wxRadioboxPage) page also shows how the page may process the @c Cancel button itself instead of relying on the wizard parent to do it.
|
|
Normally, the order of the pages in the wizard is known at compile-time,
|
|
but sometimes it depends on the user choices: wxCheckboxPage shows how to
|
|
dynamically decide which page to display next (see also
|
|
#wxWizardPage)
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|
*/
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