wxWidgets/include/wx/datstrm.h
Guilhem Lavaux 5a96d2f45f Updated wxDataStream (added ByteOrder)
Removed sckint.cpp from Makefile.am and filelist.txt (Could someone rebuild Makefile for MSW)
Some update to the documentation. I'm documenting GSocket.
Added gsockno.c in stubs


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-24 09:05:25 +00:00

83 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: datstrm.h
// Purpose: Data stream classes
// Author: Guilhem Lavaux
// Modified by:
// Created: 28/06/1998
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DATSTREAM_H_
#define _WX_DATSTREAM_H_
#ifdef __GNUG__
#pragma interface "datstrm.h"
#endif
#include <wx/stream.h>
#if wxUSE_STREAMS
class WXDLLEXPORT wxDataInputStream {
public:
wxDataInputStream(wxInputStream& s);
~wxDataInputStream();
wxUint32 Read32();
wxUint16 Read16();
wxUint8 Read8();
double ReadDouble();
wxString ReadString();
wxDataInputStream& operator>>(wxString& s);
wxDataInputStream& operator>>(wxInt8& c);
wxDataInputStream& operator>>(wxInt16& i);
wxDataInputStream& operator>>(wxInt32& i);
wxDataInputStream& operator>>(wxUint8& c);
wxDataInputStream& operator>>(wxUint16& i);
wxDataInputStream& operator>>(wxUint32& i);
wxDataInputStream& operator>>(double& i);
wxDataInputStream& operator>>(float& f);
void BidEndianOrdered(bool be_order) { m_be_order = be_order; }
protected:
wxInputStream *m_input;
bool m_be_order;
};
class WXDLLEXPORT wxDataOutputStream {
public:
wxDataOutputStream(wxOutputStream& s);
~wxDataOutputStream();
void Write32(wxUint32 i);
void Write16(wxUint16 i);
void Write8(wxUint8 i);
void WriteDouble(double d);
void WriteString(const wxString& string);
wxDataOutputStream& operator<<(const wxChar *string);
wxDataOutputStream& operator<<(wxString& string);
wxDataOutputStream& operator<<(wxInt8 c);
wxDataOutputStream& operator<<(wxInt16 i);
wxDataOutputStream& operator<<(wxInt32 i);
wxDataOutputStream& operator<<(wxUint8 c);
wxDataOutputStream& operator<<(wxUint16 i);
wxDataOutputStream& operator<<(wxUint32 i);
wxDataOutputStream& operator<<(double f);
wxDataOutputStream& operator<<(float f);
void BidEndianOrdered(bool be_order) { m_be_order = be_order; }
protected:
wxOutputStream *m_output;
bool m_be_order;
};
#endif
// wxUSE_STREAMS
#endif
// _WX_DATSTREAM_H_