wxWidgets/include/wx/cshelp.h
2003-08-03 20:58:56 +00:00

198 lines
6.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cshelp.h
// Purpose: Context-sensitive help support classes
// Author: Julian Smart, Vadim Zeitlin
// Modified by:
// Created: 08/09/2000
// RCS-ID: $Id$
// Copyright: (c) 2000 Julian Smart, Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CSHELPH__
#define _WX_CSHELPH__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "cshelp.h"
#endif
#include "wx/defs.h"
#if wxUSE_HELP
#include "wx/help.h"
#include "wx/hashmap.h"
#if wxUSE_BMPBUTTON
#include "wx/bmpbuttn.h"
#endif
// ----------------------------------------------------------------------------
// classes used to implement context help UI
// ----------------------------------------------------------------------------
/*
* wxContextHelp
* Invokes context-sensitive help. When the user
* clicks on a window, a wxEVT_HELP event will be sent to that
* window for the application to display help for.
*/
class WXDLLEXPORT wxContextHelp : public wxObject
{
public:
wxContextHelp(wxWindow* win = NULL, bool beginHelp = TRUE);
virtual ~wxContextHelp();
bool BeginContextHelp(wxWindow* win);
bool EndContextHelp();
bool EventLoop();
bool DispatchEvent(wxWindow* win, const wxPoint& pt);
void SetStatus(bool status) { m_status = status; }
protected:
bool m_inHelp;
bool m_status; // TRUE if the user left-clicked
private:
DECLARE_DYNAMIC_CLASS(wxContextHelp)
};
#if wxUSE_BMPBUTTON
/*
* wxContextHelpButton
* You can add this to your dialogs (especially on non-Windows platforms)
* to put the application into context help mode.
*/
class WXDLLEXPORT wxContextHelpButton : public wxBitmapButton
{
public:
wxContextHelpButton(wxWindow* parent,
wxWindowID id = wxID_CONTEXT_HELP,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW);
void OnContextHelp(wxCommandEvent& event);
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxContextHelpButton)
DECLARE_EVENT_TABLE()
};
#endif
// ----------------------------------------------------------------------------
// classes used to implement context help support
// ----------------------------------------------------------------------------
// wxHelpProvider is an abstract class used by the program implementing context help to
// show the help text (or whatever: it may be HTML page or anything else) for
// the given window.
//
// The current help provider must be explicitly set by the application using
// wxHelpProvider::Set().
class WXDLLEXPORT wxHelpProvider
{
public:
// get/set the current (application-global) help provider (Set() returns
// the previous one)
static wxHelpProvider *Set(wxHelpProvider *helpProvider)
{
wxHelpProvider *helpProviderOld = ms_helpProvider;
ms_helpProvider = helpProvider;
return helpProviderOld;
}
// unlike some other class, the help provider is not created on demand,
// this must be explicitly done by the application
static wxHelpProvider *Get() { return ms_helpProvider; }
// get the help string (whose interpretation is help provider dependent
// except that empty string always means that no help is associated with
// the window) for this window
virtual wxString GetHelp(const wxWindowBase *window) = 0;
// do show help for the given window (uses GetHelp() internally if
// applicable), return TRUE if it was done or FALSE if no help available
// for this window
virtual bool ShowHelp(wxWindowBase *window) = 0;
// associate the text with the given window or id: although all help
// providers have these functions to allow making wxWindow::SetHelpText()
// work, not all of them implement them
virtual void AddHelp(wxWindowBase *window, const wxString& text);
// this version associates the given text with all window with this id
// (may be used to set the same help string for all [Cancel] buttons in
// the application, for example)
virtual void AddHelp(wxWindowID id, const wxString& text);
// removes the association
virtual void RemoveHelp(wxWindowBase* window);
// virtual dtor for any base class
virtual ~wxHelpProvider();
private:
static wxHelpProvider *ms_helpProvider;
};
WX_DECLARE_EXPORTED_HASH_MAP( long, wxString, wxIntegerHash, wxIntegerEqual,
wxLongToStringHashMap );
// wxSimpleHelpProvider is an implementation of wxHelpProvider which supports
// only plain text help strings and shows the string associated with the
// control (if any) in a tooltip
class WXDLLEXPORT wxSimpleHelpProvider : public wxHelpProvider
{
public:
// implement wxHelpProvider methods
virtual wxString GetHelp(const wxWindowBase *window);
virtual bool ShowHelp(wxWindowBase *window);
virtual void AddHelp(wxWindowBase *window, const wxString& text);
virtual void AddHelp(wxWindowID id, const wxString& text);
virtual void RemoveHelp(wxWindowBase* window);
protected:
// we use 2 hashes for storing the help strings associated with windows
// and the ids
wxLongToStringHashMap m_hashWindows,
m_hashIds;
};
// wxHelpControllerHelpProvider is an implementation of wxHelpProvider which supports
// both context identifiers and plain text help strings. If the help text is an integer,
// it is passed to wxHelpController::DisplayContextPopup. Otherwise, it shows the string
// in a tooltip as per wxSimpleHelpProvider.
class WXDLLEXPORT wxHelpControllerHelpProvider : public wxSimpleHelpProvider
{
public:
// Note that it doesn't own the help controller. The help controller
// should be deleted separately.
wxHelpControllerHelpProvider(wxHelpControllerBase* hc = (wxHelpControllerBase*) NULL);
// implement wxHelpProvider methods
virtual bool ShowHelp(wxWindowBase *window);
// Other accessors
void SetHelpController(wxHelpControllerBase* hc) { m_helpController = hc; }
wxHelpControllerBase* GetHelpController() const { return m_helpController; }
protected:
wxHelpControllerBase* m_helpController;
DECLARE_NO_COPY_CLASS(wxHelpControllerHelpProvider)
};
// Convenience function for turning context id into wxString
WXDLLEXPORT wxString wxContextId(int id);
#endif // wxUSE_HELP
#endif // _WX_CSHELPH__