3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
165 lines
5.5 KiB
C++
165 lines
5.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/bitmap.h
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// Purpose: wxBitmap class
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// Author: David Elliott
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// Modified by:
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// Created: 2003/07/19
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// Copyright: (c) 2003 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_BITMAP_H__
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#define __WX_COCOA_BITMAP_H__
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#include "wx/palette.h"
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// Bitmap
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class WXDLLIMPEXP_FWD_CORE wxIcon;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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// ========================================================================
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// wxMask
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// ========================================================================
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// A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently.
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class WXDLLIMPEXP_CORE wxMask: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxMask)
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public:
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wxMask();
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// Construct a mask from a bitmap and a colour indicating
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// the transparent area
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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// Construct a mask from a bitmap and a palette index indicating
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// the transparent area
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wxMask(const wxBitmap& bitmap, int paletteIndex);
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask(const wxBitmap& bitmap);
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// Copy constructor
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wxMask(const wxMask& src);
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virtual ~wxMask();
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bool Create(const wxBitmap& bitmap, const wxColour& colour);
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bool Create(const wxBitmap& bitmap, int paletteIndex);
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bool Create(const wxBitmap& bitmap);
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// wxCocoa
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inline WX_NSBitmapImageRep GetNSBitmapImageRep()
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{ return m_cocoaNSBitmapImageRep; }
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protected:
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WX_NSBitmapImageRep m_cocoaNSBitmapImageRep;
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};
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// ========================================================================
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// wxBitmap
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// ========================================================================
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class WXDLLIMPEXP_CORE wxBitmap: public wxGDIObject,
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public wxBitmapHelpers
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{
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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// Platform-specific default constructor
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wxBitmap();
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// Initialize with raw data.
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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// Initialize with XPM data
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wxBitmap(const char* const* bits);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// Construct from Cocoa's NSImage
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wxBitmap(NSImage* cocoaNSImage);
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// Construct from Cocoa's NSBitmapImageRep
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wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
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// Constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1)
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{ (void)Create(width, height, depth); }
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wxBitmap(const wxSize& sz, int depth = -1)
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{ (void)Create(sz, depth); }
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// Convert from wxImage:
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wxBitmap(const wxImage& image, int depth = -1)
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{ CreateFromImage(image, depth); }
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// Convert from wxIcon
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wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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// destructor
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virtual ~wxBitmap();
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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// Initialize from wxImage
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bool CreateFromImage(const wxImage& image, int depth=-1);
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(NSImage* cocoaNSImage);
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bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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wxImage ConvertToImage() const;
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// get the given part of bitmap
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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int GetWidth() const;
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int GetHeight() const;
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int GetDepth() const;
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int GetQuality() const;
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void SetWidth(int w);
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void SetHeight(int h);
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void SetDepth(int d);
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void SetQuality(int q);
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void SetOk(bool isOk);
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// raw bitmap access support functions
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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wxPalette* GetPalette() const;
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void SetPalette(const wxPalette& palette);
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wxMask *GetMask() const;
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void SetMask(wxMask *mask) ;
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wxBitmapType GetBitmapType() const;
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// wxCocoa
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WX_NSBitmapImageRep GetNSBitmapImageRep();
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void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep);
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WX_NSImage GetNSImage(bool useMask) const;
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static void InitStandardHandlers() { }
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static void CleanUpHandlers() { }
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protected:
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wxGDIRefData *CreateGDIRefData() const;
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wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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#endif // __WX_COCOA_BITMAP_H__
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