wxWidgets/include/wx/cocoa/string.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

53 lines
1.7 KiB
Objective-C

///////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/string.h
// Purpose: String conversion methods
// Author: David Elliott
// Modified by:
// Created: 2003/04/13
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_STRING_H__
#define __WX_COCOA_STRING_H__
#import <Foundation/NSString.h>
#include "wx/string.h"
// FIXME: In unicode mode we are doing the conversion twice. wxString
// converts to UTF-8 and NSString converts from UTF-8.
// One possible optimization is to convert to the wxString internal
// representation which is an unsigned short (unichar) but unfortunately
// there is little documentation on which encoding it uses by default.
// Return an autoreleased NSString
inline NSString* wxNSStringWithWxString(const wxString &wxstring)
{
#if wxUSE_UNICODE
return [NSString stringWithUTF8String: wxstring.utf8_str()];
#else
return [NSString stringWithCString: wxstring.c_str() length:wxstring.Len()];
#endif // wxUSE_UNICODE
}
// Intialize an NSString which has already been allocated
inline NSString* wxInitNSStringWithWxString(NSString *nsstring, const wxString &wxstring)
{
#if wxUSE_UNICODE
return [nsstring initWithUTF8String: wxstring.utf8_str()];
#else
return [nsstring initWithCString: wxstring.c_str() length:wxstring.Len()];
#endif // wxUSE_UNICODE
}
inline wxString wxStringWithNSString(NSString *nsstring)
{
#if wxUSE_UNICODE
return wxString::FromUTF8Unchecked([nsstring UTF8String]);
#else
return wxString([nsstring lossyCString]);
#endif // wxUSE_UNICODE
}
#endif // __WX_COCOA_STRING_H__