8b4ae731d3
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
166 lines
5.8 KiB
C++
166 lines
5.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/listbox.h
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// Purpose: wxListBox class interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.10.99
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LISTBOX_H_BASE_
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#define _WX_LISTBOX_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#if wxUSE_LISTBOX
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#include "wx/ctrlsub.h" // base class
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// forward declarations are enough here
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class WXDLLIMPEXP_FWD_BASE wxArrayInt;
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class WXDLLIMPEXP_FWD_BASE wxArrayString;
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// ----------------------------------------------------------------------------
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// global data
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// ----------------------------------------------------------------------------
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extern WXDLLIMPEXP_DATA_CORE(const char) wxListBoxNameStr[];
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// ----------------------------------------------------------------------------
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// wxListBox interface is defined by the class wxListBoxBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxListBoxBase : public wxControlWithItems
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{
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public:
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wxListBoxBase() { }
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virtual ~wxListBoxBase();
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void InsertItems(unsigned int nItems, const wxString *items, unsigned int pos)
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{ Insert(nItems, items, pos); }
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void InsertItems(const wxArrayString& items, unsigned int pos)
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{ Insert(items, pos); }
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// multiple selection logic
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virtual bool IsSelected(int n) const = 0;
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virtual void SetSelection(int n) wxOVERRIDE;
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void SetSelection(int n, bool select) { DoSetSelection(n, select); }
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void Deselect(int n) { DoSetSelection(n, false); }
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void DeselectAll(int itemToLeaveSelected = -1);
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virtual bool SetStringSelection(const wxString& s, bool select);
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virtual bool SetStringSelection(const wxString& s)
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{
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return SetStringSelection(s, true);
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}
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// works for single as well as multiple selection listboxes (unlike
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// GetSelection which only works for listboxes with single selection)
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virtual int GetSelections(wxArrayInt& aSelections) const = 0;
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// set the specified item at the first visible item or scroll to max
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// range.
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void SetFirstItem(int n) { DoSetFirstItem(n); }
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void SetFirstItem(const wxString& s);
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// ensures that the given item is visible scrolling the listbox if
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// necessary
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virtual void EnsureVisible(int n);
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// a combination of Append() and EnsureVisible(): appends the item to the
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// listbox and ensures that it is visible i.e. not scrolled out of view
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void AppendAndEnsureVisible(const wxString& s);
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// return true if the listbox allows multiple selection
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bool HasMultipleSelection() const
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{
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return (m_windowStyle & wxLB_MULTIPLE) ||
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(m_windowStyle & wxLB_EXTENDED);
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}
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// override wxItemContainer::IsSorted
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virtual bool IsSorted() const wxOVERRIDE { return HasFlag( wxLB_SORT ); }
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// emulate selecting or deselecting the item event.GetInt() (depending on
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// event.GetExtraLong())
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void Command(wxCommandEvent& event) wxOVERRIDE;
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// return the index of the item at this position or wxNOT_FOUND
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int HitTest(const wxPoint& point) const { return DoListHitTest(point); }
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int HitTest(int x, int y) const { return DoListHitTest(wxPoint(x, y)); }
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protected:
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virtual void DoSetFirstItem(int n) = 0;
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virtual void DoSetSelection(int n, bool select) = 0;
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// there is already wxWindow::DoHitTest() so call this one differently
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virtual int DoListHitTest(const wxPoint& WXUNUSED(point)) const
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{ return wxNOT_FOUND; }
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// Helper for the code generating events in single selection mode: updates
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// m_oldSelections and return true if the selection really changed.
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// Otherwise just returns false.
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bool DoChangeSingleSelection(int item);
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// Helper for generating events in multiple and extended mode: compare the
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// current selections with the previously recorded ones (in
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// m_oldSelections) and send the appropriate event if they differ,
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// otherwise just return false.
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bool CalcAndSendEvent();
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// Send a listbox (de)selection or double click event.
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//
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// Returns true if the event was processed.
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bool SendEvent(wxEventType evtType, int item, bool selected);
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// Array storing the indices of all selected items that we already notified
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// the user code about for multi selection list boxes.
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//
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// For single selection list boxes, we reuse this array to store the single
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// currently selected item, this is used by DoChangeSingleSelection().
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//
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// TODO-OPT: wxSelectionStore would be more efficient for big list boxes.
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wxArrayInt m_oldSelections;
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// Update m_oldSelections with currently selected items (does nothing in
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// single selection mode on platforms other than MSW).
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void UpdateOldSelections();
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private:
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wxDECLARE_NO_COPY_CLASS(wxListBoxBase);
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};
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// ----------------------------------------------------------------------------
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// include the platform-specific class declaration
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// ----------------------------------------------------------------------------
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/listbox.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/listbox.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/listbox.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/listbox.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/listbox.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/listbox.h"
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#elif defined(__WXPM__)
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#include "wx/os2/listbox.h"
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#elif defined(__WXCOCOA__)
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#include "wx/cocoa/listbox.h"
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#endif
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#endif // wxUSE_LISTBOX
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#endif
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// _WX_LISTBOX_H_BASE_
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