wxWidgets/include/wx/longlong.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

1145 lines
36 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/longlong.h
// Purpose: declaration of wxLongLong class - best implementation of a 64
// bit integer for the current platform.
// Author: Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
// Modified by:
// Created: 10.02.99
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LONGLONG_H
#define _WX_LONGLONG_H
#include "wx/defs.h"
#if wxUSE_LONGLONG
#include "wx/string.h"
#include <limits.h> // for LONG_MAX
// define this to compile wxLongLongWx in "test" mode: the results of all
// calculations will be compared with the real results taken from
// wxLongLongNative -- this is extremely useful to find the bugs in
// wxLongLongWx class!
// #define wxLONGLONG_TEST_MODE
#ifdef wxLONGLONG_TEST_MODE
#define wxUSE_LONGLONG_WX 1
#define wxUSE_LONGLONG_NATIVE 1
#endif // wxLONGLONG_TEST_MODE
// ----------------------------------------------------------------------------
// decide upon which class we will use
// ----------------------------------------------------------------------------
#ifndef wxLongLong_t
// both warning and pragma warning are not portable, but at least an
// unknown pragma should never be an error -- except that, actually, some
// broken compilers don't like it, so we have to disable it in this case
// <sigh>
#ifdef __GNUC__
#warning "Your compiler does not appear to support 64 bit "\
"integers, using emulation class instead.\n" \
"Please report your compiler version to " \
"wx-dev@lists.wxwidgets.org!"
#elif !(defined(__WATCOMC__) || defined(__VISAGECPP__))
#pragma warning "Your compiler does not appear to support 64 bit "\
"integers, using emulation class instead.\n" \
"Please report your compiler version to " \
"wx-dev@lists.wxwidgets.org!"
#endif
#define wxUSE_LONGLONG_WX 1
#endif // compiler
// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
// to disable automatic testing (useful for the test program which defines
// both classes) but by default we only use one class
#if (defined(wxUSE_LONGLONG_WX) && wxUSE_LONGLONG_WX) || !defined(wxLongLong_t)
// don't use both classes unless wxUSE_LONGLONG_NATIVE was explicitly set:
// this is useful in test programs and only there
#ifndef wxUSE_LONGLONG_NATIVE
#define wxUSE_LONGLONG_NATIVE 0
#endif
class WXDLLIMPEXP_FWD_BASE wxLongLongWx;
class WXDLLIMPEXP_FWD_BASE wxULongLongWx;
#if defined(__VISUALC__) && !defined(__WIN32__)
#define wxLongLong wxLongLongWx
#define wxULongLong wxULongLongWx
#else
typedef wxLongLongWx wxLongLong;
typedef wxULongLongWx wxULongLong;
#endif
#else
// if nothing is defined, use native implementation by default, of course
#ifndef wxUSE_LONGLONG_NATIVE
#define wxUSE_LONGLONG_NATIVE 1
#endif
#endif
#ifndef wxUSE_LONGLONG_WX
#define wxUSE_LONGLONG_WX 0
class WXDLLIMPEXP_FWD_BASE wxLongLongNative;
class WXDLLIMPEXP_FWD_BASE wxULongLongNative;
typedef wxLongLongNative wxLongLong;
typedef wxULongLongNative wxULongLong;
#endif
// NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
// typedef wxLongLong as it wants, we don't do it
// ----------------------------------------------------------------------------
// choose the appropriate class
// ----------------------------------------------------------------------------
// we use iostream for wxLongLong output
#include "wx/iosfwrap.h"
#if wxUSE_LONGLONG_NATIVE
class WXDLLIMPEXP_BASE wxLongLongNative
{
public:
// ctors
// default ctor initializes to 0
wxLongLongNative() : m_ll(0) { }
// from long long
wxLongLongNative(wxLongLong_t ll) : m_ll(ll) { }
// from 2 longs
wxLongLongNative(wxInt32 hi, wxUint32 lo)
{
// cast to wxLongLong_t first to avoid precision loss!
m_ll = ((wxLongLong_t) hi) << 32;
m_ll |= (wxLongLong_t) lo;
}
#if wxUSE_LONGLONG_WX
wxLongLongNative(wxLongLongWx ll);
#endif
// default copy ctor is ok
// no dtor
// assignment operators
// from native 64 bit integer
#ifndef wxLongLongIsLong
wxLongLongNative& operator=(wxLongLong_t ll)
{ m_ll = ll; return *this; }
wxLongLongNative& operator=(wxULongLong_t ll)
{ m_ll = ll; return *this; }
#endif // !wxLongLongNative
wxLongLongNative& operator=(const wxULongLongNative &ll);
wxLongLongNative& operator=(int l)
{ m_ll = l; return *this; }
wxLongLongNative& operator=(long l)
{ m_ll = l; return *this; }
wxLongLongNative& operator=(unsigned int l)
{ m_ll = l; return *this; }
wxLongLongNative& operator=(unsigned long l)
{ m_ll = l; return *this; }
#if wxUSE_LONGLONG_WX
wxLongLongNative& operator=(wxLongLongWx ll);
wxLongLongNative& operator=(const class wxULongLongWx &ll);
#endif
// from double: this one has an explicit name because otherwise we
// would have ambiguity with "ll = int" and also because we don't want
// to have implicit conversions between doubles and wxLongLongs
wxLongLongNative& Assign(double d)
{ m_ll = (wxLongLong_t)d; return *this; }
// assignment operators from wxLongLongNative is ok
// accessors
// get high part
wxInt32 GetHi() const
{ return wx_truncate_cast(wxInt32, m_ll >> 32); }
// get low part
wxUint32 GetLo() const
{ return wx_truncate_cast(wxUint32, m_ll); }
// get absolute value
wxLongLongNative Abs() const { return wxLongLongNative(*this).Abs(); }
wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
// convert to native long long
wxLongLong_t GetValue() const { return m_ll; }
// convert to long with range checking in debug mode (only!)
long ToLong() const
{
wxASSERT_MSG( (m_ll >= LONG_MIN) && (m_ll <= LONG_MAX),
wxT("wxLongLong to long conversion loss of precision") );
return wx_truncate_cast(long, m_ll);
}
// convert to double
double ToDouble() const { return wx_truncate_cast(double, m_ll); }
// don't provide implicit conversion to wxLongLong_t or we will have an
// ambiguity for all arithmetic operations
//operator wxLongLong_t() const { return m_ll; }
// operations
// addition
wxLongLongNative operator+(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll + ll.m_ll); }
wxLongLongNative& operator+=(const wxLongLongNative& ll)
{ m_ll += ll.m_ll; return *this; }
wxLongLongNative operator+(const wxLongLong_t ll) const
{ return wxLongLongNative(m_ll + ll); }
wxLongLongNative& operator+=(const wxLongLong_t ll)
{ m_ll += ll; return *this; }
// pre increment
wxLongLongNative& operator++()
{ m_ll++; return *this; }
// post increment
wxLongLongNative operator++(int)
{ wxLongLongNative value(*this); m_ll++; return value; }
// negation operator
wxLongLongNative operator-() const
{ return wxLongLongNative(-m_ll); }
wxLongLongNative& Negate() { m_ll = -m_ll; return *this; }
// subtraction
wxLongLongNative operator-(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll - ll.m_ll); }
wxLongLongNative& operator-=(const wxLongLongNative& ll)
{ m_ll -= ll.m_ll; return *this; }
wxLongLongNative operator-(const wxLongLong_t ll) const
{ return wxLongLongNative(m_ll - ll); }
wxLongLongNative& operator-=(const wxLongLong_t ll)
{ m_ll -= ll; return *this; }
// pre decrement
wxLongLongNative& operator--()
{ m_ll--; return *this; }
// post decrement
wxLongLongNative operator--(int)
{ wxLongLongNative value(*this); m_ll--; return value; }
// shifts
// left shift
wxLongLongNative operator<<(int shift) const
{ return wxLongLongNative(m_ll << shift); }
wxLongLongNative& operator<<=(int shift)
{ m_ll <<= shift; return *this; }
// right shift
wxLongLongNative operator>>(int shift) const
{ return wxLongLongNative(m_ll >> shift); }
wxLongLongNative& operator>>=(int shift)
{ m_ll >>= shift; return *this; }
// bitwise operators
wxLongLongNative operator&(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll & ll.m_ll); }
wxLongLongNative& operator&=(const wxLongLongNative& ll)
{ m_ll &= ll.m_ll; return *this; }
wxLongLongNative operator|(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll | ll.m_ll); }
wxLongLongNative& operator|=(const wxLongLongNative& ll)
{ m_ll |= ll.m_ll; return *this; }
wxLongLongNative operator^(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll ^ ll.m_ll); }
wxLongLongNative& operator^=(const wxLongLongNative& ll)
{ m_ll ^= ll.m_ll; return *this; }
// multiplication/division
wxLongLongNative operator*(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll * ll.m_ll); }
wxLongLongNative operator*(long l) const
{ return wxLongLongNative(m_ll * l); }
wxLongLongNative& operator*=(const wxLongLongNative& ll)
{ m_ll *= ll.m_ll; return *this; }
wxLongLongNative& operator*=(long l)
{ m_ll *= l; return *this; }
wxLongLongNative operator/(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll / ll.m_ll); }
wxLongLongNative operator/(long l) const
{ return wxLongLongNative(m_ll / l); }
wxLongLongNative& operator/=(const wxLongLongNative& ll)
{ m_ll /= ll.m_ll; return *this; }
wxLongLongNative& operator/=(long l)
{ m_ll /= l; return *this; }
wxLongLongNative operator%(const wxLongLongNative& ll) const
{ return wxLongLongNative(m_ll % ll.m_ll); }
wxLongLongNative operator%(long l) const
{ return wxLongLongNative(m_ll % l); }
// comparison
bool operator==(const wxLongLongNative& ll) const
{ return m_ll == ll.m_ll; }
bool operator==(long l) const
{ return m_ll == l; }
bool operator!=(const wxLongLongNative& ll) const
{ return m_ll != ll.m_ll; }
bool operator!=(long l) const
{ return m_ll != l; }
bool operator<(const wxLongLongNative& ll) const
{ return m_ll < ll.m_ll; }
bool operator<(long l) const
{ return m_ll < l; }
bool operator>(const wxLongLongNative& ll) const
{ return m_ll > ll.m_ll; }
bool operator>(long l) const
{ return m_ll > l; }
bool operator<=(const wxLongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
bool operator<=(long l) const
{ return m_ll <= l; }
bool operator>=(const wxLongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
bool operator>=(long l) const
{ return m_ll >= l; }
// miscellaneous
// return the string representation of this number
wxString ToString() const;
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
#if wxUSE_STD_IOSTREAM
// input/output
friend WXDLLIMPEXP_BASE
wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
#endif
friend WXDLLIMPEXP_BASE
wxString& operator<<(wxString&, const wxLongLongNative&);
#if wxUSE_STREAMS
friend WXDLLIMPEXP_BASE
class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongNative&);
friend WXDLLIMPEXP_BASE
class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongNative&);
#endif
private:
wxLongLong_t m_ll;
};
class WXDLLIMPEXP_BASE wxULongLongNative
{
public:
// ctors
// default ctor initializes to 0
wxULongLongNative() : m_ll(0) { }
// from long long
wxULongLongNative(wxULongLong_t ll) : m_ll(ll) { }
// from 2 longs
wxULongLongNative(wxUint32 hi, wxUint32 lo) : m_ll(0)
{
// cast to wxLongLong_t first to avoid precision loss!
m_ll = ((wxULongLong_t) hi) << 32;
m_ll |= (wxULongLong_t) lo;
}
#if wxUSE_LONGLONG_WX
wxULongLongNative(const class wxULongLongWx &ll);
#endif
// default copy ctor is ok
// no dtor
// assignment operators
// from native 64 bit integer
#ifndef wxLongLongIsLong
wxULongLongNative& operator=(wxULongLong_t ll)
{ m_ll = ll; return *this; }
wxULongLongNative& operator=(wxLongLong_t ll)
{ m_ll = ll; return *this; }
#endif // !wxLongLongNative
wxULongLongNative& operator=(int l)
{ m_ll = l; return *this; }
wxULongLongNative& operator=(long l)
{ m_ll = l; return *this; }
wxULongLongNative& operator=(unsigned int l)
{ m_ll = l; return *this; }
wxULongLongNative& operator=(unsigned long l)
{ m_ll = l; return *this; }
wxULongLongNative& operator=(const wxLongLongNative &ll)
{ m_ll = ll.GetValue(); return *this; }
#if wxUSE_LONGLONG_WX
wxULongLongNative& operator=(wxLongLongWx ll);
wxULongLongNative& operator=(const class wxULongLongWx &ll);
#endif
// assignment operators from wxULongLongNative is ok
// accessors
// get high part
wxUint32 GetHi() const
{ return wx_truncate_cast(wxUint32, m_ll >> 32); }
// get low part
wxUint32 GetLo() const
{ return wx_truncate_cast(wxUint32, m_ll); }
// convert to native ulong long
wxULongLong_t GetValue() const { return m_ll; }
// convert to ulong with range checking in debug mode (only!)
unsigned long ToULong() const
{
wxASSERT_MSG( m_ll <= ULONG_MAX,
wxT("wxULongLong to long conversion loss of precision") );
return wx_truncate_cast(unsigned long, m_ll);
}
// convert to double
//
// For some completely obscure reasons compiling the cast below with
// VC6 in DLL builds only (!) results in "error C2520: conversion from
// unsigned __int64 to double not implemented, use signed __int64" so
// we must use a different version for that compiler.
#ifdef __VISUALC6__
double ToDouble() const;
#else
double ToDouble() const { return wx_truncate_cast(double, m_ll); }
#endif
// operations
// addition
wxULongLongNative operator+(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll + ll.m_ll); }
wxULongLongNative& operator+=(const wxULongLongNative& ll)
{ m_ll += ll.m_ll; return *this; }
wxULongLongNative operator+(const wxULongLong_t ll) const
{ return wxULongLongNative(m_ll + ll); }
wxULongLongNative& operator+=(const wxULongLong_t ll)
{ m_ll += ll; return *this; }
// pre increment
wxULongLongNative& operator++()
{ m_ll++; return *this; }
// post increment
wxULongLongNative operator++(int)
{ wxULongLongNative value(*this); m_ll++; return value; }
// subtraction
wxULongLongNative operator-(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll - ll.m_ll); }
wxULongLongNative& operator-=(const wxULongLongNative& ll)
{ m_ll -= ll.m_ll; return *this; }
wxULongLongNative operator-(const wxULongLong_t ll) const
{ return wxULongLongNative(m_ll - ll); }
wxULongLongNative& operator-=(const wxULongLong_t ll)
{ m_ll -= ll; return *this; }
// pre decrement
wxULongLongNative& operator--()
{ m_ll--; return *this; }
// post decrement
wxULongLongNative operator--(int)
{ wxULongLongNative value(*this); m_ll--; return value; }
// shifts
// left shift
wxULongLongNative operator<<(int shift) const
{ return wxULongLongNative(m_ll << shift); }
wxULongLongNative& operator<<=(int shift)
{ m_ll <<= shift; return *this; }
// right shift
wxULongLongNative operator>>(int shift) const
{ return wxULongLongNative(m_ll >> shift); }
wxULongLongNative& operator>>=(int shift)
{ m_ll >>= shift; return *this; }
// bitwise operators
wxULongLongNative operator&(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll & ll.m_ll); }
wxULongLongNative& operator&=(const wxULongLongNative& ll)
{ m_ll &= ll.m_ll; return *this; }
wxULongLongNative operator|(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll | ll.m_ll); }
wxULongLongNative& operator|=(const wxULongLongNative& ll)
{ m_ll |= ll.m_ll; return *this; }
wxULongLongNative operator^(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll ^ ll.m_ll); }
wxULongLongNative& operator^=(const wxULongLongNative& ll)
{ m_ll ^= ll.m_ll; return *this; }
// multiplication/division
wxULongLongNative operator*(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll * ll.m_ll); }
wxULongLongNative operator*(unsigned long l) const
{ return wxULongLongNative(m_ll * l); }
wxULongLongNative& operator*=(const wxULongLongNative& ll)
{ m_ll *= ll.m_ll; return *this; }
wxULongLongNative& operator*=(unsigned long l)
{ m_ll *= l; return *this; }
wxULongLongNative operator/(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll / ll.m_ll); }
wxULongLongNative operator/(unsigned long l) const
{ return wxULongLongNative(m_ll / l); }
wxULongLongNative& operator/=(const wxULongLongNative& ll)
{ m_ll /= ll.m_ll; return *this; }
wxULongLongNative& operator/=(unsigned long l)
{ m_ll /= l; return *this; }
wxULongLongNative operator%(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll % ll.m_ll); }
wxULongLongNative operator%(unsigned long l) const
{ return wxULongLongNative(m_ll % l); }
// comparison
bool operator==(const wxULongLongNative& ll) const
{ return m_ll == ll.m_ll; }
bool operator==(unsigned long l) const
{ return m_ll == l; }
bool operator!=(const wxULongLongNative& ll) const
{ return m_ll != ll.m_ll; }
bool operator!=(unsigned long l) const
{ return m_ll != l; }
bool operator<(const wxULongLongNative& ll) const
{ return m_ll < ll.m_ll; }
bool operator<(unsigned long l) const
{ return m_ll < l; }
bool operator>(const wxULongLongNative& ll) const
{ return m_ll > ll.m_ll; }
bool operator>(unsigned long l) const
{ return m_ll > l; }
bool operator<=(const wxULongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
bool operator<=(unsigned long l) const
{ return m_ll <= l; }
bool operator>=(const wxULongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
bool operator>=(unsigned long l) const
{ return m_ll >= l; }
// miscellaneous
// return the string representation of this number
wxString ToString() const;
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
#if wxUSE_STD_IOSTREAM
// input/output
friend WXDLLIMPEXP_BASE
wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif
friend WXDLLIMPEXP_BASE
wxString& operator<<(wxString&, const wxULongLongNative&);
#if wxUSE_STREAMS
friend WXDLLIMPEXP_BASE
class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongNative&);
friend WXDLLIMPEXP_BASE
class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongNative&);
#endif
private:
wxULongLong_t m_ll;
};
inline
wxLongLongNative& wxLongLongNative::operator=(const wxULongLongNative &ll)
{
m_ll = ll.GetValue();
return *this;
}
#endif // wxUSE_LONGLONG_NATIVE
#if wxUSE_LONGLONG_WX
class WXDLLIMPEXP_BASE wxLongLongWx
{
public:
// ctors
// default ctor initializes to 0
wxLongLongWx()
{
m_lo = m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = 0;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// from long
wxLongLongWx(long l) { *this = l; }
// from 2 longs
wxLongLongWx(long hi, unsigned long lo)
{
m_hi = hi;
m_lo = lo;
#ifdef wxLONGLONG_TEST_MODE
m_ll = hi;
m_ll <<= 32;
m_ll |= lo;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// default copy ctor is ok in both cases
// no dtor
// assignment operators
// from long
wxLongLongWx& operator=(long l)
{
m_lo = l;
m_hi = (l < 0 ? -1l : 0l);
#ifdef wxLONGLONG_TEST_MODE
m_ll = l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// from int
wxLongLongWx& operator=(int l)
{
return operator=((long)l);
}
wxLongLongWx& operator=(unsigned long l)
{
m_lo = l;
m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx& operator=(unsigned int l)
{
return operator=((unsigned long)l);
}
wxLongLongWx& operator=(const class wxULongLongWx &ll);
// from double
wxLongLongWx& Assign(double d);
// can't have assignment operator from 2 longs
// accessors
// get high part
long GetHi() const { return m_hi; }
// get low part
unsigned long GetLo() const { return m_lo; }
// get absolute value
wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
wxLongLongWx& Abs()
{
if ( m_hi < 0 )
m_hi = -m_hi;
#ifdef wxLONGLONG_TEST_MODE
if ( m_ll < 0 )
m_ll = -m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// convert to long with range checking in debug mode (only!)
long ToLong() const
{
wxASSERT_MSG( (m_hi == 0l) || (m_hi == -1l),
wxT("wxLongLong to long conversion loss of precision") );
return (long)m_lo;
}
// convert to double
double ToDouble() const;
// operations
// addition
wxLongLongWx operator+(const wxLongLongWx& ll) const;
wxLongLongWx& operator+=(const wxLongLongWx& ll);
wxLongLongWx operator+(long l) const;
wxLongLongWx& operator+=(long l);
// pre increment operator
wxLongLongWx& operator++();
// post increment operator
wxLongLongWx& operator++(int) { return ++(*this); }
// negation operator
wxLongLongWx operator-() const;
wxLongLongWx& Negate();
// subraction
wxLongLongWx operator-(const wxLongLongWx& ll) const;
wxLongLongWx& operator-=(const wxLongLongWx& ll);
// pre decrement operator
wxLongLongWx& operator--();
// post decrement operator
wxLongLongWx& operator--(int) { return --(*this); }
// shifts
// left shift
wxLongLongWx operator<<(int shift) const;
wxLongLongWx& operator<<=(int shift);
// right shift
wxLongLongWx operator>>(int shift) const;
wxLongLongWx& operator>>=(int shift);
// bitwise operators
wxLongLongWx operator&(const wxLongLongWx& ll) const;
wxLongLongWx& operator&=(const wxLongLongWx& ll);
wxLongLongWx operator|(const wxLongLongWx& ll) const;
wxLongLongWx& operator|=(const wxLongLongWx& ll);
wxLongLongWx operator^(const wxLongLongWx& ll) const;
wxLongLongWx& operator^=(const wxLongLongWx& ll);
wxLongLongWx operator~() const;
// comparison
bool operator==(const wxLongLongWx& ll) const
{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
#if wxUSE_LONGLONG_NATIVE
bool operator==(const wxLongLongNative& ll) const
{ return m_lo == ll.GetLo() && m_hi == ll.GetHi(); }
#endif
bool operator!=(const wxLongLongWx& ll) const
{ return !(*this == ll); }
bool operator<(const wxLongLongWx& ll) const;
bool operator>(const wxLongLongWx& ll) const;
bool operator<=(const wxLongLongWx& ll) const
{ return *this < ll || *this == ll; }
bool operator>=(const wxLongLongWx& ll) const
{ return *this > ll || *this == ll; }
bool operator<(long l) const { return *this < wxLongLongWx(l); }
bool operator>(long l) const { return *this > wxLongLongWx(l); }
bool operator==(long l) const
{
return l >= 0 ? (m_hi == 0 && m_lo == (unsigned long)l)
: (m_hi == -1 && m_lo == (unsigned long)l);
}
bool operator<=(long l) const { return *this < l || *this == l; }
bool operator>=(long l) const { return *this > l || *this == l; }
// multiplication
wxLongLongWx operator*(const wxLongLongWx& ll) const;
wxLongLongWx& operator*=(const wxLongLongWx& ll);
// division
wxLongLongWx operator/(const wxLongLongWx& ll) const;
wxLongLongWx& operator/=(const wxLongLongWx& ll);
wxLongLongWx operator%(const wxLongLongWx& ll) const;
void Divide(const wxLongLongWx& divisor,
wxLongLongWx& quotient,
wxLongLongWx& remainder) const;
// input/output
// return the string representation of this number
wxString ToString() const;
void *asArray() const;
#if wxUSE_STD_IOSTREAM
friend WXDLLIMPEXP_BASE
wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
#endif // wxUSE_STD_IOSTREAM
friend WXDLLIMPEXP_BASE
wxString& operator<<(wxString&, const wxLongLongWx&);
#if wxUSE_STREAMS
friend WXDLLIMPEXP_BASE
class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongWx&);
friend WXDLLIMPEXP_BASE
class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongWx&);
#endif
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
long m_hi; // signed bit is in the high part
unsigned long m_lo;
#ifdef wxLONGLONG_TEST_MODE
void Check()
{
wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
}
wxLongLong_t m_ll;
#endif // wxLONGLONG_TEST_MODE
};
class WXDLLIMPEXP_BASE wxULongLongWx
{
public:
// ctors
// default ctor initializes to 0
wxULongLongWx()
{
m_lo = m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = 0;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// from ulong
wxULongLongWx(unsigned long l) { *this = l; }
// from 2 ulongs
wxULongLongWx(unsigned long hi, unsigned long lo)
{
m_hi = hi;
m_lo = lo;
#ifdef wxLONGLONG_TEST_MODE
m_ll = hi;
m_ll <<= 32;
m_ll |= lo;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// from signed to unsigned
wxULongLongWx(wxLongLongWx ll)
{
wxASSERT(ll.GetHi() >= 0);
m_hi = (unsigned long)ll.GetHi();
m_lo = ll.GetLo();
}
// default copy ctor is ok in both cases
// no dtor
// assignment operators
// from long
wxULongLongWx& operator=(unsigned long l)
{
m_lo = l;
m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxULongLongWx& operator=(long l)
{
m_lo = l;
m_hi = (unsigned long) ((l<0) ? -1l : 0);
#ifdef wxLONGLONG_TEST_MODE
m_ll = (wxULongLong_t) (wxLongLong_t) l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxULongLongWx& operator=(const class wxLongLongWx &ll) {
// Should we use an assert like it was before in the constructor?
// wxASSERT(ll.GetHi() >= 0);
m_hi = (unsigned long)ll.GetHi();
m_lo = ll.GetLo();
return *this;
}
// can't have assignment operator from 2 longs
// accessors
// get high part
unsigned long GetHi() const { return m_hi; }
// get low part
unsigned long GetLo() const { return m_lo; }
// convert to long with range checking in debug mode (only!)
unsigned long ToULong() const
{
wxASSERT_MSG( m_hi == 0ul,
wxT("wxULongLong to long conversion loss of precision") );
return (unsigned long)m_lo;
}
// convert to double
double ToDouble() const;
// operations
// addition
wxULongLongWx operator+(const wxULongLongWx& ll) const;
wxULongLongWx& operator+=(const wxULongLongWx& ll);
wxULongLongWx operator+(unsigned long l) const;
wxULongLongWx& operator+=(unsigned long l);
// pre increment operator
wxULongLongWx& operator++();
// post increment operator
wxULongLongWx& operator++(int) { return ++(*this); }
// subtraction
wxLongLongWx operator-(const wxULongLongWx& ll) const;
wxULongLongWx& operator-=(const wxULongLongWx& ll);
// pre decrement operator
wxULongLongWx& operator--();
// post decrement operator
wxULongLongWx& operator--(int) { return --(*this); }
// shifts
// left shift
wxULongLongWx operator<<(int shift) const;
wxULongLongWx& operator<<=(int shift);
// right shift
wxULongLongWx operator>>(int shift) const;
wxULongLongWx& operator>>=(int shift);
// bitwise operators
wxULongLongWx operator&(const wxULongLongWx& ll) const;
wxULongLongWx& operator&=(const wxULongLongWx& ll);
wxULongLongWx operator|(const wxULongLongWx& ll) const;
wxULongLongWx& operator|=(const wxULongLongWx& ll);
wxULongLongWx operator^(const wxULongLongWx& ll) const;
wxULongLongWx& operator^=(const wxULongLongWx& ll);
wxULongLongWx operator~() const;
// comparison
bool operator==(const wxULongLongWx& ll) const
{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
bool operator!=(const wxULongLongWx& ll) const
{ return !(*this == ll); }
bool operator<(const wxULongLongWx& ll) const;
bool operator>(const wxULongLongWx& ll) const;
bool operator<=(const wxULongLongWx& ll) const
{ return *this < ll || *this == ll; }
bool operator>=(const wxULongLongWx& ll) const
{ return *this > ll || *this == ll; }
bool operator<(unsigned long l) const { return *this < wxULongLongWx(l); }
bool operator>(unsigned long l) const { return *this > wxULongLongWx(l); }
bool operator==(unsigned long l) const
{
return (m_hi == 0 && m_lo == (unsigned long)l);
}
bool operator<=(unsigned long l) const { return *this < l || *this == l; }
bool operator>=(unsigned long l) const { return *this > l || *this == l; }
// multiplication
wxULongLongWx operator*(const wxULongLongWx& ll) const;
wxULongLongWx& operator*=(const wxULongLongWx& ll);
// division
wxULongLongWx operator/(const wxULongLongWx& ll) const;
wxULongLongWx& operator/=(const wxULongLongWx& ll);
wxULongLongWx operator%(const wxULongLongWx& ll) const;
void Divide(const wxULongLongWx& divisor,
wxULongLongWx& quotient,
wxULongLongWx& remainder) const;
// input/output
// return the string representation of this number
wxString ToString() const;
void *asArray() const;
#if wxUSE_STD_IOSTREAM
friend WXDLLIMPEXP_BASE
wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM
friend WXDLLIMPEXP_BASE
wxString& operator<<(wxString&, const wxULongLongWx&);
#if wxUSE_STREAMS
friend WXDLLIMPEXP_BASE
class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongWx&);
friend WXDLLIMPEXP_BASE
class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongWx&);
#endif
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
unsigned long m_hi;
unsigned long m_lo;
#ifdef wxLONGLONG_TEST_MODE
void Check()
{
wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
}
wxULongLong_t m_ll;
#endif // wxLONGLONG_TEST_MODE
};
#endif // wxUSE_LONGLONG_WX
// ----------------------------------------------------------------------------
// binary operators
// ----------------------------------------------------------------------------
inline bool operator<(long l, const wxLongLong& ll) { return ll > l; }
inline bool operator>(long l, const wxLongLong& ll) { return ll < l; }
inline bool operator<=(long l, const wxLongLong& ll) { return ll >= l; }
inline bool operator>=(long l, const wxLongLong& ll) { return ll <= l; }
inline bool operator==(long l, const wxLongLong& ll) { return ll == l; }
inline bool operator!=(long l, const wxLongLong& ll) { return ll != l; }
inline wxLongLong operator+(long l, const wxLongLong& ll) { return ll + l; }
inline wxLongLong operator-(long l, const wxLongLong& ll)
{
return wxLongLong(l) - ll;
}
inline bool operator<(unsigned long l, const wxULongLong& ull) { return ull > l; }
inline bool operator>(unsigned long l, const wxULongLong& ull) { return ull < l; }
inline bool operator<=(unsigned long l, const wxULongLong& ull) { return ull >= l; }
inline bool operator>=(unsigned long l, const wxULongLong& ull) { return ull <= l; }
inline bool operator==(unsigned long l, const wxULongLong& ull) { return ull == l; }
inline bool operator!=(unsigned long l, const wxULongLong& ull) { return ull != l; }
inline wxULongLong operator+(unsigned long l, const wxULongLong& ull) { return ull + l; }
inline wxLongLong operator-(unsigned long l, const wxULongLong& ull)
{
wxULongLong ret = wxULongLong(l) - ull;
return wxLongLong((wxInt32)ret.GetHi(),ret.GetLo());
}
#if wxUSE_LONGLONG_NATIVE && wxUSE_STREAMS
WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxULongLong_t value);
WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxLongLong_t value);
WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxULongLong_t &value);
WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxLongLong_t &value);
#endif
// ----------------------------------------------------------------------------
// Specialize numeric_limits<> for our long long wrapper classes.
// ----------------------------------------------------------------------------
#if wxUSE_LONGLONG_NATIVE
// VC6 is known to not have __int64 specializations of numeric_limits<> in its
// <limits> anyhow so don't bother including it, especially as it results in
// tons of warnings because the standard header itself uses obsolete template
// specialization syntax.
#ifndef __VISUALC6__
#include <limits>
namespace std
{
#ifdef __clang__
// libstdc++ (used by Clang) uses struct for numeric_limits; unlike gcc, clang
// warns about this
template<> struct numeric_limits<wxLongLong> : public numeric_limits<wxLongLong_t> {};
template<> struct numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
#else
template<> class numeric_limits<wxLongLong> : public numeric_limits<wxLongLong_t> {};
template<> class numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
#endif
} // namespace std
#endif // !VC6
#endif // wxUSE_LONGLONG_NATIVE
// ----------------------------------------------------------------------------
// Specialize wxArgNormalizer to allow using wxLongLong directly with wx pseudo
// vararg functions.
// ----------------------------------------------------------------------------
// Notice that this must be done here and not in wx/strvararg.h itself because
// we can't include wx/longlong.h from there as this header itself includes
// wx/string.h which includes wx/strvararg.h too, so to avoid the circular
// dependencies we can only do it here (or add another header just for this but
// it doesn't seem necessary).
#include "wx/strvararg.h"
template<>
struct WXDLLIMPEXP_BASE wxArgNormalizer<wxLongLong>
{
wxArgNormalizer(wxLongLong value,
const wxFormatString *fmt, unsigned index)
: m_value(value)
{
wxASSERT_ARG_TYPE( fmt, index, wxFormatString::Arg_LongLongInt );
}
wxLongLong_t get() const { return m_value.GetValue(); }
wxLongLong m_value;
};
#endif // wxUSE_LONGLONG
#endif // _WX_LONGLONG_H