365 lines
11 KiB
C++
365 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/memory.h
|
|
// Purpose: Memory operations
|
|
// Author: Arthur Seaton, Julian Smart
|
|
// Modified by:
|
|
// Created: 29/01/98
|
|
// Copyright: (c) 1998 Julian Smart
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_MEMORY_H_
|
|
#define _WX_MEMORY_H_
|
|
|
|
#include "wx/defs.h"
|
|
#include "wx/string.h"
|
|
#include "wx/msgout.h"
|
|
|
|
#if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
|
|
|
|
#include <stddef.h>
|
|
|
|
WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
|
|
WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
|
|
|
|
//**********************************************************************************
|
|
/*
|
|
The global operator new used for everything apart from getting
|
|
dynamic storage within this function itself.
|
|
*/
|
|
|
|
// We'll only do malloc and free for the moment: leave the interesting
|
|
// stuff for the wxObject versions.
|
|
|
|
|
|
#if wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
|
|
// Undefine temporarily (new is #defined in object.h) because we want to
|
|
// declare some new operators.
|
|
#ifdef new
|
|
#undef new
|
|
#endif
|
|
|
|
#if defined(__SUNCC__)
|
|
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
|
|
#elif defined (__SGI_CC_)
|
|
// only supported by -n32 compilers
|
|
#ifndef __EDG_ABI_COMPATIBILITY_VERSION
|
|
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
|
|
#endif
|
|
#else
|
|
#define wxUSE_ARRAY_MEMORY_OPERATORS 1
|
|
#endif
|
|
|
|
// devik 2000-8-29: All new/delete ops are now inline because they can't
|
|
// be marked as dllexport/dllimport. It then leads to weird bugs when
|
|
// used on MSW as DLL
|
|
#if defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
|
|
inline void * operator new (size_t size, wxChar * fileName, int lineNum)
|
|
{
|
|
return wxDebugAlloc(size, fileName, lineNum, false, false);
|
|
}
|
|
|
|
inline void * operator new (size_t size)
|
|
{
|
|
return wxDebugAlloc(size, NULL, 0, false);
|
|
}
|
|
|
|
inline void operator delete (void * buf)
|
|
{
|
|
wxDebugFree(buf, false);
|
|
}
|
|
|
|
#if wxUSE_ARRAY_MEMORY_OPERATORS
|
|
inline void * operator new[] (size_t size)
|
|
{
|
|
return wxDebugAlloc(size, NULL, 0, false, true);
|
|
}
|
|
|
|
inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
|
|
{
|
|
return wxDebugAlloc(size, fileName, lineNum, false, true);
|
|
}
|
|
|
|
inline void operator delete[] (void * buf)
|
|
{
|
|
wxDebugFree(buf, true);
|
|
}
|
|
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
|
|
|
|
#else
|
|
|
|
void * operator new (size_t size, wxChar * fileName, int lineNum);
|
|
|
|
void * operator new (size_t size);
|
|
|
|
void operator delete (void * buf);
|
|
|
|
#if wxUSE_ARRAY_MEMORY_OPERATORS
|
|
void * operator new[] (size_t size);
|
|
|
|
void * operator new[] (size_t size, wxChar * fileName, int lineNum);
|
|
|
|
void operator delete[] (void * buf);
|
|
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
|
|
#endif // defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
|
|
|
|
#if defined(__VISUALC__)
|
|
inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
|
|
{
|
|
wxDebugFree(pData, false);
|
|
}
|
|
inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
|
|
{
|
|
wxDebugFree(pData, true);
|
|
}
|
|
#endif // __VISUALC__
|
|
#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
|
|
//**********************************************************************************
|
|
|
|
typedef unsigned int wxMarkerType;
|
|
|
|
/*
|
|
Define the struct which will be placed at the start of all dynamically
|
|
allocated memory.
|
|
*/
|
|
|
|
class WXDLLIMPEXP_BASE wxMemStruct {
|
|
|
|
friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
|
|
|
|
public:
|
|
public:
|
|
int AssertList ();
|
|
|
|
size_t RequestSize () { return m_reqSize; }
|
|
wxMarkerType Marker () { return m_firstMarker; }
|
|
|
|
// When an object is deleted we set the id slot to a specific value.
|
|
inline void SetDeleted ();
|
|
inline int IsDeleted ();
|
|
|
|
int Append ();
|
|
int Unlink ();
|
|
|
|
// Used to determine if the object is really a wxMemStruct.
|
|
// Not a foolproof test by any means, but better than none I hope!
|
|
int AssertIt ();
|
|
|
|
// Do all validation on a node.
|
|
int ValidateNode ();
|
|
|
|
// Check the integrity of a node and of the list, node by node.
|
|
int CheckBlock ();
|
|
int CheckAllPrevious ();
|
|
|
|
// Print a single node.
|
|
void PrintNode ();
|
|
|
|
// Called when the memory linking functions get an error.
|
|
void ErrorMsg (const char *);
|
|
void ErrorMsg ();
|
|
|
|
inline void *GetActualData(void) const { return m_actualData; }
|
|
|
|
void Dump(void);
|
|
|
|
public:
|
|
// Check for underwriting. There are 2 of these checks. This one
|
|
// inside the struct and another right after the struct.
|
|
wxMarkerType m_firstMarker;
|
|
|
|
// File name and line number are from cpp.
|
|
wxChar* m_fileName;
|
|
int m_lineNum;
|
|
|
|
// The amount of memory requested by the caller.
|
|
size_t m_reqSize;
|
|
|
|
// Used to try to verify that we really are dealing with an object
|
|
// of the required class. Can be 1 of 2 values these indicating a valid
|
|
// wxMemStruct object, or a deleted wxMemStruct object.
|
|
wxMarkerType m_id;
|
|
|
|
wxMemStruct * m_prev;
|
|
wxMemStruct * m_next;
|
|
|
|
void * m_actualData;
|
|
bool m_isObject;
|
|
};
|
|
|
|
|
|
typedef void (wxMemStruct::*PmSFV) ();
|
|
|
|
// Type of the app function that can be installed and called at wxWidgets shutdown
|
|
// (after all other registered files with global destructors have been closed down).
|
|
typedef void (*wxShutdownNotifyFunction)();
|
|
|
|
/*
|
|
Debugging class. This will only have a single instance, but it's
|
|
a reasonable way to keep everything together and to make this
|
|
available for change if needed by someone else.
|
|
A lot of this stuff would be better off within the wxMemStruct class, but
|
|
it's stuff which we need to access at times when there is no wxMemStruct
|
|
object so we use this class instead. Think of it as a collection of
|
|
globals which have to do with the wxMemStruct class.
|
|
*/
|
|
|
|
class WXDLLIMPEXP_BASE wxDebugContext {
|
|
|
|
protected:
|
|
// Used to set alignment for markers.
|
|
static size_t CalcAlignment ();
|
|
|
|
// Returns the amount of padding needed after something of the given
|
|
// size. This is so that when we cast pointers backwards and forwards
|
|
// the pointer value will be valid for a wxMarkerType.
|
|
static size_t GetPadding (size_t size) ;
|
|
|
|
// Traverse the list.
|
|
static void TraverseList (PmSFV, wxMemStruct *from = NULL);
|
|
|
|
static int debugLevel;
|
|
static bool debugOn;
|
|
|
|
static int m_balign; // byte alignment
|
|
static int m_balignmask; // mask for performing byte alignment
|
|
public:
|
|
// Set a checkpoint to dump only the memory from
|
|
// a given point
|
|
static wxMemStruct *checkPoint;
|
|
|
|
wxDebugContext(void);
|
|
~wxDebugContext(void);
|
|
|
|
static int GetLevel(void) { return debugLevel; }
|
|
static void SetLevel(int level) { debugLevel = level; }
|
|
|
|
static bool GetDebugMode(void) { return debugOn; }
|
|
static void SetDebugMode(bool flag) { debugOn = flag; }
|
|
|
|
static void SetCheckpoint(bool all = false);
|
|
static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
|
|
|
|
// Calculated from the request size and any padding needed
|
|
// before the final marker.
|
|
static size_t PaddedSize (size_t reqSize);
|
|
|
|
// Calc the total amount of space we need from the system
|
|
// to satisfy a caller request. This includes all padding.
|
|
static size_t TotSize (size_t reqSize);
|
|
|
|
// Return valid pointers to offsets within the allocated memory.
|
|
static char * StructPos (const char * buf);
|
|
static char * MidMarkerPos (const char * buf);
|
|
static char * CallerMemPos (const char * buf);
|
|
static char * EndMarkerPos (const char * buf, size_t size);
|
|
|
|
// Given a pointer to the start of the caller requested area
|
|
// return a pointer to the start of the entire alloc\'d buffer.
|
|
static char * StartPos (const char * caller);
|
|
|
|
// Access to the list.
|
|
static wxMemStruct * GetHead () { return m_head; }
|
|
static wxMemStruct * GetTail () { return m_tail; }
|
|
|
|
// Set the list sentinels.
|
|
static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
|
|
static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
|
|
|
|
// If this is set then every new operation checks the validity
|
|
// of the all previous nodes in the list.
|
|
static bool GetCheckPrevious () { return m_checkPrevious; }
|
|
static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
|
|
|
|
// Checks all nodes, or all nodes if checkAll is true
|
|
static int Check(bool checkAll = false);
|
|
|
|
// Print out the list of wxMemStruct nodes.
|
|
static bool PrintList(void);
|
|
|
|
// Dump objects
|
|
static bool Dump(void);
|
|
|
|
// Print statistics
|
|
static bool PrintStatistics(bool detailed = true);
|
|
|
|
// Print out the classes in the application.
|
|
static bool PrintClasses(void);
|
|
|
|
// Count the number of non-wxDebugContext-related objects
|
|
// that are outstanding
|
|
static int CountObjectsLeft(bool sinceCheckpoint = false);
|
|
|
|
// This function is used to output the dump
|
|
static void OutputDumpLine(const wxChar *szFormat, ...);
|
|
|
|
static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
|
|
|
|
private:
|
|
// Store these here to allow access to the list without
|
|
// needing to have a wxMemStruct object.
|
|
static wxMemStruct* m_head;
|
|
static wxMemStruct* m_tail;
|
|
|
|
// Set to false if we're not checking all previous nodes when
|
|
// we do a new. Set to true when we are.
|
|
static bool m_checkPrevious;
|
|
|
|
// Holds a pointer to an optional application function to call at shutdown.
|
|
static wxShutdownNotifyFunction sm_shutdownFn;
|
|
|
|
// Have to access our shutdown hook
|
|
friend class wxDebugContextDumpDelayCounter;
|
|
};
|
|
|
|
// Final cleanup (e.g. deleting the log object and doing memory leak checking)
|
|
// will be delayed until all wxDebugContextDumpDelayCounter objects have been
|
|
// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
|
|
// memory leak checking until after destructing all global objects.
|
|
|
|
class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
|
|
{
|
|
public:
|
|
wxDebugContextDumpDelayCounter();
|
|
~wxDebugContextDumpDelayCounter();
|
|
|
|
private:
|
|
void DoDump();
|
|
static int sm_count;
|
|
};
|
|
|
|
// make leak dump after all globals have been destructed
|
|
static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
|
|
#define WXDEBUG_DUMPDELAYCOUNTER \
|
|
static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
|
|
|
|
// Output a debug message, in a system dependent fashion.
|
|
void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_1;
|
|
void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_2;
|
|
|
|
#define WXTRACE wxTrace
|
|
#define WXTRACELEVEL wxTraceLevel
|
|
|
|
#else // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
|
|
|
|
#define WXDEBUG_DUMPDELAYCOUNTER
|
|
|
|
// Borland C++ Builder 6 seems to have troubles with inline functions (see bug
|
|
// 819700)
|
|
#if 0
|
|
inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
|
|
inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
|
|
#else
|
|
#define wxTrace(fmt)
|
|
#define wxTraceLevel(l, fmt)
|
|
#endif
|
|
|
|
#define WXTRACE true ? (void)0 : wxTrace
|
|
#define WXTRACELEVEL true ? (void)0 : wxTraceLevel
|
|
|
|
#endif // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
|
|
|
|
#endif // _WX_MEMORY_H_
|