wxWidgets/include/wx/msw/cursor.h
Julian Smart bbcdf8bc7c Fixed various wxMSW compile problems that came down the telephone line...
plus wxTreeCtrl::EditLabel/EndEditLabel, dialog editor stuff, wxMSW header changes,
doc changes. Sorry about the quantity :-(


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@468 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 23:52:45 +00:00

70 lines
2.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: cursor.h
// Purpose: wxCursor class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CURSOR_H_
#define _WX_CURSOR_H_
#ifdef __GNUG__
#pragma interface "cursor.h"
#endif
#include "wx/bitmap.h"
class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
{
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData(void);
~wxCursorRefData(void);
protected:
WXHCURSOR m_hCursor;
bool m_destroyCursor;
};
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
// Cursor
class WXDLLEXPORT wxCursor: public wxBitmap
{
DECLARE_DYNAMIC_CLASS(wxCursor)
public:
wxCursor(void);
// Copy constructors
inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
inline wxCursor(const wxCursor* cursor) { /* UnRef(); */ if (cursor) Ref(*cursor); }
wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_CUR_RESOURCE,
int hotSpotX = 0, int hotSpotY = 0);
wxCursor(int cursor_type);
~wxCursor(void);
virtual bool Ok(void) const { return (m_refData != NULL && M_CURSORDATA->m_hCursor) ; }
inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
void SetHCURSOR(WXHCURSOR cursor);
inline WXHCURSOR GetHCURSOR(void) const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
bool FreeResource(bool force = FALSE);
};
#endif
// _WX_CURSOR_H_