11fdee427e
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33197 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dynamic.cpp
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// Purpose: Dynamic events wxWidgets sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXCOCOA__)
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#include "mondrian.xpm"
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#endif
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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bool OnInit(void);
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{ public:
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MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h);
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public:
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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};
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// ID for the menu commands
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#define DYNAMIC_QUIT 1
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#define DYNAMIC_TEXT 101
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#define DYNAMIC_ABOUT 102
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// Create a new application object
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IMPLEMENT_APP (MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWidgets App"), 50, 50, 450, 340);
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// You used to have to do some casting for param 4, but now there are type-safe handlers
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frame->Connect( DYNAMIC_QUIT, wxID_ANY,
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wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnQuit) );
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frame->Connect( DYNAMIC_ABOUT, wxID_ANY,
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wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnAbout) );
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// Give it an icon
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#ifdef __WXMSW__
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frame->SetIcon(wxIcon(_T("mondrian")));
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#else
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frame->SetIcon(wxIcon(mondrian_xpm));
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#endif
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(DYNAMIC_ABOUT, _T("&About"));
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file_menu->Append(DYNAMIC_QUIT, _T("E&xit"));
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, _T("&File"));
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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wxPanel *panel = new wxPanel(frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL);
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(void)new wxStaticText(panel, 311, _T("Hello!"), wxPoint(10, 10), wxDefaultSize, 0);
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// Show the frame
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frame->Show(true);
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SetTopWindow(frame);
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return true;
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}
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// My frame constructor
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MyFrame::MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h):
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wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
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{}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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{
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Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
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{
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wxMessageDialog dialog(this, _T("This demonstrates dynamic event handling"),
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_T("About Dynamic"), wxYES_NO|wxCANCEL);
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dialog.ShowModal();
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}
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