8e72b8b517
thorough stress testing. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
152 lines
3.7 KiB
TeX
152 lines
3.7 KiB
TeX
\section{\class{wxEvent}}\label{wxevent}
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An event is a structure holding information about an event passed to a
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callback or member function. {\bf wxEvent} used to be a multipurpose
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event object, and is an abstract base class for other event classes (see below).
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\wxheading{Derived from}
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/event.h>
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\wxheading{See also}
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\helpref{wxCommandEvent}{wxcommandevent},\rtfsp
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\helpref{wxMouseEvent}{wxmouseevent}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxEvent::wxEvent}
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\func{}{wxEvent}{\param{int }{id = 0}}
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Constructor. Should not need to be used directly by an application.
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\membersection{wxEvent::m\_eventObject}
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\member{wxObject*}{m\_eventObject}
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The object (usually a window) that the event was generated from,
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or should be sent to.
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\membersection{wxEvent::m\_eventType}
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\member{WXTYPE}{m\_eventType}
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The type of the event, such as wxEVENT\_TYPE\_BUTTON\_COMMAND.
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\membersection{wxEvent::m\_id}
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\member{int}{m\_id}
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Identifier for the window.
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\membersection{wxEvent::m\_skipped}
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\member{bool}{m\_skipped}
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Set to TRUE by {\bf Skip} if this event should be skipped.
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\membersection{wxEvent::m\_timeStamp}
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\member{long}{m\_timeStamp}
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Timestamp for this event.
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\membersection{wxEvent::Clone}\label{wxeventclone}
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\func{virtual wxEvent*}{Clone}{\void} const
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Returns a copy of the event.
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Any event that is posted to the wxWindows event system for later action (via
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\helpref{wxEvtHandler::AddPendingEvent}{wxevthandleraddpendingevent} or
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\helpref{wxPostEvent}{wxpostevent}) must implement this method. All wxWindows
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events fully implement this method, but any derived events implemented by the
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user should also implement this method just in case they (or some event
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derived from them) are ever posted.
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All wxWindows events implement a copy constructor, so the easiest way of
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implementing the Clone function is to implement a copy constructor for
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a new event (call it MyEvent) and then define the Clone function like this:
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\begin{verbatim}
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wxEvent *Clone(void) const { return new MyEvent(*this); }
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\end{verbatim}
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\membersection{wxEvent::GetEventObject}
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\func{wxObject*}{GetEventObject}{\void}
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Returns the object associated with the
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event, if any.
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\membersection{wxEvent::GetEventType}
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\func{WXTYPE}{GetEventType}{\void}
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Returns the identifier of the given event type,
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such as wxEVENT\_TYPE\_BUTTON\_COMMAND.
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\membersection{wxEvent::GetId}
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\func{int}{GetId}{\void}
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Returns the identifier associated with this event, such as a button command id.
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\membersection{wxEvent::GetObjectType}
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\func{WXTYPE}{GetObjectType}{\void}
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Returns the type of the object associated with the
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event, such as wxTYPE\_BUTTON.
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\membersection{wxEvent::GetSkipped}
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\func{bool}{GetSkipped}{\void}
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Returns TRUE if the event handler should be skipped, FALSE otherwise.
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\membersection{wxEvent::GetTimestamp}
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\func{long}{GetTimestamp}{\void}
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Gets the timestamp for the event.
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\membersection{wxEvent::SetEventObject}
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\func{void}{SetEventObject}{\param{wxObject* }{object}}
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Sets the originating object.
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\membersection{wxEvent::SetEventType}
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\func{void}{SetEventType}{\param{WXTYPE }{typ}}
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Sets the event type.
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\membersection{wxEvent::SetId}
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\func{void}{SetId}{\param{int}{ id}}
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Sets the identifier associated with this event, such as a button command id.
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\membersection{wxEvent::SetTimestamp}
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\func{void}{SetTimestamp}{\param{long }{timeStamp}}
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Sets the timestamp for the event.
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Sets the originating object.
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\membersection{wxEvent::Skip}\label{wxeventskip}
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\func{void}{Skip}{\param{bool}{ skip = TRUE}}
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Called by an event handler to tell the event system that the
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event handler should be skipped, and the next valid handler used
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instead.
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