3c4f71cc3d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
336 lines
12 KiB
Objective-C
336 lines
12 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: ctrlsub.h
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// Purpose: interface of wxControlWithItems
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxControlWithItems
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@wxheader{ctrlsub.h}
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This class is an abstract base class for some wxWidgets controls which contain
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several items, such as wxListBox and
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wxCheckListBox derived from it,
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wxChoice and wxComboBox.
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It defines the methods for accessing the controls items and although each of
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the derived classes implements them differently, they still all conform to the
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same interface.
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The items in a wxControlWithItems have (non-empty) string labels and,
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optionally, client data associated with them. Client data may be of two
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different kinds: either simple untyped (@c void *) pointers which are simply
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stored by the control but not used in any way by it, or typed pointers
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(@c wxClientData *) which are owned by the control meaning that the typed
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client data (and only it) will be deleted when an item is
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@ref wxControlWithItems::delete deleted or the entire control is
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@ref wxControlWithItems::clear cleared (which also happens when it is
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destroyed). Finally note that in the same control all items must have client
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data of the same type (typed or untyped), if any. This type is determined by
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the first call to wxControlWithItems::Append (the version with
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client data pointer) or wxControlWithItems::SetClientData.
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@library{wxcore}
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@category{FIXME}
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@see wxControlWithItems::Clear
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*/
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class wxControlWithItems : public wxControl
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{
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public:
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//@{
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/**
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Appends several items at once to the control. Notice that calling this method
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is usually much faster than appending them one by one if you need to add a lot
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of items.
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@param item
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String to add.
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@param stringsArray
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Contains items to append to the control.
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@param strings
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Array of strings of size n.
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@param n
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Number of items in the strings array.
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@param clientData
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Array of client data pointers of size n to associate with the new items.
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@returns When appending a single item, the return value is the index of
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the newly added item which may be different from the
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last one if the control is sorted (e.g. has wxLB_SORT
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or wxCB_SORT style).
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*/
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int Append(const wxString& item);
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int Append(const wxString& item, void* clientData);
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int Append(const wxString& item, wxClientData* clientData);
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void Append(const wxArrayString& strings);
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void Append(unsigned int n, const wxString* strings);
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void Append(unsigned int n, const wxString* strings,
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void** clientData);
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void Append(unsigned int n, const wxString* strings,
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wxClientData** clientData);
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//@}
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/**
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Removes all items from the control.
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@e Clear() also deletes the client data of the existing items if it is owned
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by the control.
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*/
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void Clear();
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/**
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Deletes an item from the control. The client data associated with the item
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will be also deleted if it is owned by the control.
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Note that it is an error (signalled by an assert failure in debug builds) to
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remove an item with the index negative or greater or equal than the number of
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items in the control.
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@param n
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The zero-based item index.
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@see Clear()
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*/
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void Delete(unsigned int n);
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/**
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Finds an item whose label matches the given string.
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@param string
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String to find.
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@param caseSensitive
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Whether search is case sensitive (default is not).
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@returns The zero-based position of the item, or wxNOT_FOUND if the
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string was not found.
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*/
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int FindString(const wxString& string,
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bool caseSensitive = false);
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/**
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Returns a pointer to the client data associated with the given item (if any).
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It is an error to call this function for a control which doesn't have untyped
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client data at all although it is ok to call it even if the given item doesn't
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have any client data associated with it (but other items do).
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@param n
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The zero-based position of the item.
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@returns A pointer to the client data, or @NULL if not present.
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*/
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void* GetClientData(unsigned int n) const;
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/**
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Returns a pointer to the client data associated with the given item (if any).
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It is an error to call this function for a control which doesn't have typed
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client data at all although it is ok to call it even if the given item doesn't
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have any client data associated with it (but other items do).
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@param n
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The zero-based position of the item.
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@returns A pointer to the client data, or @NULL if not present.
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*/
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wxClientData* GetClientObject(unsigned int n) const;
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/**
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Returns the number of items in the control.
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@see IsEmpty()
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*/
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unsigned int GetCount() const;
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/**
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Returns the index of the selected item or @c wxNOT_FOUND if no item is
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selected.
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@returns The position of the current selection.
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@remarks This method can be used with single selection list boxes only,
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you should use wxListBox::GetSelections for the list
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boxes with wxLB_MULTIPLE style.
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@see SetSelection(), GetStringSelection()
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*/
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int GetSelection() const;
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/**
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Returns the label of the item with the given index.
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@param n
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The zero-based index.
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@returns The label of the item or an empty string if the position was
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invalid.
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*/
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wxString GetString(unsigned int n) const;
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/**
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Returns the label of the selected item or an empty string if no item is
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selected.
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@see GetSelection()
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*/
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wxString GetStringSelection() const;
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/**
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Returns the array of the labels of all items in the control.
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*/
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wxArrayString GetStrings() const;
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//@{
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/**
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Inserts several items at once into the control. Notice that calling this method
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is usually much faster than inserting them one by one if you need to insert a
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lot
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of items.
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@param item
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String to add.
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@param pos
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Position to insert item before, zero based.
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@param stringsArray
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Contains items to insert into the control content
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@param strings
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Array of strings of size n.
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@param n
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Number of items in the strings array.
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@param clientData
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Array of client data pointers of size n to associate with the new items.
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@returns The return value is the index of the newly inserted item. If the
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insertion failed for some reason, -1 is returned.
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*/
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int Insert(const wxString& item, unsigned int pos);
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int Insert(const wxString& item, unsigned int pos,
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void* clientData);
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int Insert(const wxString& item, unsigned int pos,
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wxClientData* clientData);
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void Insert(const wxArrayString& strings, unsigned int pos);
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void Insert(const wxArrayString& strings, unsigned int pos);
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void Insert(unsigned int n, const wxString* strings,
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unsigned int pos);
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void Insert(unsigned int n, const wxString* strings,
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unsigned int pos,
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void** clientData);
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void Insert(unsigned int n, const wxString* strings,
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unsigned int pos,
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wxClientData** clientData);
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//@}
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/**
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Returns @true if the control is empty or @false if it has some items.
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@see GetCount()
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*/
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bool IsEmpty() const;
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/**
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This is the same as SetSelection() and
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exists only because it is slightly more natural for controls which support
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multiple selection.
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*/
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void Select(int n);
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//@{
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/**
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Replaces the current control contents with the given items. Notice that calling
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this method is much faster than appending the items one by one if you need to
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append a lot of them.
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@param item
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The single item to insert into the control.
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@param stringsArray
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Contains items to set as control content.
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@param strings
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Raw C++ array of strings. Only used in conjunction with 'n'.
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@param n
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Number of items passed in 'strings'. Only used in conjunction with
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'strings'.
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@param clientData
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Client data to associate with the item(s).
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@returns When the control is sorted (e.g. has wxLB_SORT or wxCB_SORT
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style) the return value could be different from
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(GetCount() - 1). When setting a single item to the
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container, the return value is the index of the newly
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added item which may be different from the last one if
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the control is sorted (e.g. has wxLB_SORT or wxCB_SORT
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style).
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*/
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int Set(const wxString& item);
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int Set(const wxString& item, void* clientData);
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int Set(const wxString& item, wxClientData* clientData);
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void Set(const wxArrayString& stringsArray);
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void Set(unsigned int n, const wxString* strings);
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void Set(unsigned int n, const wxString* strings,
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void** clientData);
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void Set(unsigned int n, const wxString* strings,
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wxClientData** clientData);
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//@}
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/**
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Associates the given untyped client data pointer with the given item. Note that
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it is an error to call this function if any typed client data pointers had been
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associated with the control items before.
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@param n
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The zero-based item index.
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@param data
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The client data to associate with the item.
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*/
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void SetClientData(unsigned int n, void* data);
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/**
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Associates the given typed client data pointer with the given item: the
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@a data object will be deleted when the item is deleted (either explicitly
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by using @ref delete() Deletes or implicitly when the
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control itself is destroyed).
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Note that it is an error to call this function if any untyped client data
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pointers had been associated with the control items before.
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@param n
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The zero-based item index.
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@param data
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The client data to associate with the item.
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*/
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void SetClientObject(unsigned int n, wxClientData* data);
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/**
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Sets the selection to the given item @a n or removes the selection entirely
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if @a n == @c wxNOT_FOUND.
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Note that this does not cause any command events to be emitted nor does it
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deselect any other items in the controls which support multiple selections.
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@param n
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The string position to select, starting from zero.
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@see SetString(), SetStringSelection()
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*/
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void SetSelection(int n);
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/**
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Sets the label for the given item.
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@param n
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The zero-based item index.
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@param string
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The label to set.
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*/
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void SetString(unsigned int n, const wxString& string);
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/**
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Selects the item with the specified string in the control. This doesn't cause
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any command events to be emitted.
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@param string
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The string to select.
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@returns @true if the specified string has been selected, @false if it
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wasn't found in the control.
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*/
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bool SetStringSelection(const wxString& string);
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};
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