wxWidgets/include/wx/msw/spinctrl.h
Vadim Zeitlin f68586e51b wxWindow::GetBestSize() added
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4633 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-11-19 21:01:20 +00:00

74 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: msw/spinctrl.h
// Purpose: wxSpinCtrl class declaration for Win32
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.07.99
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_SPINCTRL_H_
#define _WX_MSW_SPINCTRL_H_
#ifdef __GNUG__
#pragma interface "spinctrl.h"
#endif
#include "wx/spinbutt.h" // the base class
// ----------------------------------------------------------------------------
// Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call
// it) text window whose contents is automatically updated when the spin
// control is clicked.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSpinCtrl : public wxSpinButton
{
public:
wxSpinCtrl() { }
wxSpinCtrl(wxWindow *parent,
wxWindowID id = -1,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = _T("wxSpinCtrl"))
{
Create(parent, id, value, pos, size, style, min, max, initial, name);
}
bool Create(wxWindow *parent,
wxWindowID id = -1,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = _T("wxSpinCtrl"));
// a wxTextCtrl-like method (but we can't have GetValue returning wxString
// because the base class already has one returning int!)
void SetValue(const wxString& text);
// override some of the base class virtuals
virtual void SetValue(int val) { wxSpinButton::SetValue(val); }
virtual int GetValue() const;
virtual bool SetFont(const wxFont &font);
protected:
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual wxSize DoGetBestSize() const;
WXHWND m_hwndBuddy;
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
};
#endif // _WX_MSW_SPINCTRL_H_