3f66f6a5b3
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456 lines
14 KiB
Objective-C
456 lines
14 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dnd.h
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// Purpose: interface of wxDropSource and wx*DropTarget
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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Possible flags for drag and drop operations.
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*/
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enum
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{
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wxDrag_CopyOnly = 0, ///< Allow only copying.
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wxDrag_AllowMove = 1, ///< Allow moving too (copying is always allowed).
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wxDrag_DefaultMove = 3 ///< Allow moving and make it default operation.
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};
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/**
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Result returned from a wxDropSource::DoDragDrop() call.
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*/
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enum wxDragResult
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{
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wxDragError, ///< Error prevented the D&D operation from completing.
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wxDragNone, ///< Drag target didn't accept the data.
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wxDragCopy, ///< The data was successfully copied.
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wxDragMove, ///< The data was successfully moved (MSW only).
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wxDragLink, ///< Operation is a drag-link.
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wxDragCancel ///< The operation was cancelled by user (not an error).
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};
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/**
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@class wxDropTarget
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This class represents a target for a drag and drop operation. A
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wxDataObject can be associated with it and by default, this object will be
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filled with the data from the drag source, if the data formats supported by
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the data object match the drag source data format.
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There are various virtual handler functions defined in this class which may
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be overridden to give visual feedback or react in a more fine-tuned way,
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e.g. by not accepting data on the whole window area, but only a small
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portion of it. The normal sequence of calls is OnEnter(), OnDragOver()
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possibly many times, OnDrop() and finally OnData().
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@library{wxcore}
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@category{dnd}
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@see @ref overview_dnd, @ref overview_dataobject, wxDropSource,
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wxTextDropTarget, wxFileDropTarget, wxDataFormat, wxDataObject
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*/
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class wxDropTarget
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{
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public:
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/**
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Constructor. @a data is the data to be associated with the drop target.
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*/
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wxDropTarget(wxDataObject* data = NULL);
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/**
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Destructor. Deletes the associated data object, if any.
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*/
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virtual ~wxDropTarget();
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/**
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This method may only be called from within OnData(). By default, this
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method copies the data from the drop source to the wxDataObject
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associated with this drop target, calling its wxDataObject::SetData()
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method.
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*/
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virtual bool GetData();
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/**
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Called after OnDrop() returns @true. By default this will usually
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GetData() and will return the suggested default value @a defResult.
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*/
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virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult defResult) = 0;
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/**
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Called when the mouse is being dragged over the drop target. By
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default, this calls functions return the suggested return value @a defResult.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param defResult
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Suggested value for return value. Determined by SHIFT or CONTROL
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key states.
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@return The desired operation or wxDragNone. This is used for optical
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feedback from the side of the drop source, typically in form
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of changing the icon.
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*/
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virtual wxDragResult OnDragOver(wxCoord x, wxCoord y, wxDragResult defResult);
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/**
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Called when the user drops a data object on the target. Return @false
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to veto the operation.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@return @true to accept the data, or @false to veto the operation.
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*/
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virtual bool OnDrop(wxCoord x, wxCoord y);
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/**
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Called when the mouse enters the drop target. By default, this calls
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OnDragOver().
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param defResult
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Suggested default for return value. Determined by SHIFT or CONTROL
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key states.
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@return The desired operation or wxDragNone. This is used for optical
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feedback from the side of the drop source, typically in form
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of changing the icon.
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*/
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virtual wxDragResult OnEnter(wxCoord x, wxCoord y, wxDragResult defResult);
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/**
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Called when the mouse leaves the drop target.
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*/
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virtual void OnLeave();
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/**
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Returns the data wxDataObject associated with the drop target
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*/
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wxDataObject *GetDataObject() const;
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/**
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Sets the data wxDataObject associated with the drop target and deletes
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any previously associated data object.
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*/
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void SetDataObject(wxDataObject* data);
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/**
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Sets the default action for drag and drop. Use wxDragMove or
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wxDragCopy to set deafult action to move or copy and use wxDragNone
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(default) to set default action specified by initialization of draging
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(see wxDropSource::DoDragDrop())
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*/
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void SetDefaultAction(wxDragResult action);
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/**
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Returns default action for drag and drop or wxDragNone if this not
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specified.
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*/
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wxDragResult GetDefaultAction();
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};
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/**
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@class wxDropSource
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This class represents a source for a drag and drop operation.
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@library{wxcore}
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@category{dnd}
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@see @ref overview_dnd, @ref overview_dataobject, wxDropTarget,
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wxTextDropTarget, wxFileDropTarget
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*/
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class wxDropSource
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{
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public:
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/**
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This constructor requires that you must call SetData() later.
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Note that the type of @a iconCopy and subsequent parameters
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differs between different ports: these are cursors under Windows and OS
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X but icons for GTK. You should use the macro wxDROP_ICON() in portable
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programs instead of directly using either of these types.
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@onlyfor{wxmsw,wxosx}
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@param win
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The window which initiates the drag and drop operation.
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@param iconCopy
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The icon or cursor used for feedback for copy operation.
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@param iconMove
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The icon or cursor used for feedback for move operation.
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@param iconNone
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The icon or cursor used for feedback when operation can't be done.
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*/
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wxDropSource(wxWindow* win = NULL,
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const wxCursor& iconCopy = wxNullCursor,
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const wxCursor& iconMove = wxNullCursor,
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const wxCursor& iconNone = wxNullCursor);
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/**
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The constructor taking a wxDataObject.
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Note that the type of @a iconCopy and subsequent parameters
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differs between different ports: these are cursors under Windows and OS
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X but icons for GTK. You should use the macro wxDROP_ICON() in portable
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programs instead of directly using either of these types.
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@onlyfor{wxmsw,wxosx}
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@param data
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The data associated with the drop source.
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@param win
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The window which initiates the drag and drop operation.
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@param iconCopy
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The icon or cursor used for feedback for copy operation.
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@param iconMove
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The icon or cursor used for feedback for move operation.
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@param iconNone
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The icon or cursor used for feedback when operation can't be done.
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*/
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wxDropSource(wxDataObject& data, wxWindow* win = NULL,
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const wxCursor& iconCopy = wxNullCursor,
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const wxCursor& iconMove = wxNullCursor,
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const wxCursor& iconNone = wxNullCursor);
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/**
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This constructor requires that you must call SetData() later.
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This is the wxGTK-specific version of the constructor taking wxIcon
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instead of wxCursor as the other ports.
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@onlyfor{wxgtk}
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@param win
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The window which initiates the drag and drop operation.
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@param iconCopy
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The icon or cursor used for feedback for copy operation.
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@param iconMove
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The icon or cursor used for feedback for move operation.
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@param iconNone
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The icon or cursor used for feedback when operation can't be done.
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*/
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wxDropSource(wxWindow* win = NULL,
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const wxIcon& iconCopy = wxNullIcon,
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const wxIcon& iconMove = wxNullIcon,
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const wxIcon& iconNone = wxNullIcon);
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/**
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The constructor taking a wxDataObject.
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This is the wxGTK-specific version of the constructor taking wxIcon
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instead of wxCursor as the other ports.
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@onlyfor{wxgtk}
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@param data
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The data associated with the drop source.
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@param win
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The window which initiates the drag and drop operation.
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@param iconCopy
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The icon or cursor used for feedback for copy operation.
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@param iconMove
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The icon or cursor used for feedback for move operation.
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@param iconNone
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The icon or cursor used for feedback when operation can't be done.
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*/
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wxDropSource(wxDataObject& data, wxWindow* win = NULL,
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const wxIcon& iconCopy = wxNullIcon,
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const wxIcon& iconMove = wxNullIcon,
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const wxIcon& iconNone = wxNullIcon);
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/**
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Starts the drag-and-drop operation which will terminate when the user
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releases the mouse. Call this in response to a mouse button press, for
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example.
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@param flags
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If ::wxDrag_AllowMove is included in the flags, data may be moved
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and not only copied as is the case for the default
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::wxDrag_CopyOnly. If ::wxDrag_DefaultMove is specified
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(which includes the previous flag), moving is not only possible but
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becomes the default operation.
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@return The operation requested by the user, may be ::wxDragCopy,
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::wxDragMove, ::wxDragLink, ::wxDragCancel or ::wxDragNone if
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an error occurred.
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*/
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virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
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/**
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Returns the wxDataObject object that has been assigned previously.
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*/
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wxDataObject* GetDataObject();
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/**
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You may give some custom UI feedback during the drag and drop operation
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by overriding this function. It is called on each mouse move, so your
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implementation must not be too slow.
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@param effect
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The effect to implement. One of ::wxDragCopy, ::wxDragMove,
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::wxDragLink and ::wxDragNone.
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@return @false if you want default feedback, or @true if you implement
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your own feedback. The return value is ignored under GTK.
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*/
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virtual bool GiveFeedback(wxDragResult effect);
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/**
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Set the icon to use for a certain drag result.
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@param res
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The drag result to set the icon for.
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@param cursor
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The icon to show when this drag result occurs.
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@onlyfor{wxmsw,wxosx}
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*/
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void SetCursor(wxDragResult res, const wxCursor& cursor);
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/**
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Set the icon to use for a certain drag result.
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@param res
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The drag result to set the icon for.
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@param icon
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The icon to show when this drag result occurs.
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@onlyfor{wxgtk}
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*/
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void SetIcon(wxDragResult res, const wxIcon& icon);
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/**
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Sets the data wxDataObject associated with the drop source. This will
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not delete any previously associated data.
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*/
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void SetData(wxDataObject& data);
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};
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/**
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@class wxTextDropTarget
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A predefined drop target for dealing with text data.
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@library{wxcore}
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@category{dnd}
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@see @ref overview_dnd, wxDropSource, wxDropTarget, wxFileDropTarget
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*/
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class wxTextDropTarget : public wxDropTarget
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{
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public:
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/**
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Constructor.
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*/
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wxTextDropTarget();
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/**
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See wxDropTarget::OnDrop(). This function is implemented appropriately
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for text, and calls OnDropText().
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*/
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virtual bool OnDrop(wxCoord x, wxCoord y);
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/**
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Override this function to receive dropped text.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param data
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The data being dropped: a wxString.
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Return @true to accept the data, or @false to veto the operation.
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*/
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virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& data) = 0;
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};
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/**
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@class wxFileDropTarget
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This is a drop target which accepts files (dragged from File Manager or
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Explorer).
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@library{wxcore}
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@category{dnd}
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@see @ref overview_dnd, wxDropSource, wxDropTarget, wxTextDropTarget
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*/
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class wxFileDropTarget : public wxDropTarget
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{
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public:
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/**
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Constructor.
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*/
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wxFileDropTarget();
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/**
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See wxDropTarget::OnDrop(). This function is implemented appropriately
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for files, and calls OnDropFiles().
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*/
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virtual bool OnDrop(wxCoord x, wxCoord y);
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/**
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Override this function to receive dropped files.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param filenames
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An array of filenames.
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Return @true to accept the data, or @false to veto the operation.
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*/
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virtual bool OnDropFiles(wxCoord x, wxCoord y,
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const wxArrayString& filenames) = 0;
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_gdi */
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//@{
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/**
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This macro creates either a cursor (MSW) or an icon (elsewhere) with the
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given @a name (of type <tt>const char*</tt>). Under MSW, the cursor is
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loaded from the resource file and the icon is loaded from XPM file under
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other platforms.
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This macro should be used with wxDropSource::wxDropSource().
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@return wxCursor on MSW, otherwise returns a wxIcon
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@header{wx/dnd.h}
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*/
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#define wxDROP_ICON(name)
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/**
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Returns true if res indicates that something was done during a DnD operation,
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i.e. is neither error nor none nor cancel.
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*/
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bool wxIsDragResultOk(wxDragResult res);
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//@}
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