0e8dff1b3c
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
537 lines
18 KiB
Objective-C
537 lines
18 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/textentry.h
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// Purpose: interface of wxTextEntry
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// Author: Vadim Zeitlin
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// Created: 2009-03-01 (extracted from wx/textctrl.h)
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// RCS-ID: $Id$
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// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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wxTextPos is a position in the text
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*/
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typedef long wxTextPos;
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/**
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@class wxTextEntry
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Common base class for single line text entry fields.
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This class is not a control itself, as it doesn't derive from wxWindow.
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Instead it is used as a base class by other controls, notably wxTextCtrl
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and wxComboBox and gathers the methods common to both of them.
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@library{wxcore}
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@category{ctrl}
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@see wxTextCtrl, wxComboBox
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@since 2.9.0
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*/
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class wxTextEntry
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{
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public:
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/**
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Appends the text to the end of the text control.
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@param text
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Text to write to the text control.
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@remarks
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After the text is appended, the insertion point will be at the
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end of the text control. If this behaviour is not desired, the
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programmer should use GetInsertionPoint() and SetInsertionPoint().
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@see WriteText()
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*/
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virtual void AppendText(const wxString& text);
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/**
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Call this function to enable auto-completion of the text typed in a
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single-line text control using the given @a choices.
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Notice that currently this function is only implemented in wxGTK2,
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wxMSW and wxOSX/Cocoa ports and does nothing under the other platforms.
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@since 2.9.0
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@return
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@true if the auto-completion was enabled or @false if the operation
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failed, typically because auto-completion is not supported by the
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current platform.
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@see AutoCompleteFileNames()
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*/
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bool AutoComplete(const wxArrayString& choices);
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/**
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Enable auto-completion using the provided completer object.
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This method should be used instead of AutoComplete() overload taking
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the array of possible completions if the total number of strings is too
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big as it allows to return the completions dynamically, depending on
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the text already entered by user and so is more efficient.
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The specified @a completer object will be used to retrieve the list of
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possible completions for the already entered text and will be deleted
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by wxTextEntry itself when it's not needed any longer.
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Notice that you need to include @c wx/textcompleter.h in order to
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define your class inheriting from wxTextCompleter.
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Currently this method is only implemented in wxMSW and wxOSX/Cocoa.
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@since 2.9.2
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@param completer
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The object to be used for generating completions if non-@NULL. If
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it is @NULL, auto-completion is disabled. The wxTextEntry object
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takes ownership of this pointer and will delete it in any case
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(i.e. even if this method returns @false).
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@return
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@true if the auto-completion was enabled or @false if the operation
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failed, typically because auto-completion is not supported by the
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current platform.
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@see wxTextCompleter
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*/
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bool AutoComplete(wxTextCompleter *completer);
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/**
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Call this function to enable auto-completion of the text typed in a
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single-line text control using all valid file system paths.
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Notice that currently this function is only implemented in wxMSW port
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and does nothing under the other platforms.
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@since 2.9.0
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@return
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@true if the auto-completion was enabled or @false if the operation
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failed, typically because auto-completion is not supported by the
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current platform.
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@see AutoComplete()
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*/
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bool AutoCompleteFileNames();
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/**
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Call this function to enable auto-completion of the text using the file
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system directories.
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Unlike AutoCompleteFileNames() which completes both file names and
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directories, this function only completes the directory names.
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Notice that currently this function is only implemented in wxMSW port
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and does nothing under the other platforms.
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@since 2.9.3
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@return
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@true if the auto-completion was enabled or @false if the operation
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failed, typically because auto-completion is not supported by the
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current platform.
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@see AutoComplete()
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*/
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bool AutoCompleteDirectories();
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/**
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Returns @true if the selection can be copied to the clipboard.
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*/
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virtual bool CanCopy() const;
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/**
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Returns @true if the selection can be cut to the clipboard.
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*/
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virtual bool CanCut() const;
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/**
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Returns @true if the contents of the clipboard can be pasted into the
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text control.
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On some platforms (Motif, GTK) this is an approximation and returns
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@true if the control is editable, @false otherwise.
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*/
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virtual bool CanPaste() const;
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/**
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Returns @true if there is a redo facility available and the last
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operation can be redone.
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*/
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virtual bool CanRedo() const;
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/**
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Returns @true if there is an undo facility available and the last
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operation can be undone.
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*/
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virtual bool CanUndo() const;
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/**
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Sets the new text control value.
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It also marks the control as not-modified which means that IsModified()
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would return @false immediately after the call to ChangeValue().
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The insertion point is set to the start of the control (i.e. position
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0) by this function.
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This functions does not generate the @c wxEVT_COMMAND_TEXT_UPDATED
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event but otherwise is identical to SetValue().
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See @ref overview_events_prog for more information.
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@since 2.7.1
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@param value
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The new value to set. It may contain newline characters if the text
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control is multi-line.
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*/
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virtual void ChangeValue(const wxString& value);
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/**
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Clears the text in the control.
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Note that this function will generate a @c wxEVT_COMMAND_TEXT_UPDATED
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event, i.e. its effect is identical to calling @c SetValue("").
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*/
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virtual void Clear();
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/**
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Copies the selected text to the clipboard.
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*/
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virtual void Copy();
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/**
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Returns the insertion point, or cursor, position.
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This is defined as the zero based index of the character position to
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the right of the insertion point. For example, if the insertion point
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is at the end of the single-line text control, it is equal to both
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GetLastPosition() and @c "GetValue().Length()" (but notice that the latter
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equality is not necessarily true for multiline edit controls which may
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use multiple new line characters).
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The following code snippet safely returns the character at the insertion
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point or the zero character if the point is at the end of the control.
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@code
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char GetCurrentChar(wxTextCtrl *tc) {
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if (tc->GetInsertionPoint() == tc->GetLastPosition())
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return '\0';
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return tc->GetValue[tc->GetInsertionPoint()];
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}
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@endcode
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*/
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virtual long GetInsertionPoint() const;
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/**
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Returns the zero based index of the last position in the text control,
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which is equal to the number of characters in the control.
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*/
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virtual wxTextPos GetLastPosition() const;
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/**
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Returns the string containing the text starting in the positions
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@a from and up to @a to in the control.
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The positions must have been returned by another wxTextCtrl method.
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Please note that the positions in a multiline wxTextCtrl do @b not
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correspond to the indices in the string returned by GetValue() because
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of the different new line representations (@c CR or @c CR LF) and so
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this method should be used to obtain the correct results instead of
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extracting parts of the entire value. It may also be more efficient,
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especially if the control contains a lot of data.
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*/
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virtual wxString GetRange(long from, long to) const;
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/**
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Gets the current selection span.
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If the returned values are equal, there was no selection. Please note
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that the indices returned may be used with the other wxTextCtrl methods
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but don't necessarily represent the correct indices into the string
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returned by GetValue() for multiline controls under Windows (at least,)
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you should use GetStringSelection() to get the selected text.
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@param from
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The returned first position.
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@param to
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The returned last position.
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@beginWxPerlOnly
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In wxPerl this method takes no parameters and returns a
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2-element list (from, to).
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@endWxPerlOnly
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*/
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virtual void GetSelection(long* from, long* to) const;
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/**
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Gets the text currently selected in the control.
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If there is no selection, the returned string is empty.
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*/
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virtual wxString GetStringSelection() const;
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/**
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Gets the contents of the control.
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Notice that for a multiline text control, the lines will be separated
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by (Unix-style) @c \\n characters, even under Windows where they are
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separated by a @c \\r\\n sequence in the native control.
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*/
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virtual wxString GetValue() const;
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/**
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Returns @true if the controls contents may be edited by user (note that
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it always can be changed by the program).
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In other words, this functions returns @true if the control hasn't been
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put in read-only mode by a previous call to SetEditable().
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*/
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virtual bool IsEditable() const;
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/**
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Returns @true if the control is currently empty.
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This is the same as @c GetValue().empty() but can be much more
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efficient for the multiline controls containing big amounts of text.
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@since 2.7.1
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*/
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virtual bool IsEmpty() const;
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/**
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Pastes text from the clipboard to the text item.
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*/
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virtual void Paste();
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/**
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If there is a redo facility and the last operation can be redone,
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redoes the last operation.
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Does nothing if there is no redo facility.
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*/
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virtual void Redo();
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/**
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Removes the text starting at the first given position up to
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(but not including) the character at the last position.
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This function puts the current insertion point position at @a to as a
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side effect.
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@param from
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The first position.
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@param to
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The last position.
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*/
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virtual void Remove(long from, long to);
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/**
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Replaces the text starting at the first position up to
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(but not including) the character at the last position with the given text.
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This function puts the current insertion point position at @a to as a
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side effect.
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@param from
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The first position.
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@param to
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The last position.
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@param value
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The value to replace the existing text with.
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*/
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virtual void Replace(long from, long to, const wxString& value);
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/**
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Makes the text item editable or read-only, overriding the
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@b wxTE_READONLY flag.
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@param editable
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If @true, the control is editable. If @false, the control is
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read-only.
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@see IsEditable()
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*/
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virtual void SetEditable(bool editable);
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/**
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Sets the insertion point at the given position.
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@param pos
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Position to set, in the range from 0 to GetLastPosition() inclusive.
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*/
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virtual void SetInsertionPoint(long pos);
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/**
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Sets the insertion point at the end of the text control.
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This is equivalent to calling wxTextCtrl::SetInsertionPoint() with
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wxTextCtrl::GetLastPosition() argument.
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*/
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virtual void SetInsertionPointEnd();
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/**
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This function sets the maximum number of characters the user can enter
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into the control.
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In other words, it allows to limit the text value length to @a len not
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counting the terminating @c NUL character.
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If @a len is 0, the previously set max length limit, if any, is discarded
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and the user may enter as much text as the underlying native text control widget
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supports (typically at least 32Kb).
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If the user tries to enter more characters into the text control when it
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already is filled up to the maximal length, a @c wxEVT_COMMAND_TEXT_MAXLEN
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event is sent to notify the program about it (giving it the possibility
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to show an explanatory message, for example) and the extra input is discarded.
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Note that in wxGTK this function may only be used with single line text controls.
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*/
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virtual void SetMaxLength(unsigned long len);
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/**
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Selects the text starting at the first position up to (but not
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including) the character at the last position.
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If both parameters are equal to -1 all text in the control is selected.
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Notice that the insertion point will be moved to @a from by this
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function.
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@param from
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The first position.
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@param to
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The last position.
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@see SelectAll()
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*/
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virtual void SetSelection(long from, long to);
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/**
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Selects all text in the control.
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@see SetSelection()
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*/
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virtual void SelectAll();
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/**
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Sets a hint shown in an empty unfocused text control.
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The hints are usually used to indicate to the user what is supposed to
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be entered into the given entry field, e.g. a common use of them is to
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show an explanation of what can be entered in a wxSearchCtrl.
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The hint is shown (usually greyed out) for an empty control until it
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gets focus and is shown again if the control loses it and remains
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empty. It won't be shown once the control has a non-empty value,
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although it will be shown again if the control contents is cleared.
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Because of this, it generally only makes sense to use hints with the
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controls which are initially empty.
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Notice that hints are known as <em>cue banners</em> under MSW or
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<em>placeholder strings</em> under OS X.
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@remarks For the platforms without native hints support (and currently
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only the MSW port does have it and even there it is only used under
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Windows Vista and later only), the implementation has several known
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limitations. Notably, the hint display will not be properly updated
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if you change wxTextEntry contents programmatically when the hint
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is displayed using methods other than SetValue() or ChangeValue()
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or others which use them internally (e.g. Clear()). In other words,
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currently you should avoid calling methods such as WriteText() or
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Replace() when using hints and the text control is empty.
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@since 2.9.0
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*/
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virtual bool SetHint(const wxString& hint);
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/**
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Returns the current hint string.
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See SetHint() for more information about hints.
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@since 2.9.0
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*/
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virtual wxString GetHint() const;
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//@{
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/**
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Attempts to set the control margins. When margins are given as wxPoint,
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x indicates the left and y the top margin. Use -1 to indicate that
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an existing value should be used.
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@return
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@true if setting of all requested margins was successful.
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@since 2.9.1
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*/
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bool SetMargins(const wxPoint& pt);
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bool SetMargins(wxCoord left, wxCoord top = -1);
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//@}
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/**
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Returns the margins used by the control. The @c x field of the returned
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point is the horizontal margin and the @c y field is the vertical one.
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@remarks If given margin cannot be accurately determined, its value
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will be set to -1. On some platforms you cannot obtain valid
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margin values until you have called SetMargins().
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@see SetMargins()
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@since 2.9.1
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*/
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wxPoint GetMargins() const;
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/**
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Sets the new text control value.
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It also marks the control as not-modified which means that IsModified()
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would return @false immediately after the call to SetValue().
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The insertion point is set to the start of the control (i.e. position
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0) by this function.
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Note that, unlike most other functions changing the controls values,
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this function generates a @c wxEVT_COMMAND_TEXT_UPDATED event. To avoid
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this you can use ChangeValue() instead.
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@param value
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The new value to set. It may contain newline characters if the text
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control is multi-line.
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*/
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virtual void SetValue(const wxString& value);
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/**
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If there is an undo facility and the last operation can be undone,
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undoes the last operation.
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Does nothing if there is no undo facility.
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*/
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virtual void Undo();
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/**
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Writes the text into the text control at the current insertion position.
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@param text
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Text to write to the text control.
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@remarks
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Newlines in the text string are the only control characters
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allowed, and they will cause appropriate line breaks.
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See operator<<() and AppendText() for more convenient ways of
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writing to the window.
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After the write operation, the insertion point will be at the end
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of the inserted text, so subsequent write operations will be appended.
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To append text after the user may have interacted with the control,
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call wxTextCtrl::SetInsertionPointEnd() before writing.
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*/
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virtual void WriteText(const wxString& text);
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};
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