6b0eebc537
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5312 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
97 lines
3.4 KiB
C
97 lines
3.4 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/fontutil.h
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// Purpose: font-related helper functions
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 05.11.99
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// General note: this header is private to wxWindows and is not supposed to be
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// included by user code. The functions declared here are implemented in
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// msw/fontutil.cpp for Windows, unix/fontutil.cpp for GTK/Motif &c.
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#ifndef _WX_FONTUTIL_H_
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#define _WX_FONTUTIL_H_
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#ifdef __GNUG__
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#pragma interface "fontutil.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/font.h" // for wxFont and wxFontEncoding
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// for our purposes here, GDK and X are identical
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#if defined(__WXGTK__) || defined(__X__)
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#define _WX_X_FONTLIKE
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#endif
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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// This private structure specifies all the parameters needed to create a font
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// with the given encoding on this platform.
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//
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// Under X, it contains the last 2 elements of the font specifications
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// (registry and encoding).
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//
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// Under Windows, it contains a number which is one of predefined CHARSET_XXX
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// values.
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//
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// Under all platforms it also contains a facename string which should be
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// used, if not empty, to create fonts in this encoding (this is the only way
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// to create a font of non-standard encoding (like KOI8) under Windows - the
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// facename specifies the encoding then)
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struct WXDLLEXPORT wxNativeEncodingInfo
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{
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wxString facename; // may be empty meaning "any"
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wxFontEncoding encoding; // so that we know what this struct represents
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#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__)
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wxNativeEncodingInfo() { charset = 0; /* ANSI_CHARSET */ }
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int charset;
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#elif defined(_WX_X_FONTLIKE)
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wxString xregistry,
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xencoding;
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#else
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#error "Unsupported toolkit"
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#endif
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// this struct is saved in config by wxFontMapper, so it should know to
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// serialise itself (implemented in platform-specific code)
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bool FromString(const wxString& s);
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wxString ToString() const;
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};
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// ----------------------------------------------------------------------------
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// font-related functions (common)
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// ----------------------------------------------------------------------------
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// translate a wxFontEncoding into native encoding parameter (defined above),
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// returning TRUE if an (exact) macth could be found, FALSE otherwise (without
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// attempting any substitutions)
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extern bool wxGetNativeFontEncoding(wxFontEncoding encoding,
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wxNativeEncodingInfo *info);
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// test for the existence of the font described by this facename/encoding,
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// return TRUE if such font(s) exist, FALSE otherwise
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extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
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// ----------------------------------------------------------------------------
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// font-related functions (X and GTK)
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// ----------------------------------------------------------------------------
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#ifdef _WX_X_FONTLIKE
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#include "wx/unix/fontutil.h"
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#endif // X || GDK
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#endif // _WX_FONTUTIL_H_
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