4cc4bfafe5
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
148 lines
4.9 KiB
Objective-C
148 lines
4.9 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: metafile.h
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// Purpose: documentation for wxMetafileDC class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxMetafileDC
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@wxheader{metafile.h}
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This is a type of device context that allows a metafile object to be
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created (Windows only), and has most of the characteristics of a normal
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@b wxDC. The wxMetafileDC::Close member must be called after drawing into the
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device context, to return a metafile. The only purpose for this at
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present is to allow the metafile to be copied to the clipboard (see wxMetafile).
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Adding metafile capability to an application should be easy if you
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already write to a wxDC; simply pass the wxMetafileDC to your drawing
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function instead. You may wish to conditionally compile this code so it
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is not compiled under X (although no harm will result if you leave it
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in).
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Note that a metafile saved to disk is in standard Windows metafile format,
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and cannot be imported into most applications. To make it importable,
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call the function ::wxMakeMetafilePlaceable after
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closing your disk-based metafile device context.
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@library{wxcore}
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@category{dc}
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@seealso
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wxMetafile, wxDC
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*/
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class wxMetafileDC : public wxDC
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{
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public:
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/**
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Constructor. If no filename is passed, the metafile is created
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in memory.
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*/
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wxMetafileDC(const wxString& filename = "");
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/**
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Destructor.
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*/
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~wxMetafileDC();
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/**
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This must be called after the device context is finished with. A
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metafile is returned, and ownership of it passes to the calling
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application (so it should be destroyed explicitly).
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*/
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wxMetafile* Close();
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};
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/**
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@class wxMetafile
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@wxheader{metafile.h}
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A @b wxMetafile represents the MS Windows metafile object, so metafile
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operations have no effect in X. In wxWidgets, only sufficient functionality
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has been provided for copying a graphic to the clipboard; this may be extended
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in a future version. Presently, the only way of creating a metafile
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is to use a wxMetafileDC.
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@library{wxcore}
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@category{FIXME}
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@seealso
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wxMetafileDC
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*/
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class wxMetafile : public wxObject
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{
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public:
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/**
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Constructor. If a filename is given, the Windows disk metafile is
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read in. Check whether this was performed successfully by
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using the @ref isok() wxMetafile:IsOk member.
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*/
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wxMetafile(const wxString& filename = "");
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/**
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Destructor.
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See @ref overview_refcountdestruct "reference-counted object destruction" for
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more info.
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*/
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~wxMetafile();
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/**
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Returns @true if the metafile is valid.
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*/
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bool Ok();
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/**
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Plays the metafile into the given device context, returning
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@true if successful.
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*/
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bool Play(wxDC* dc);
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/**
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Passes the metafile data to the clipboard. The metafile can no longer be
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used for anything, but the wxMetafile object must still be destroyed by
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the application.
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Below is a example of metafile, metafile device context and clipboard use
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from the @c hello.cpp example. Note the way the metafile dimensions
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are passed to the clipboard, making use of the device context's ability
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to keep track of the maximum extent of drawing commands.
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*/
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bool SetClipboard(int width = 0, int height = 0);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/**
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Given a filename for an existing, valid metafile (as constructed using
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wxMetafileDC)
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makes it into a placeable metafile by prepending a header containing the given
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bounding box. The bounding box may be obtained from a device context after
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drawing
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into it, using the functions wxDC::MinX, wxDC::MinY, wxDC::MaxX and wxDC::MaxY.
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In addition to adding the placeable metafile header, this function adds
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the equivalent of the following code to the start of the metafile data:
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@code
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SetMapMode(dc, MM_ANISOTROPIC);
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SetWindowOrg(dc, minX, minY);
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SetWindowExt(dc, maxX - minX, maxY - minY);
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@endcode
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This simulates the wxMM_TEXT mapping mode, which wxWidgets assumes.
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Placeable metafiles may be imported by many Windows applications, and can be
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used in RTF (Rich Text Format) files.
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@a scale allows the specification of scale for the metafile.
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This function is only available under Windows.
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*/
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bool wxMakeMetafilePlaceable(const wxString& filename, int minX,
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int minY,
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int maxX,
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int maxY,
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float scale = 1.0);
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